1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
|
#ifndef _COMPSCREEN_H
#define _COMPSCREEN_H
#include <compwindow.h>
#include <comptexture.h>
#include <compfragment.h>
#include <compmatrix.h>
class CompScreen;
class PrivateScreen;
#define GET_CORE_SCREEN(object) (dynamic_cast<CompScreen *> (object))
#define CORE_SCREEN(object) CompScreen *s = GET_CORE_SCREEN (object)
#define PAINT_SCREEN_REGION_MASK (1 << 0)
#define PAINT_SCREEN_FULL_MASK (1 << 1)
#define PAINT_SCREEN_TRANSFORMED_MASK (1 << 2)
#define PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS_MASK (1 << 3)
#define PAINT_SCREEN_CLEAR_MASK (1 << 4)
#define PAINT_SCREEN_NO_OCCLUSION_DETECTION_MASK (1 << 5)
#define PAINT_SCREEN_NO_BACKGROUND_MASK (1 << 6)
#ifndef GLX_EXT_texture_from_pixmap
#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
#define GLX_Y_INVERTED_EXT 0x20D4
#define GLX_TEXTURE_FORMAT_EXT 0x20D5
#define GLX_TEXTURE_TARGET_EXT 0x20D6
#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
#define GLX_TEXTURE_1D_EXT 0x20DB
#define GLX_TEXTURE_2D_EXT 0x20DC
#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
#define GLX_FRONT_LEFT_EXT 0x20DE
#endif
typedef void (*FuncPtr) (void);
typedef FuncPtr (*GLXGetProcAddressProc) (const GLubyte *procName);
typedef void (*GLXBindTexImageProc) (Display *display,
GLXDrawable drawable,
int buffer,
int *attribList);
typedef void (*GLXReleaseTexImageProc) (Display *display,
GLXDrawable drawable,
int buffer);
typedef void (*GLXQueryDrawableProc) (Display *display,
GLXDrawable drawable,
int attribute,
unsigned int *value);
typedef void (*GLXCopySubBufferProc) (Display *display,
GLXDrawable drawable,
int x,
int y,
int width,
int height);
typedef int (*GLXGetVideoSyncProc) (unsigned int *count);
typedef int (*GLXWaitVideoSyncProc) (int divisor,
int remainder,
unsigned int *count);
#ifndef GLX_VERSION_1_3
typedef struct __GLXFBConfigRec *GLXFBConfig;
#endif
typedef GLXFBConfig *(*GLXGetFBConfigsProc) (Display *display,
int screen,
int *nElements);
typedef int (*GLXGetFBConfigAttribProc) (Display *display,
GLXFBConfig config,
int attribute,
int *value);
typedef GLXPixmap (*GLXCreatePixmapProc) (Display *display,
GLXFBConfig config,
Pixmap pixmap,
const int *attribList);
typedef void (*GLActiveTextureProc) (GLenum texture);
typedef void (*GLClientActiveTextureProc) (GLenum texture);
typedef void (*GLMultiTexCoord2fProc) (GLenum, GLfloat, GLfloat);
typedef void (*GLGenProgramsProc) (GLsizei n,
GLuint *programs);
typedef void (*GLDeleteProgramsProc) (GLsizei n,
GLuint *programs);
typedef void (*GLBindProgramProc) (GLenum target,
GLuint program);
typedef void (*GLProgramStringProc) (GLenum target,
GLenum format,
GLsizei len,
const GLvoid *string);
typedef void (*GLProgramParameter4fProc) (GLenum target,
GLuint index,
GLfloat x,
GLfloat y,
GLfloat z,
GLfloat w);
typedef void (*GLGetProgramivProc) (GLenum target,
GLenum pname,
int *params);
typedef void (*GLGenFramebuffersProc) (GLsizei n,
GLuint *framebuffers);
typedef void (*GLDeleteFramebuffersProc) (GLsizei n,
GLuint *framebuffers);
typedef void (*GLBindFramebufferProc) (GLenum target,
