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authorThomas James Alexander Thurman <tthurman@src.gnome.org>2006-10-07 17:21:05 +0000
committerThomas James Alexander Thurman <tthurman@src.gnome.org>2006-10-07 17:21:05 +0000
commitef1c6e9214702d31a8f6e6d1578b4dbce8c3c4f2 (patch)
tree6d2fba74f3e8c39654f3182120152d328e63b802 /src/themes
parent90359a5346afdf3aa5a6629f290f9a1499c6a7c3 (diff)
downloadmetacity-ef1c6e9214702d31a8f6e6d1578b4dbce8c3c4f2.tar.gz
metacity-ef1c6e9214702d31a8f6e6d1578b4dbce8c3c4f2.tar.bz2
described new theme format.
* doc/theme-format.txt: described new theme format. * src/themes/Bright, src/themes/Crux: added version 2 themes.
Diffstat (limited to 'src/themes')
-rw-r--r--src/themes/Bright/metacity-theme-2.xml546
-rw-r--r--src/themes/Crux/active-above-button.pngbin0 -> 197 bytes
-rw-r--r--src/themes/Crux/active-shade-button.pngbin0 -> 296 bytes
-rw-r--r--src/themes/Crux/active-stick-button.pngbin0 -> 249 bytes
-rw-r--r--src/themes/Crux/active-unabove-button.pngbin0 -> 205 bytes
-rw-r--r--src/themes/Crux/active-unshade-button.pngbin0 -> 261 bytes
-rw-r--r--src/themes/Crux/active-unstick-button.pngbin0 -> 248 bytes
-rw-r--r--src/themes/Crux/inactive-above-button.pngbin0 -> 205 bytes
-rw-r--r--src/themes/Crux/inactive-shade-button.pngbin0 -> 213 bytes
-rw-r--r--src/themes/Crux/inactive-stick-button.pngbin0 -> 200 bytes
-rw-r--r--src/themes/Crux/inactive-unabove-button.pngbin0 -> 212 bytes
-rw-r--r--src/themes/Crux/inactive-unshade-button.pngbin0 -> 204 bytes
-rw-r--r--src/themes/Crux/inactive-unstick-button.pngbin0 -> 190 bytes
-rw-r--r--src/themes/Crux/metacity-theme-2.xml832
14 files changed, 1378 insertions, 0 deletions
diff --git a/src/themes/Bright/metacity-theme-2.xml b/src/themes/Bright/metacity-theme-2.xml
new file mode 100644
index 0000000..1a43fe1
--- /dev/null
+++ b/src/themes/Bright/metacity-theme-2.xml
@@ -0,0 +1,546 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Bright</name>
+ <author>Gaute Lindkvist &lt;lindkvis@linpro.no&gt;</author>
+ <copyright>&#194; Havoc Pennington, 2002 for Atlanta. &#194; Gaute Lindkvist, 2002 for modifications</copyright>
+ <date>February 3, 2002</date>
+ <description>Simple theme based on Havoc Pennington's Atlanta</description>
+</info>
+
+<frame_geometry name="normal">
+ <distance name="left_width" value="6"/>
+ <distance name="right_width" value="6"/>
+ <distance name="bottom_height" value="7"/>
+ <distance name="left_titlebar_edge" value="6"/>
+ <distance name="right_titlebar_edge" value="6"/>
+ <distance name="button_width" value="15"/>
+ <distance name="button_height" value="15"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="3" right="4" top="4" bottom="3"/>
+ <border name="button_border" left="1" right="2" top="2" bottom="1"/>
+</frame_geometry>
+
+<!-- strip borders off the normal geometry -->
+<frame_geometry name="normal_small_borders" parent="normal">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="xx-small">
+ <distance name="left_width" value="3"/>
+ <distance name="right_width" value="3"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="3"/>
+ <distance name="right_titlebar_edge" value="3"/>
+ <distance name="button_width" value="11"/>
+ <distance name="button_height" value="11"/>
+ <distance name="title_vertical_pad" value="1"/>
+ <border name="title_border" left="3" right="4" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="1" bottom="1"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- define constants -->
+<constant name="ArrowWidth" value="7"/>
+<constant name="ArrowHeight" value="5"/>
+<constant name="ButtonIPad" value="3"/>
+<constant name="ThickLineWidth" value="3"/>
+<constant name="IconTitleSpacing" value="2"/>
+<constant name="SpacerWidth" value="7"/>
+<constant name="SpacerHeight" value="11"/>
+
+<!-- Buttons -->
+
+<draw_ops name="button_normal_bg">
+<rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="0" width="width-2" height="height-2"/>
+<line color="#BBBBBB"
+ x1="1"
+ y1="height-1"
+ x2="width"
+ y2="height-1"
+ width="1"/>
+<line color="#BBBBBB"
+ x1="width-1"
+ y1="1"
+ x2="width-1"
+ y2="height-1"
+ width="1"/>
+<rectangle color="gtk:base[NORMAL]" filled="true"
+ x="1" y="1" width="width-3" height="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_pressed_bg">
+ <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="menu_button">
+ <clip x="0" y="0" width="width" height="height"/>
+<icon x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2"
