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#ifndef _PRIVATEWINDOW_H
#define _PRIVATEWINDOW_H
#include <compiz-core.h>
#include <compwindow.h>
#define WINDOW_INVISIBLE(w) \
((w)->attrib.map_state != IsViewable || \
(!(w)->damaged) || \
(w)->attrib.x + (w)->width + (w)->output.right <= 0 || \
(w)->attrib.y + (w)->height + (w)->output.bottom <= 0 || \
(w)->attrib.x - (w)->output.left >= (w)->screen->width () || \
(w)->attrib.y - (w)->output.top >= (w)->screen->height () )
class PrivateWindow {
public:
PrivateWindow (CompWindow *window);
~PrivateWindow ();
void
recalcNormalHints ();
void
updateFrameWindow ();
void
setWindowMatrix ();
bool
restack (Window aboveId);
bool
initializeSyncCounter ();
bool
isGroupTransient (Window clientLeader);
static bool
stackLayerCheck (CompWindow *w,
Window clientLeader,
CompWindow *below);
static bool
avoidStackingRelativeTo (CompWindow *w);
static CompWindow *
findSiblingBelow (CompWindow *w,
bool aboveFs);
static CompWindow *
findLowestSiblingBelow (CompWindow *w);
static bool
validSiblingBelow (CompWindow *w,
CompWindow *sibling);
void
saveGeometry (int mask);
int
restoreGeometry (XWindowChanges *xwc, int mask);
void
reconfigureXWindow (unsigned int valueMask,
XWindowChanges *xwc);
static bool
stackTransients (CompWindow *w,
CompWindow *avoid,
XWindowChanges *xwc);
static void
stackAncestors (CompWindow *w, XWindowChanges *xwc);
static bool
isAncestorTo (CompWindow *transient,
CompWindow *ancestor);
Window
getClientLeaderOfAncestor ();
CompWindow *
getModalTransient ();
int
addWindowSizeChanges (XWindowChanges *xwc,
int oldX,
int oldY,
int oldWidth,
int oldHeight,
int oldBorderWidth);
int
addWindowStackChanges (XWindowChanges *xwc,
CompWindow *sibling);
static CompWindow *
findValidStackSiblingBelow (CompWindow *w,
CompWindow *sibling);
void
ensureWindowVisibility ();
void
reveal ();
static void
revealAncestors (CompWindow *w,
void *closure);
bool
constrainNewWindowSize (int width,
int height,
int *newWidth,
int *newHeight);
static void
minimizeTransients (CompWindow *w,
void *closure);
static void
unminimizeTransients (CompWindow *w,
void *closure);
bool
getUsageTimestamp (Time *timestamp);
bool
isWindowFocusAllowed (Time timestamp);
static void
handleDamageRect (CompWindow *w,
int x,
int y,
int width,
int height);
public:
CompWindow *window;
CompScreen *screen;
int refcnt;
Window id;
Window frame;
unsigned int mapNum;
unsigned int activeNum;
XWindowAttributes attrib;
int serverX;
int serverY;
int serverWidth;
int serverHeight;
int serverBorderWidth;
Window transientFor;
Window clientLeader;
XSizeHints sizeHints;
Pixmap pixmap;
CompTexture *texture;
CompMatrix matrix;
Damage damage;
bool inputHint;
bool alpha;
GLint width;
GLint height;
Region region;
Region clip;
unsigned int wmType;
unsigned int type;
unsigned int state;
unsigned int actions;
unsigned int protocols;
unsigned int mwmDecor;
unsigned int mwmFunc;
bool invisible;
bool destroyed;
bool damaged;
bool redirected;
bool managed;
bool bindFailed;
bool overlayWindow;
int destroyRefCnt;
int unmapRefCnt;
unsigned int initialViewportX;
unsigned int initialViewportY;
Time initialTimestamp;
Bool initialTimestampSet;
bool placed;
bool minimized;
bool inShowDesktopMode;
bool shaded;
bool hidden;
bool grabbed;
unsigned int desktop;
int pendingUnmaps;
int pendingMaps;
char *startupId;
char *resName;
char *resClass;
CompGroup *group;
unsigned int lastPong;
bool alive;
GLushort opacity;
GLushort brightness;
GLushort saturation;
WindowPaintAttrib paint;
WindowPaintAttrib lastPaint;
unsigned int lastMask;
CompWindowExtents input;
CompWindowExtents output;
CompStruts *struts;
CompIcon **icon;
int nIcon;
XRectangle iconGeometry;
bool iconGeometrySet;
XWindowChanges saveWc;
int saveMask;
XSyncCounter syncCounter;
XSyncValue syncValue;
XSyncAlarm syncAlarm;
unsigned long syncAlarmConnection;
unsigned int syncWaitHandle;
bool syncWait;
int syncX;
int syncY;
int syncWidth;
int syncHeight;
int syncBorderWidth;
bool closeRequests;
Time lastCloseRequestTime;
XRectangle *damageRects;
int sizeDamage;
int nDamage;
GLfloat *vertices;
int vertexSize;
int vertexStride;
GLushort *indices;
int indexSize;
int vCount;
int texUnits;
int texCoordSize;
int indexCount;
};
#endif
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