summaryrefslogtreecommitdiff
path: root/src/tiles.h
blob: e3c3d274e753249d33f164754a5128bb2a912550 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
/*
 * Compiz Tiles Plugin
 *
 * tiles.h
 *
 * Copyright (c) 2011 Sam Spilsbury <smspillaz@gmail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 3
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 */

#include <core/core.h>
#include <composite/composite.h>
#include <opengl/opengl.h>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <unordered_map>
#include <hash_fun.h>

#include "tiles_options.h"

class TileLayer;
typedef boost::shared_ptr <TileLayer> TileLayerPtr;

namespace RectMap
{
    class Hash {
	public:
	bool operator() (const CompRect &r) const
	{
	    std::hash <int> h;

	    return h (r.area ());
	}
    };

    class Predicate {
	public:
	bool operator() (const CompRect &a, const CompRect &b) const
	{
	    return (a == b);
	}
    };

    typedef std::unordered_map<CompRect, CompRect, Hash, Predicate> Map;
}

class PrivateTile
{
    public:

	TileLayerPtr mParent;
	CompRect   mRect;
	CompRect   mTarget;
	CompWindow *mWindow;
	CompWindow::Geometry mSaveGeometry;
	unsigned int         mSaveMask;
	CompPoint            mDragBuffer;
	float      mProgress;
};

class Tile :
    public boost::enable_shared_from_this<Tile>
{
    public:

	Tile (TileLayerPtr parent);
	~Tile ();

	/* Target size */
	CompRect     rect ();
	CompWindow * window ();
	GLVector     scale ();

	/* Returns false if window cannot be put
	 * in this tile's allocation */
	bool allocateWindow (CompWindow *);

	/* setTargetSize will allocate a new target size
	 * for this tile, which will be animated to, while
	 * lockTargetSize actually resizes the window to that
	 * size */
	bool setTargetSize (CompRect &);
	void lockTargetSize ();

	void resized (CompRect &);

	bool animate (unsigned int ms);
	void damage ();

	void grab ();
	bool drag (CompPoint &p);
	void ungrab ();

	TileLayerPtr layer ();

	typedef boost::shared_ptr<Tile> Ptr;

	Ptr ptr () { return shared_from_this (); }

    private:

	PrivateTile *priv;
};

class PrivateTileLayer
{
    public:

    void pushSpace (CompRect r);
    void popSpaces ();

    std::vector<Tile::Ptr> mTiles;
    CompRegion             mDropZones;
    CompOutput             *mOutput;
    RectMap::Map           mPushedSpaces;
    CompPoint              mLastPointer;
};

class TileLayer :
    public boost::enable_shared_from_this <TileLayer>
{
    public:

	TileLayer (CompOutput *output);
	virtual ~TileLayer ();

	const std::vector<Tile::Ptr> & tiles ();

	void handleWindowResize (CompWindow *, int x, int y, int width, int height);
	void handleWindowGrabbed (CompWindow *w);
	void handleWindowGrabMovement (CompWindow *w, CompPoint &p);
	void handleWindowUngrabbed (CompWindow *w);

	bool addWindow (CompWindow *w, CompRect &);
	void removeWindow (CompWindow *w);
	void paintOutline (const GLMatrix &);

	bool animate (unsigned int ms);
	void damage ();

	typedef TileLayerPtr Ptr;

	Ptr ptr () { return shared_from_this (); }

    protected:

	bool tilesToRegion (std::vector <Tile::Ptr> tiles,
			    CompRegion tilesRegion,
			    CompRegion nextRegion);

    private:

	PrivateTileLayer *priv;
};

class PrivateTilesWindow
{
    public:
	CompWindow      *window;
	CompositeWindow *cWindow;
	GLWindow        *gWindow;

	Tile::Ptr       mTile;
};

class TilesWindow :
    public PluginClassHandler <TilesWindow, CompWindow>,
    public WindowInterface,
    public CompositeWindowInterface,
    public GLWindowInterface
{
    public:

	TilesWindow (CompWindow *w);
	~TilesWindow ();

	void grabNotify (int x, int y, unsigned int state, unsigned int mask);
	void ungrabNotify ();

	void moveNotify (int dx, int dy, bool immediate);
	void validateResizeRequest (unsigned int &mask,
				    XWindowChanges *xwc,
				    unsigned int source);
	void onResizeNotification (int x, int y, int width, int height);

	bool glPaint (const GLWindowPaintAttrib &attrib, const GLMatrix &matrix,
		      const CompRegion &region, unsigned int mask);
	bool damageRect (bool initial, const CompRect &rect);
	void windowNotify (CompWindowNotify n);

	bool animate (unsigned int ms);

	void damage ();

	bool assignTile (Tile::Ptr tp);
	void releaseTile ();

	CompWindow * window () { return priv->window; } // XXX

    private:

	PrivateTilesWindow *priv;
};

class PrivateTilesScreen
{
    public:

	CompositeScreen *cScreen;
	GLScreen        *gScreen;

	std::vector <TilesWindow *> mDraggedWindows;
	std::vector <TilesWindow *> mResizedWindows;
	std::vector <TileLayer::Ptr> mTileLayers;
};

class TilesScreen :
    public PluginClassHandler <TilesScreen, CompScreen>,
    public ScreenInterface,
    public CompositeScreenInterface,
    public GLScreenInterface,
    public TilesOptions
{
    public:

	TilesScreen (CompScreen *);
	~TilesScreen ();

	void preparePaint (int);
	bool glPaintOutput (const GLScreenPaintAttrib &attrib, const GLMatrix &matrix,
			    const CompRegion &region, CompOutput *output, unsigned int mask);
	void donePaint ();

	void addGrabbedWindow (TilesWindow *tw);
	void removeGrabbedWindow (TilesWindow *tw);
	void addResizingWindow (TilesWindow *tw);
	void dragGrabbedWindow (TilesWindow *tw, CompPoint pointer);
	void handleWindowResized (TilesWindow *tw, int x, int y, int width, int height);
	bool grabbedWindows (unsigned int);

	void handleEvent (XEvent *event);

    private:

	PrivateTilesScreen *priv;
};

class TilesPluginVTable :
    public CompPlugin::VTableForScreenAndWindow<TilesScreen, TilesWindow>
{
    public:

	bool init ();
};