path: root/src/testgradient.c
AgeCommit message (Collapse)AuthorFilesLines
2002-08-04use MetaMenuIconType not button type for the size of the menu ops arrayHavoc Pennington1-0/+1
2002-08-04 Havoc Pennington <> * src/theme.c (free_menu_ops): use MetaMenuIconType not button type for the size of the menu ops array (meta_theme_define_int_constant): return TRUE on success (how the heck did this ever work?) (meta_theme_define_float_constant): return TRUE on success (meta_frame_style_validate): allow the "positional" buttons to be omitted for now. * src/testgradient.c (render_multi): don't define N_COLORS twice * src/theme-viewer.c (run_theme_benchmark): don't define ITERATIONS twice * src/theme.c (button_rect): handle new button types (meta_button_type_to_string): update (meta_button_type_from_string): update * src/theme.h (enum): add button types for the 6 possible button positions. No way to reposition buttons still but this will allow themes to go ahead and support doing so.
2002-05-31now just uses meta_gradient_add_alpha (draw_op_as_pixbuf): implement alphaHavoc Pennington1-5/+104
2002-05-31 Havoc Pennington <> * src/theme.c (multiply_alpha): now just uses meta_gradient_add_alpha (draw_op_as_pixbuf): implement alpha gradients for tint, gradient, and image draw ops, so I can implement garrett's stuff. * src/gradient.c (meta_gradient_add_alpha): new function to multiply the alpha channel of a pixbuf by an alpha gradient
2002-01-08add code to save ACLOCAL_FLAGSHavoc Pennington1-1/+1
2002-01-08 Havoc Pennington <> * (ACLOCAL): add code to save ACLOCAL_FLAGS * src/frames.c (meta_frames_expose_event): max dither * src/testgradient.c (render_simple): change dither mode to MAX to avoid banding * src/theme.c: lose the gradient cache, and put in some initial data types for the theme format
2002-01-06change to use spiffy gradient code.Havoc Pennington1-0/+246
2002-01-06 Havoc Pennington <> * src/theme.c (meta_theme_get_gradient): change to use spiffy gradient code. * src/gradient.c: copy lovely gradient code from WindowMaker, as usual Dan and Alfredo have very nice code