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/*
* Copyright © 2008 Dennis Kasprzyk
* Copyright © 2007 Novell, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* Dennis Kasprzyk not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
* Dennis Kasprzyk makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* DENNIS KASPRZYK DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL DENNIS KASPRZYK BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Authors: Dennis Kasprzyk <onestone@compiz-fusion.org>
* David Reveman <davidr@novell.com>
*/
#ifndef _COMPMATCH_H
#define _COMPMATCH_H
#include <core/core.h>
class PrivateMatch;
class CompWindow;
class CompDisplay;
class CompMatch {
public:
class Expression {
public:
virtual ~Expression () {};
virtual bool evaluate (CompWindow *window) = 0;
};
public:
CompMatch ();
CompMatch (const CompString);
CompMatch (const CompMatch &);
~CompMatch ();
static const CompMatch emptyMatch;
void update ();
bool evaluate (CompWindow *window);
CompString toString () const;
bool isEmpty () const;
CompMatch & operator= (const CompMatch &);
CompMatch & operator&= (const CompMatch &);
CompMatch & operator|= (const CompMatch &);
const CompMatch & operator& (const CompMatch &);
const CompMatch & operator| (const CompMatch &);
const CompMatch & operator! ();
CompMatch & operator= (const CompString &);
CompMatch & operator&= (const CompString &);
CompMatch & operator|= (const CompString &);
const CompMatch & operator& (const CompString &);
const CompMatch & operator| (const CompString &);
bool operator== (const CompMatch &) const;
bool operator!= (const CompMatch &) const;
private:
PrivateMatch *priv;
};
#endif
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