+ y="(height-mini_icon_height) / 2"
+ width="mini_icon_width-1" height="mini_icon_height-1"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button"/>
+</draw_ops>
+
+<draw_ops name="minimize_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - ThickLineWidth + 1"
+ x2="width - ButtonIPad-1"
+ y2="height - ButtonIPad - ThickLineWidth + 1"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="minimize_button"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="minimize_button"/>
+</draw_ops>
+
+<draw_ops name="maximize_button">
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-2" height="height-ButtonIPad*2-2"/>
+ <line color="gtk:fg[NORMAL]" width="2"
+ x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad-1" y2="ButtonIPad+1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="maximize_button"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="maximize_button"/>
+</draw_ops>
+
+<draw_ops name="mini_window_icon">
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="0" width="width-3" height="height-3"/>
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="0" width="width-3" height="height-3"/>
+ <line color="gtk:fg[NORMAL]" width="1"
+ x1="0" y1="1" x2="width-1" y2="1"/>
+</draw_ops>
+
+<draw_ops name="restore_button">
+ <include name="mini_window_icon"
+ x="ButtonIPad" y="ButtonIPad"
+ width="width - 5 - ButtonIPad"
+ height="height - 5 - ButtonIPad"/>
+ <include name="mini_window_icon"
+ x="3 + ButtonIPad" y="3 + ButtonIPad"
+ width="width - 5 - ButtonIPad"
+ height="height - 5 - ButtonIPad"/>
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="restore_button"/>
+</draw_ops>
+
+<draw_ops name="restore_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="restore_button"/>
+</draw_ops>
+
+<draw_ops name="close_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="ButtonIPad"
+ x2="width - ButtonIPad - 2" y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="height - ButtonIPad - 2"
+ x2="width - ButtonIPad - 2" y2="ButtonIPad"/>
+</draw_ops>
+
+<draw_ops name="shade_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad-1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="unshade_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad-1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad*2"
+ width="width - ButtonIPad*2-1"
+ height="height - ButtonIPad*3-1"/>
+</draw_ops>
+
+<draw_ops name="above_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="height/2"
+ x2="ButtonIPad + 2"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width - ButtonIPad-1"
+ y1="height/2"
+ x2="width - ButtonIPad-3"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2-1"
+ y1="height - ButtonIPad - 2"
+ x2="width/2+1"
+ y2="height - ButtonIPad - 2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad-1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="unabove_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="height/2"
+ x2="ButtonIPad + 2"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width - ButtonIPad-1"
+ y1="height/2"
+ x2="width - ButtonIPad-3"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2-1"
+ y1="height - ButtonIPad - 2"
+ x2="width/2+1"
+ y2="height - ButtonIPad - 2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2-1"
+ y1="ButtonIPad"
+ x2="width/2+1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="stick_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="ButtonIPad"
+ x2="ButtonIPad" y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="height/2-1"
+ x2="width - ButtonIPad - 2" y2="height/2-1"/>
+</draw_ops>
+
+<draw_ops name="unstick_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2" y1="ButtonIPad"
+ x2="width/2" y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2" y1="height/2-1"
+ x2="width - ButtonIPad - 2" y2="height/2-1"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width-ButtonIPad-2" y1="height/2-3"
+ x2="width-ButtonIPad-2" y2="height/2+2"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="close_button"/>
+</draw_ops>
+
+<draw_ops name="close_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="close_button"/>
+</draw_ops>
+
+<draw_ops name="shade_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="shade_button"/>
+</draw_ops>
+
+<draw_ops name="shade_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="shade_button"/>
+</draw_ops>
+
+<draw_ops name="unshade_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="unshade_button"/>
