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+/*
+ * Copyright © 2008 Dennis Kasprzyk
+ * Copyright © 2007 Novell, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of
+ * Dennis Kasprzyk not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior permission.
+ * Dennis Kasprzyk makes no representations about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ *
+ * DENNIS KASPRZYK DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL DENNIS KASPRZYK BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+ * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Authors: Dennis Kasprzyk <onestone@compiz-fusion.org>
+ * David Reveman <davidr@novell.com>
+ */
+
+#ifndef _OPENGL_PRIVATES_H
+#define _OPENGL_PRIVATES_H
+
+#include <composite/composite.h>
+#include <opengl/opengl.h>
+#include <core/atoms.h>
+
+#include "privatefragment.h"
+#include "privatetexture.h"
+#include "opengl_options.h"
+
+extern CompOutput *targetOutput;
+
+class GLIcon
+{
+ public:
+ GLIcon () : icon (NULL) {};
+
+ CompIcon *icon;
+ GLTexture::List textures;
+};
+
+class PrivateGLScreen :
+ public ScreenInterface,
+ public CompositeScreen::PaintHandler,
+ public OpenglOptions
+{
+ public:
+ PrivateGLScreen (GLScreen *gs);
+ ~PrivateGLScreen ();
+
+ bool setOption (const CompString &name, CompOption::Value &value);
+
+ void handleEvent (XEvent *event);
+
+ void outputChangeNotify ();
+
+ void paintOutputs (CompOutput::ptrList &outputs,
+ unsigned int mask,
+ const CompRegion &region);
+
+ bool hasVSync ();
+
+ void prepareDrawing ();
+
+ void waitForVideoSync ();
+
+ void paintBackground (const CompRegion &region,
+ bool transformed);
+
+ void paintOutputRegion (const GLMatrix &transform,
+ const CompRegion &region,
+ CompOutput *output,
+ unsigned int mask);
+
+ void updateScreenBackground ();
+
+ void updateView ();
+
+ public:
+
+ GLScreen *gScreen;
+ CompositeScreen *cScreen;
+
+ GLenum textureFilter;
+
+ GLFBConfig glxPixmapFBConfigs[MAX_DEPTH + 1];
+
+ GLTexture::List backgroundTextures;
+ bool backgroundLoaded;
+
+ GLTexture::Filter filter[3];
+
+ CompPoint rasterPos;
+
+ GLFragment::Storage fragmentStorage;
+
+ GLfloat projection[16];
+
+ bool clearBuffers;
+ bool lighting;
+
+ GL::GLXGetProcAddressProc getProcAddress;
+
+ GLXContext ctx;
+
+ CompRegion outputRegion;
+
+ bool pendingCommands;
+
+ XRectangle lastViewport;
+
+ std::vector<GLTexture::BindPixmapProc> bindPixmap;
+ bool hasCompositing;
+
+ GLIcon defaultIcon;
+};
+
+class PrivateGLWindow :
+ public WindowInterface,
+ public CompositeWindowInterface
+{
+ public:
+ PrivateGLWindow (CompWindow *w, GLWindow *gw);
+ ~PrivateGLWindow ();
+
+ void windowNotify (CompWindowNotify n);
+ void resizeNotify (int dx, int dy, int dwidth, int dheight);
+ void moveNotify (int dx, int dy, bool now);
+ void updateFrameRegion (CompRegion &region);
+
+ void setWindowMatrix ();
+ void updateWindowRegions ();
+
+ CompWindow *window;
+ GLWindow *gWindow;
+ CompositeWindow *cWindow;
+ GLScreen *gScreen;
+
+ GLTexture::List textures;
+ GLTexture::MatrixList matrices;
+ CompRegion::Vector regions;
+ bool updateReg;
+
+ CompRegion clip;
+
+ bool bindFailed;
+ bool overlayWindow;
+
+ GLushort opacity;
+ GLushort brightness;
+ GLushort saturation;
+
+ GLWindowPaintAttrib paint;
+ GLWindowPaintAttrib lastPaint;
+
+ unsigned int lastMask;
+
+ GLWindow::Geometry geometry;
+
+ std::list<GLIcon> icons;
+};
+
+
+#endif