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#ifndef _COMPWINDOW_H
#define _COMPWINDOW_H
#include <compsize.h>
#include <comppoint.h>
class CompWindow;
class PrivateWindow;
class WindowInterface : public WrapableInterface<CompWindow> {
public:
WindowInterface ();
WRAPABLE_DEF(bool, paint, const WindowPaintAttrib *,
const CompTransform *, Region, unsigned int);
WRAPABLE_DEF(bool, draw, const CompTransform *,
const FragmentAttrib *, Region, unsigned int);
WRAPABLE_DEF(void, addGeometry, CompMatrix *matrix,
int, Region, Region);
WRAPABLE_DEF(void, drawTexture, CompTexture *texture,
const FragmentAttrib *, unsigned int);
WRAPABLE_DEF(void, drawGeometry);
WRAPABLE_DEF(bool, damageRect, bool, BoxPtr);
WRAPABLE_DEF(void, getOutputExtents, CompWindowExtents *);
WRAPABLE_DEF(void, getAllowedActions, unsigned int *,
unsigned int *);
WRAPABLE_DEF(bool, focus);
WRAPABLE_DEF(void, activate);
WRAPABLE_DEF(bool, place, int, int, int*, int*);
WRAPABLE_DEF(void, validateResizeRequest,
unsigned int *, XWindowChanges *);
WRAPABLE_DEF(void, resizeNotify, int, int, int, int);
WRAPABLE_DEF(void, moveNotify, int, int, bool);
WRAPABLE_DEF(void, grabNotify, int, int,
unsigned int, unsigned int);
WRAPABLE_DEF(void, ungrabNotify);
WRAPABLE_DEF(void, stateChangeNotify, unsigned int);
};
class CompWindow : public WrapableHandler<WindowInterface>, public CompObject {
public:
class Geometry : public CompPoint, public CompSize {
public:
Geometry ();
Geometry (int, int, unsigned int, unsigned int, unsigned int);
unsigned int border ();
void set (int, int, unsigned int, unsigned int, unsigned int);
void setBorder (unsigned int);
private:
unsigned int mBorder;
};
public:
CompWindow *next;
CompWindow *prev;
public:
CompWindow (CompScreen *screen,
Window id,
Window aboveId);
~CompWindow ();
CompScreen *
screen ();
Window
id ();
Window
frame ();
unsigned int &
wmType ();
unsigned int
type ();
unsigned int &
state ();
unsigned int
actions ();
unsigned int &
protocols ();
XWindowAttributes
attrib ();
void
close (Time serverTime);
bool
handlePingTimeout (int lastPing);
void
handlePing (int lastPing);
bool
overlayWindow ();
Region
region ();
bool
inShowDesktopMode ();
void
setShowDesktopMode (bool);
bool &
managed ();
bool
grabbed ();
unsigned int &
activeNum ();
void
setActiveNum (int);
int
mapNum ();
CompStruts *
struts ();
int &
saveMask ();
XWindowChanges &
saveWc ();
void
moveToViewportPosition (int x, int y, bool sync);
char *
startupId ();
void
applyStartupProperties (CompStartupSequence *s);
unsigned int
desktop ();
Window &
clientLeader ();
void
updateNormalHints ();
void
updateWmHints ();
void
updateClassHints ();
void
updateTransientHint ();
void
updateIconGeometry ();
Window
getClientLeader ();
char *
getStartupId ();
void
changeState (unsigned int newState);
void
recalcActions ();
void
recalcType ();
void
setWindowFrameExtents (CompWindowExtents *input);
void
updateWindowOutputExtents ();
bool
bind ();
void
release ();
void
damageTransformedRect (float xScale,
float yScale,
float xTranslate,
float yTranslate,
BoxPtr rect);
void
damageOutputExtents ();
void
addDamageRect (BoxPtr rect);
void
addDamage ();
void
updateRegion ();
bool
updateStruts ();
void
destroy ();
void
sendConfigureNotify ();
void
map ();
void
unmap ();
bool
resize (XWindowAttributes);
bool
resize (Geometry);
bool
resize (int x, int y, unsigned int width, unsigned int height,
unsigned int border = 0);
bool
handleSyncAlarm ();
void
sendSyncRequest ();
void
configure (XConfigureEvent *ce);
void
circulate (XCirculateEvent *ce);
void
move (int dx, int dy, Bool damage, Bool immediate);
void
syncPosition ();
void
moveInputFocusTo ();
void
moveInputFocusToOtherWindow ();
void
configureXWindow (unsigned int valueMask,
XWindowChanges *xwc);
unsigned int