+</draw_ops>
+
+<draw_ops name="unshade_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="unshade_button"/>
+</draw_ops>
+
+<draw_ops name="above_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="above_button"/>
+</draw_ops>
+
+<draw_ops name="above_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="above_button"/>
+</draw_ops>
+
+<draw_ops name="unabove_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="unabove_button"/>
+</draw_ops>
+
+<draw_ops name="unabove_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="unabove_button"/>
+</draw_ops>
+
+<draw_ops name="stick_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="stick_button"/>
+</draw_ops>
+
+<draw_ops name="stick_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="stick_button"/>
+</draw_ops>
+
+<draw_ops name="unstick_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="unstick_button"/>
+</draw_ops>
+
+<draw_ops name="unstick_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="unstick_button"/>
+</draw_ops>
+
+<draw_ops name="outer_bevel">
+ <rectangle color="gtk:fg[NORMAL]"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="1" y2="height-2"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="width-2" y1="1" x2="width-2" y2="height-2"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<draw_ops name="focus_outline">
+ <rectangle color="gtk:fg[NORMAL]"
+ x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+1"
+ height="height-top_height-bottom_height+1"/>
+</draw_ops>
+
+<draw_ops name="focus_background">
+ <include name="outer_bevel"/>
+ <include name="focus_outline"/>
+</draw_ops>
+
+<draw_ops name="background_unfocused">
+ <include name="outer_bevel"/>
+ <include name="focus_outline"/>
+</draw_ops>
+
+<draw_ops name="title_box">
+<rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="1" width="width-SpacerWidth+3" height="height-2"/>
+<line color="#BBBBBB"
+ x1="2"
+ y1="height-2"
+ x2="width-SpacerWidth+2"
+ y2="height-2"
+ width="1"/>
+<line color="#BBBBBB"
+ x1="width-5"
+ y1="2"
+ x2="width-SpacerWidth+2"
+ y2="height-2"
+ width="1"/>
+<rectangle color="gtk:bg[SELECTED]" filled="true"
+ x="1" y="2" width="width-5" height="height-3"/>
+</draw_ops>
+
+<draw_ops name="title_spacer">
+ <gtk_vline state="normal" x="width+1-SpacerWidth/2"
+ y1="(height-SpacerHeight)/2"
+ y2="height - (height-SpacerHeight)/2"/>
+</draw_ops>
+
+<draw_ops name="title_text_focused_no_icon">
+ <clip x="3" y="2" width="width-SpacerWidth-2" height="height-4"/>
+ <title color="gtk:fg[SELECTED]"
+ x="(3 `max` (width-title_width)) / 2+2"
+ y="((height - title_height) / 2) `max` 0"/>
+</draw_ops>
+
+<draw_ops name="title_text_no_icon">
+ <clip x="3" y="2" width="width-SpacerWidth-2" height="height-4"/>
+ <title color="gtk:fg[NORMAL]"
+ x="(3 `max` (width-title_width)) / 2+2"
+ y="((height - title_height) / 2) `max` 0"/>
+</draw_ops>
+
+<draw_ops name="title_normal">
+ <include name="title_text_no_icon"/>
+</draw_ops>
+
+<draw_ops name="title_focused">
+ <include name="title_box"/>
+ <include name="title_text_focused_no_icon"/>
+</draw_ops>
+
+<draw_ops name="title_utility">
+ <include name="title_spacer"/>
+ <include name="title_text_no_icon"/>
+</draw_ops>
+
+<draw_ops name="title_utility_focused">
+ <include name="title_box"/>
+ <include name="title_spacer"/>
+ <include name="title_text_focused_no_icon"/>
+</draw_ops>
+
+<frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="background_unfocused"/>
+ <piece position="title" draw_ops="title_normal"/>
+
+ <!-- we don't specify for prelight, so normal is used -->
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_button_normal"/>
+ <button function="shade" state="pressed" draw_ops="shade_button_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_button_normal"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/>
+ <button function="above" state="normal" draw_ops="above_button_normal"/>
+ <button function="above" state="pressed" draw_ops="above_button_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_button_normal"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/>
+ <button function="stick" state="normal" draw_ops="stick_button_normal"/>
+ <button function="stick" state="pressed" draw_ops="stick_button_pressed"/>
+ <button function="unstick" state="normal" draw_ops="unstick_button_normal"/>
+ <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="focus_background"/>
+ <piece position="title" draw_ops="title_focused"/>
