AgeCommit message (Collapse)AuthorFilesLines
2008-12-15 * Added base functions, ABI set and Index setHEADmasterSam Spilsbury3-2/+52
2008-12-12 * Only need to include "wiimote_options.h" once in the -internal.h file and ↵Sam Spilsbury8-18/+1
only need to declare 'int wiimoteDisplayPrivateIndex' once.
2008-12-11 * It makes no sense to expose internal things to other pluginsSam Spilsbury11-147/+169
2008-12-11 * Re-entry guard should protect the entire .h file, not just the "\#define ↵Sam Spilsbury1-1/+1
2008-12-11 * Fix incorrect extern declarationSam Spilsbury9-2/+14
2008-12-11 * General BugfixingSam Spilsbury2-21/+8
2008-11-30 * Use new options systemSam Spilsbury4-109/+157
2008-11-29 * Use dynamically allocated memory, options don't work -- yetSam Spilsbury7-201/+216
2008-11-29 * Drop in some frameworks for dynamic memory management, stuff I should ↵Sam Spilsbury2-1/+82
have done a LONG time ago
2008-11-29 * Remove paintoutputSam Spilsbury1-35/+0
2008-11-29Fix undefined symbol errorSam Spilsbury2-1/+2
2008-11-29 * Remove useless includes amongst other thingsSam Spilsbury2-5/+9
2008-11-29Fix namespace confusionSam Spilsbury1-4/+0
2008-11-29 * Only warn that if the prompt plugin is not loaded, one won't see ↵Sam Spilsbury2-5/+3
instructions on screen, dont depend on it
2008-09-10 * ABI UpdateSam Spilsbury4-17/+17
2008-08-26 * Actually update filesSam Spilsbury2-5/+6
2008-06-21 * Track core changesSam1-1/+1
2008-04-28 * Declare that as an extern int and not multiple static intsSam Spilsbury9-14/+1
2008-04-28 * Reload the options on initDisplay so that if one of the multilists is ↵Sam Spilsbury11-1/+18
blank and reloadWiimoteOptions does not get called for that multilist, then we do not end up with a bunch of garbadge variables what strncpy() dies on
2008-04-28 * I need to find a better way to shut the compiler upSam Spilsbury1-3/+0
2008-04-27 * 'whoops' Don't include a local file in a global header :/Sam Spilsbury8-1/+26
2008-04-26 * Added the new files that I split into (I think I went overboard. Meh)Sam Spillaz8-0/+737
2008-04-26 * Part 10: Added copyright notice cleanup etcSam Spillaz5-15/+80
2008-04-26 * Part 9: Put all the includes in compiz-wiimote.h ... almost done!Sam Spillaz3-1/+14
2008-04-26 * Part 8: Split actions into action.cSam Spillaz2-174/+21
2008-04-26 * Part 7: Split options code into option.cSam Spillaz2-161/+9
2008-04-26 * Part 6: Split reporting into ... report.c!Sam Spillaz3-127/+128
2008-04-26 * Part 5: Split gesture handling into gesture.cSam Spillaz2-135/+1
2008-04-26 * Split inter-plugins communication into communicate.cSam Spillaz1-52/+0
2008-04-26 * Part 3: Split callbacks into callback.cSam Spillaz4-183/+184
2008-04-26 * Part 2: Finish splitting util functionsSam Spillaz1-88/+0
2008-04-26 * Part 1 of the big wiimote file split: Split connection into connect.c, ↵Sam Spillaz3-414/+389
some utility functions into util.c
2008-04-18 * New MakefileSam Spilsbury1-6/+23
2008-03-10 * Fix translatablesSam Spilsbury1-1/+1
2008-03-08 * Code and comment cleanup and orderingSam Spilsbury2-298/+270
2008-03-08 * Remove more redundant code and clean up functionsSam Spilsbury2-31/+17
2008-03-08 * Remove redundant codeSam Spilsbury2-318/+83
2008-03-08 * Now depends on promptSam Spilsbury3-12/+116
2008-03-06 * Add system to prevent 'neutral movements' from calling gesturesSam Spilsbury1-45/+50
2008-03-05 * Nunchuck stick gesture supportSam Spilsbury3-4/+24
2008-03-05 * Reload xarg, yarg, zarg and dataType options on changeSam Spilsbury1-0/+5
2008-03-05 * Option to choose between interger and float argumentsSam Spilsbury3-8/+52
2008-03-05 * That commit commited a memory leak :oSam Spilsbury1-2/+1
Revert " * Another workaround" This reverts commit 4365743332212dca41b557cc397229272e961951.
2008-03-05 * Roland Bar: Stability, memory allocation and initialization fixesSam Spilsbury2-13/+12
2008-03-04 * Added option to specify reporting arguments (broken, but falls back on ↵Sam Spilsbury3-35/+48
previous method, so it should work normally)
2008-03-03 * Actual movement gesture support now workingSam Spilsbury3-16/+61
2008-03-03 * Nunchuck button supportSam Spilsbury1-0/+1
2008-03-03 * CleanupSam Spilsbury2-87/+74
2008-03-02 * Cleanup.Sam Spilsbury2-31/+13
NOTE: For some reason, the cwiid mesg buffer overfills when using somewhat more complex actions such as plugin: rotate , action: rotate_right_key and causes compiz to crash (Due to an EAGAIN). The workaround is to use a simpler action to call that larger action, for example the built in runCommand functionality in core. So you would call rotate_left_key with dbus in run_command_$NUMBER and then use 'plugin: core', 'action: run_command$NUMBER_key' as your action. This issue is being investigated.
2008-02-29 * Another workaroundSam Spilsbury1-1/+2