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+<compiz>
+ <plugin name="blur" useBcop="true">
+ <_short>Blur Windows</_short>
+ <_long>Blur windows</_long>
+ <category>Effects</category>
+ <feature>blur</feature>
+ <deps>
+ <relation type="before">
+ <plugin>video</plugin>
+ </relation>
+ <relation type="after">
+ <plugin>decor</plugin>
+ </relation>
+ <requirement>
+ <plugin>opengl</plugin>
+ </requirement>
+ </deps>
+ <options>
+ <option name="pulse" type="bell">
+ <_short>Pulse</_short>
+ <_long>Pulse effect</_long>
+ </option>
+ <option name="blur_speed" type="float">
+ <_short>Blur Speed</_short>
+ <_long>Window blur speed</_long>
+ <default>3.5</default>
+ <min>0.1</min>
+ <max>10.0</max>
+ <precision>0.1</precision>
+ </option>
+ <option name="focus_blur_match" type="match">
+ <_short>Focus blur windows</_short>
+ <_long>Windows that should be affected by focus blur</_long>
+ <default>toolbar | menu | utility | normal | dialog | modaldialog</default>
+ </option>
+ <option name="focus_blur" type="bool">
+ <_short>Focus Blur</_short>
+ <_long>Blur windows that doesn't have focus</_long>
+ <default>false</default>
+ </option>
+ <option name="alpha_blur_match" type="match">
+ <_short>Alpha blur windows</_short>
+ <_long>Windows that should be use alpha blur by default</_long>
+ <default></default>
+ </option>
+ <option name="alpha_blur" type="bool">
+ <_short>Alpha Blur</_short>
+ <_long>Blur behind translucent parts of windows</_long>
+ <default>true</default>
+ </option>
+ <option name="filter" type="int">
+ <_short>Blur Filter</_short>
+ <_long>Filter method used for blurring</_long>
+ <default>0</default>
+ <min>0</min>
+ <max>2</max>
+ <desc>
+ <value>0</value>
+ <_name>4xBilinear</_name>
+ </desc>
+ <desc>
+ <value>1</value>
+ <_name>Gaussian</_name>
+ </desc>
+ <desc>
+ <value>2</value>
+ <_name>Mipmap</_name>
+ </desc>
+ </option>
+ <option name="gaussian_radius" type="int">
+ <_short>Gaussian Radius</_short>
+ <_long>Gaussian radius</_long>
+ <default>3</default>
+ <min>1</min>
+ <max>15</max>
+ </option>
+ <option name="gaussian_strength" type="float">
+ <_short>Gaussian Strength</_short>
+ <_long>Gaussian strength</_long>
+ <default>1.0</default>
+ <min>0.0</min>
+ <max>1.0</max>
+ <precision>0.1</precision>
+ </option>
+ <option name="mipmap_lod" type="float">
+ <_short>Mipmap LOD</_short>
+ <_long>Mipmap level-of-detail</_long>
+ <default>2.5</default>
+ <min>0.1</min>
+ <max>5.0</max>
+ <precision>0.1</precision>
+ </option>
+ <option name="saturation" type="int">
+ <_short>Blur Saturation</_short>
+ <_long>Blur saturation</_long>
+ <default>100</default>
+ <min>0</min>
+ <max>100</max>
+ </option>
+ <option name="occlusion" type="bool">
+ <_short>Blur Occlusion</_short>
+ <_long>Disable blurring of screen regions obscured by other windows.</_long>
+ <default>true</default>
+ </option>
+ <option name="independent_tex" type="bool">
+ <_short>Independent texture fetch</_short>
+ <_long>Use the available texture units to do as many as possible independent texture fetches.</_long>
+ <default>false</default>
+ </option>
+ </options>
+ </plugin>
+</compiz>