+</frame_style>
+
+<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="blank"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused">
+ <piece position="entire_background" draw_ops="focus_outline"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
+ <piece position="title" draw_ops="title_utility"/>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
+ <piece position="title" draw_ops="title_utility_focused"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="outer_bevel"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+<frame focus="yes" state="maximized" style="maximized_focused"/>
+<frame focus="no" state="maximized" style="maximized_unfocused"/>
+<frame focus="yes" state="shaded" style="normal_focused"/>
+<frame focus="no" state="shaded" style="normal_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+<frame focus="yes" state="maximized" style="utility_focused"/>
+<frame focus="no" state="maximized" style="utility_unfocused"/>
+<frame focus="yes" state="shaded" style="utility_focused"/>
+<frame focus="no" state="shaded" style="utility_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+<frame focus="yes" state="normal" resize="both" style="border"/>
+<frame focus="no" state="normal" resize="both" style="border"/>
+<frame focus="yes" state="maximized" style="border"/>
+<frame focus="no" state="maximized" style="border"/>
+<frame focus="yes" state="shaded" style="border"/>
+<frame focus="no" state="shaded" style="border"/>
+<frame focus="yes" state="maximized_and_shaded" style="border"/>
+<frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_normal"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+
+</metacity_theme>
diff --git a/src/themes/Crux/active-above-button.png b/src/themes/Crux/active-above-button.png
new file mode 100644
index 0000000..0eec82b
--- /dev/null
+++ b/src/themes/Crux/active-above-button.png
Binary files differ
diff --git a/src/themes/Crux/active-shade-button.png b/src/themes/Crux/active-shade-button.png
new file mode 100644
index 0000000..2c86470
--- /dev/null
+++ b/src/themes/Crux/active-shade-button.png
Binary files differ
diff --git a/src/themes/Crux/active-stick-button.png b/src/themes/Crux/active-stick-button.png
new file mode 100644
index 0000000..2bb224c
--- /dev/null
+++ b/src/themes/Crux/active-stick-button.png
Binary files differ
diff --git a/src/themes/Crux/active-unabove-button.png b/src/themes/Crux/active-unabove-button.png
new file mode 100644
index 0000000..af1104c
--- /dev/null
+++ b/src/themes/Crux/active-unabove-button.png
Binary files differ
diff --git a/src/themes/Crux/active-unshade-button.png b/src/themes/Crux/active-unshade-button.png
new file mode 100644
index 0000000..ddaf11f
--- /dev/null
+++ b/src/themes/Crux/active-unshade-button.png
Binary files differ
diff --git a/src/themes/Crux/active-unstick-button.png b/src/themes/Crux/active-unstick-button.png
new file mode 100644
index 0000000..2936b16
--- /dev/null
+++ b/src/themes/Crux/active-unstick-button.png
Binary files differ
diff --git a/src/themes/Crux/inactive-above-button.png b/src/themes/Crux/inactive-above-button.png
new file mode 100644
index 0000000..dd6de03
--- /dev/null
+++ b/src/themes/Crux/inactive-above-button.png
Binary files differ
diff --git a/src/themes/Crux/inactive-shade-button.png b/src/themes/Crux/inactive-shade-button.png
new file mode 100644
index 0000000..93ff14b
--- /dev/null
+++ b/src/themes/Crux/inactive-shade-button.png
Binary files differ
diff --git a/src/themes/Crux/inactive-stick-button.png b/src/themes/Crux/inactive-stick-button.png
new file mode 100644
index 0000000..14ffd9e
--- /dev/null
+++ b/src/themes/Crux/inactive-stick-button.png
Binary files differ
diff --git a/src/themes/Crux/inactive-unabove-button.png b/src/themes/Crux/inactive-unabove-button.png
new file mode 100644
index 0000000..bc1052d
--- /dev/null
+++ b/src/themes/Crux/inactive-unabove-button.png
Binary files differ
diff --git a/src/themes/Crux/inactive-unshade-button.png b/src/themes/Crux/inactive-unshade-button.png
new file mode 100644
index 0000000..982abea
--- /dev/null
+++ b/src/themes/Crux/inactive-unshade-button.png
Binary files differ
diff --git a/src/themes/Crux/inactive-unstick-button.png b/src/themes/Crux/inactive-unstick-button.png
new file mode 100644
index 0000000..e482272
--- /dev/null
+++ b/src/themes/Crux/inactive-unstick-button.png
Binary files differ
diff --git a/src/themes/Crux/metacity-theme-2.xml b/src/themes/Crux/metacity-theme-2.xml