GLuint framebuffer);
typedef GLenum (*GLCheckFramebufferStatusProc) (GLenum target);
typedef void (*GLFramebufferTexture2DProc) (GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level);
typedef void (*GLGenerateMipmapProc) (GLenum target);
struct CompScreenPaintAttrib {
GLfloat xRotate;
GLfloat yRotate;
GLfloat vRotate;
GLfloat xTranslate;
GLfloat yTranslate;
GLfloat zTranslate;
GLfloat zCamera;
};
extern CompScreenPaintAttrib defaultScreenPaintAttrib;
struct CompGroup {
struct _CompGroup *next;
unsigned int refCnt;
Window id;
};
struct CompStartupSequence {
SnStartupSequence *sequence;
unsigned int viewportX;
unsigned int viewportY;
};
#define MAX_DEPTH 32
struct CompFBConfig {
GLXFBConfig fbConfig;
int yInverted;
int mipmap;
int textureFormat;
int textureTargets;
};
#define NOTHING_TRANS_FILTER 0
#define SCREEN_TRANS_FILTER 1
#define WINDOW_TRANS_FILTER 2
#define SCREEN_EDGE_LEFT 0
#define SCREEN_EDGE_RIGHT 1
#define SCREEN_EDGE_TOP 2
#define SCREEN_EDGE_BOTTOM 3
#define SCREEN_EDGE_TOPLEFT 4
#define SCREEN_EDGE_TOPRIGHT 5
#define SCREEN_EDGE_BOTTOMLEFT 6
#define SCREEN_EDGE_BOTTOMRIGHT 7
#define SCREEN_EDGE_NUM 8
struct CompScreenEdge {
Window id;
unsigned int count;
};
#define ACTIVE_WINDOW_HISTORY_SIZE 64
#define ACTIVE_WINDOW_HISTORY_NUM 32
struct CompActiveWindowHistory {
Window id[ACTIVE_WINDOW_HISTORY_SIZE];
int x;
int y;
int activeNum;
};
class ScreenInterface : public WrapableInterface<CompScreen> {
public:
ScreenInterface ();
WRAPABLE_DEF(void, preparePaint, int);
WRAPABLE_DEF(void, donePaint);
WRAPABLE_DEF(void, paint, CompOutput::ptrList &outputs, unsigned int);
WRAPABLE_DEF(bool, paintOutput, const CompScreenPaintAttrib *,
const CompTransform *, Region, CompOutput *,
unsigned int);
WRAPABLE_DEF(void, paintTransformedOutput,
const CompScreenPaintAttrib *,
const CompTransform *, Region, CompOutput *,
unsigned int);
WRAPABLE_DEF(void, applyTransform, const CompScreenPaintAttrib *,
CompOutput *, CompTransform *);
WRAPABLE_DEF(void, enableOutputClipping, const CompTransform *,
Region, CompOutput *);
WRAPABLE_DEF(void, disableOutputClipping);
WRAPABLE_DEF(void, enterShowDesktopMode);
WRAPABLE_DEF(void, leaveShowDesktopMode, CompWindow *);
WRAPABLE_DEF(void, outputChangeNotify);
WRAPABLE_DEF(void, initWindowWalker, CompWalker *walker);
};
class CompScreen : public WrapableHandler<ScreenInterface>, public CompObject {
public:
CompScreen *next;
char *windowPrivateIndices;
int windowPrivateLen;
typedef void* grabHandle;
public:
CompScreen ();
~CompScreen ();
CompString name ();
bool
init (CompDisplay *, int);
bool
init (CompDisplay *, int, Window, Atom, Time);
CompDisplay *
display ();
Window
root ();
int
screenNum ();
CompWindow *
windows ();
CompWindow *
reverseWindows ();
CompOption *
getOption (const char *name);
unsigned int
showingDesktopMask ();
bool
handlePaintTimeout ();
bool
setOption (const char *name,
CompOption::Value &value);
void
setCurrentOutput (unsigned int outputNum);
void
configure (XConfigureEvent *ce);
bool
hasGrab ();
void
warpPointer (int dx, int dy);
Time
getCurrentTime ();
Atom