adjustConfigureRequestForGravity (XWindowChanges *xwc,
unsigned int xwcm,
int gravity);
void
moveResize (XWindowChanges *xwc,
unsigned int xwcm,
int gravity);
void
updateSize ();
void
raise ();
void
lower ();
void
restackAbove (CompWindow *sibling);
void
restackBelow (CompWindow *sibling);
void
updateAttributes (CompStackingUpdateMode stackingMode);
void
hide ();
void
show ();
void
minimize ();
void
unminimize ();
void
maximize (int state);
bool
getUserTime (Time *time);
void
setUserTime (Time time);
bool
allowWindowFocus (unsigned int noFocusMask,
Time timestamp);
void
unredirect ();
void
redirect ();
void
defaultViewport (int *vx, int *vy);
CompIcon *
getIcon (int width, int height);
void
freeIcons ();
int
outputDevice ();
bool
onCurrentDesktop ();
void
setDesktop (unsigned int desktop);
bool
onAllViewports ();
void
getMovementForOffset (int offX,
int offY,
int *retX,
int *retY);
Window
transientFor ();
int &
pendingUnmaps ();
bool &
minimized ();
bool &
placed ();
bool
shaded ();
int
height ();
int
width ();
Geometry &
serverGeometry ();
CompWindowExtents
input ();
XSizeHints
sizeHints ();
void
updateOpacity ();
void
updateBrightness ();
void
updateSaturation ();
void
updateMwmHints ();
void
updateStartupId ();
void
processMap ();
void
processDamage (XDamageNotifyEvent *de);
XSyncAlarm
syncAlarm ();
bool
destroyed ();
bool
damaged ();
bool
invisible ();
bool
redirected ();
Region
clip ();
WindowPaintAttrib &
paintAttrib ();
bool
moreVertices (int newSize);
bool
moreIndices (int newSize);
static unsigned int
constrainWindowState (unsigned int state,
unsigned int actions);
static unsigned int
windowTypeFromString (const char *str);
static int
compareWindowActiveness (CompWindow *w1,
CompWindow *w2);
WRAPABLE_HND(bool, paint, const WindowPaintAttrib *,
const CompTransform *, Region, unsigned int);
WRAPABLE_HND(bool, draw, const CompTransform *,
const FragmentAttrib *, Region, unsigned int);
WRAPABLE_HND(void, addGeometry, CompMatrix *matrix,
int, Region, Region);
WRAPABLE_HND(void, drawTexture, CompTexture *texture,
const FragmentAttrib *, unsigned int);
WRAPABLE_HND(void, drawGeometry);
WRAPABLE_HND(bool, damageRect, bool, BoxPtr);
WRAPABLE_HND(void, getOutputExtents, CompWindowExtents *);
WRAPABLE_HND(void, getAllowedActions, unsigned int *,
unsigned int *);
WRAPABLE_HND(bool, focus);
WRAPABLE_HND(void, activate);
WRAPABLE_HND(bool, place, int, int, int*, int*);
WRAPABLE_HND(void, validateResizeRequest,
unsigned int *, XWindowChanges *);
WRAPABLE_HND(void, resizeNotify, int, int, int, int);
WRAPABLE_HND(void, moveNotify, int, int, bool);
WRAPABLE_HND(void, grabNotify, int, int,
unsigned int, unsigned int);
WRAPABLE_HND(void, ungrabNotify);
WRAPABLE_HND(void, stateChangeNotify, unsigned int);
friend class PrivateWindow;
private:
PrivateWindow *priv;
public:
// static action functions
static bool
closeWin (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
unmaximize (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
minimize (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
maximize (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
maximizeHorizontally (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
maximizeVertically (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
raiseInitiate (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
lowerInitiate (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
toggleMaximized (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
toggleMaximizedHorizontally (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
toggleMaximizedVertically (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
static bool
shade (CompDisplay *d,
CompAction *action,
CompActionState state,
CompOption *option,
int nOption);
};
#endif
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