selectionAtom ();
Window
selectionWindow ();
Time
selectionTimestamp ();
void
updateWorkareaForScreen ();
void
setDefaultViewport ();
void
damageScreen ();
FuncPtr
getProcAddress (const char *name);
void
showOutputWindow ();
void
hideOutputWindow ();
void
updateOutputWindow ();
void
damageRegion (Region);
void
damagePending ();
void
forEachWindow (ForEachWindowProc, void *);
void
focusDefaultWindow ();
CompWindow *
findWindow (Window id);
CompWindow *
findTopLevelWindow (Window id);
void
insertWindow (CompWindow *w, Window aboveId);
void
unhookWindow (CompWindow *w);
grabHandle
pushGrab (Cursor cursor, const char *name);
void
updateGrab (grabHandle handle, Cursor cursor);
void
removeGrab (grabHandle handle, CompPoint *restorePointer);
bool
otherGrabExist (const char *, ...);
bool
addAction (CompAction *action);
void
removeAction (CompAction *action);
void
updatePassiveGrabs ();
void
updateWorkarea ();
void
updateClientList ();
void
toolkitAction (Atom toolkitAction,
Time eventTime,
Window window,
long data0,
long data1,
long data2);
void
runCommand (CompString command);
void
moveViewport (int tx, int ty, bool sync);
CompGroup *
addGroup (Window id);
void
removeGroup (CompGroup *group);
CompGroup *
findGroup (Window id);
void
applyStartupProperties (CompWindow *window);
void
sendWindowActivationRequest (Window id);
void
setTexEnvMode (GLenum mode);
void
setLighting (bool lighting);
void
enableEdge (int edge);
void
disableEdge (int edge);
Window
getTopWindow ();
void
makeCurrent ();
void
finishDrawing ();
int
outputDeviceForPoint (int x, int y);
void
getCurrentOutputExtents (int *x1, int *y1, int *x2, int *y2);
void
setNumberOfDesktops (unsigned int nDesktop);
void
setCurrentDesktop (unsigned int desktop);
void
getWorkareaForOutput (int output, XRectangle *area);
void
clearOutput (CompOutput *output, unsigned int mask);
void
viewportForGeometry (CompWindow::Geometry gm,
int *viewportX,
int *viewportY);
int
outputDeviceForGeometry (CompWindow::Geometry gm);
bool
updateDefaultIcon ();
void
setCurrentActiveWindowHistory (int x, int y);
void
addToCurrentActiveWindowHistory (Window id);
void
setWindowPaintOffset (int x, int y);
int
getTimeToNextRedraw (struct timeval *tv);
void
waitForVideoSync ();
int
maxTextureSize ();
unsigned int
damageMask ();
CompPoint vp ();
CompSize vpSize ();
CompSize size ();
unsigned int &
pendingDestroys ();
unsigned int &
mapNum ();
int &
desktopWindowCount ();
int &
overlayWindowCount ();
CompOutput::vector &
outputDevs ();
XRectangle
workArea ();
unsigned int
currentDesktop ();
unsigned int
nDesktop ();
CompActiveWindowHistory *
currentHistory ();
CompScreenEdge &
screenEdge (int);
Window
overlay ();
unsigned int &
activeNum ();
void
handleExposeEvent (XExposeEvent *event);
void
detectRefreshRate ();
void
updateBackground ();
bool
textureNonPowerOfTwo ();
bool
textureCompression ();
bool
canDoSaturated ();
bool
canDoSlightlySaturated ();
bool
lighting ();
CompTexture::Filter
filter (int);
CompFragment::Storage *
fragmentStorage ();
bool
fragmentProgram ();
bool
framebufferObject ();
CompFBConfig * glxPixmapFBConfig (unsigned int depth);
static int allocPrivateIndex ();
static void freePrivateIndex (int index);
WRAPABLE_HND(void, preparePaint, int);
WRAPABLE_HND(void, donePaint);
WRAPABLE_HND(void, paint, CompOutput::ptrList &outputs, unsigned int);
WRAPABLE_HND(bool, paintOutput, const CompScreenPaintAttrib *,
const CompTransform *, Region, CompOutput *,
unsigned int);
WRAPABLE_HND(void, paintTransformedOutput,
const CompScreenPaintAttrib *,
const CompTransform *, Region, CompOutput *,
unsigned int);
WRAPABLE_HND(void, applyTransform, const CompScreenPaintAttrib *,
CompOutput *, CompTransform *);
WRAPABLE_HND(void, enableOutputClipping, const CompTransform *,
Region, CompOutput *);
WRAPABLE_HND(void, disableOutputClipping);
WRAPABLE_HND(void, enterShowDesktopMode);
WRAPABLE_HND(void, leaveShowDesktopMode, CompWindow *);
WRAPABLE_HND(void, outputChangeNotify);
WRAPABLE_HND(void, initWindowWalker, CompWalker *walker);
GLXBindTexImageProc bindTexImage;
GLXReleaseTexImageProc releaseTexImage;
GLXQueryDrawableProc queryDrawable;
GLXCopySubBufferProc copySubBuffer;
GLXGetVideoSyncProc getVideoSync;
GLXWaitVideoSyncProc waitVideoSync;
GLXGetFBConfigsProc getFBConfigs;
GLXGetFBConfigAttribProc getFBConfigAttrib;
GLXCreatePixmapProc createPixmap;
GLActiveTextureProc activeTexture;
GLClientActiveTextureProc clientActiveTexture;
GLMultiTexCoord2fProc multiTexCoord2f;
GLGenProgramsProc genPrograms;
GLDeleteProgramsProc deletePrograms;
GLBindProgramProc bindProgram;
GLProgramStringProc programString;
GLProgramParameter4fProc programEnvParameter4f;
GLProgramParameter4fProc programLocalParameter4f;
GLGetProgramivProc getProgramiv;
GLGenFramebuffersProc genFramebuffers;
GLDeleteFramebuffersProc deleteFramebuffers;
GLBindFramebufferProc bindFramebuffer;
GLCheckFramebufferStatusProc checkFramebufferStatus;
GLFramebufferTexture2DProc framebufferTexture2D;
GLGenerateMipmapProc generateMipmap;
private:
PrivateScreen *priv;
public :
static bool
mainMenu (CompDisplay *d,
CompAction *action,
CompAction::State state,
CompOption::Vector &options);
static bool
runDialog (CompDisplay *d,
CompAction *action,
CompAction::State state,
CompOption::Vector &options);
static bool
showDesktop (CompDisplay *d,
CompAction *action,
CompAction::State state,
CompOption::Vector &options);
static bool
toggleSlowAnimations (CompDisplay *d,
CompAction *action,
CompAction::State state,
CompOption::Vector &options);
static bool
windowMenu (CompDisplay *d,
CompAction *action,
CompAction::State state,
CompOption::Vector &options);
static CompOption::Vector &
getScreenOptions (CompObject *object);
static bool setScreenOption (CompObject *object,
const char *name,
CompOption::Value &value);
static void
compScreenSnEvent (SnMonitorEvent *event,
void *userData);
};
bool
paintTimeout (void *closure);
int
getTimeToNextRedraw (CompScreen *s,
struct timeval *tv,
struct timeval *lastTv,
Bool idle);
void
waitForVideoSync (CompScreen *s);
Bool
initScreen (CompScreen *s,
CompDisplay *display,
int screenNum,
Window wmSnSelectionWindow,
Atom wmSnAtom,
Time wmSnTimestamp);
void
finiScreen (CompScreen *s);
#endif
|