new file mode 100644
index 0000000..f1e8380
--- /dev/null
+++ b/src/themes/Crux/metacity-theme-2.xml
@@ -0,0 +1,832 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Crux</name>
+ <author>Anders Carlsson &lt;andersca@gnu.org&gt;</author>
+ <copyright>&#194; Eazel Inc, 2000</copyright>
+ <date>February 6, 2002</date>
+ <description>A port of the Crux theme by Arlo Rose and John Harper</description>
+</info>
+
+<!-- define constants -->
+<constant name="IconTitleSpacing" value="2"/> <!-- Space between menu button and title -->
+<constant name="CenterTitlePieceWidth" value="48"/> <!-- Width of center title piece -->
+<constant name="ButtonWidth" value="16"/> <!-- Button width -->
+
+<frame_geometry name="normal" hide_buttons="true">
+ <distance name="left_width" value="5"/>
+ <distance name="right_width" value="6"/>
+ <distance name="bottom_height" value="6"/>
+ <distance name="left_titlebar_edge" value="5"/>
+ <distance name="right_titlebar_edge" value="6"/>
+ <aspect_ratio name="button" value="1.0"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="title_border" left="0" right="0" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="3" bottom="3"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" hide_buttons="true">
+ <distance name="left_width" value="5"/>
+ <distance name="right_width" value="6"/>
+ <distance name="bottom_height" value="6"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="5"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- Buttons -->
+
+<draw_ops name="active_button">
+ <image filename="active-button.png" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="active_button_pressed">
+ <image filename="active-button-pressed.png" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="active_button_prelight">
+ <image filename="active-button-prelight.png" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="inactive_button">
+ <image filename="inactive-button.png" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="inactive_button_pressed">
+ <image filename="inactive-button-pressed.png" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="inactive_button_prelight">
+ <image filename="inactive-button-prelight.png" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<!-- Inactive style -->
+<frame_style name="normal" geometry="normal">
+ <piece position="left_edge">
+ <draw_ops>
+ <image filename="inactive-left-border.png" x="0" y="0" width="object_width" height="height"/>
+ </draw_ops>
+ </piece>
+
+ <piece position="right_edge">
+ <draw_ops>
+ <image filename="inactive-right-border.png" x="0" y="0" width="object_width" height="height"/>
+ </draw_ops>
+ </piece>
+
+ <piece position="title">
+ <draw_ops>
+ <title color="gtk:fg[SELECTED]" x="IconTitleSpacing" y="0"/>
+ </draw_ops>
+ </piece>
+
+ <piece position="titlebar">
+ <draw_ops>
+
+ <image filename="inactive-left-top-border.png"
+ x="0" y="0" width="object_width" height="height"/>
+ <image filename="inactive-right-top-border.png"
+ x="width - object_width" y="0" width="object_width" height="height"/>
+
+ <image filename="inactive-top-center-left.png"
+ x="4" y="0"
+ width="(left_width + ButtonWidth + IconTitleSpacing + title_width) `min`
+ (width - right_width - 3 * ButtonWidth - CenterTitlePieceWidth * height / 22 - 3)"
+ height="height"/>
+
+ <image filename="inactive-top-center-mid.png"
+ x="((left_width + ButtonWidth + IconTitleSpacing + title_width) `min` (width - object_width * height / 22 - right_width - 3 * ButtonWidth)) + 1"
+ y="0" width="object_width * height / 22" height="height"/>
+
+ <image filename="inactive-top-center-right.png"
+ x="((left_width + ButtonWidth + IconTitleSpacing + title_width + CenterTitlePieceWidth * height / 22) `min` (width - 3 * ButtonWidth - right_width)) + 1"
+ y="0"
+ width="(width - title_width - left_width - ButtonWidth - IconTitleSpacing - CenterTitlePieceWidth * height / 22 - right_width) `max` (3 * ButtonWidth)"
+ height="height"/>
+
+ </draw_ops>
+ </piece>
+
+ <!-- We have to draw the bottom edge in the background piece
+ because that's the only way we can get the correct window height -->
+ <piece position="overlay">
+ <draw_ops>
+ <image filename="inactive-bottom-left-corner.png"
+ x="0" y="height - object_height" width="object_width" height="object_height"/>
+ <image filename="inactive-bottom-left-border.png" x="5" y="height - object_height"
+ width="((title_width + height / 2 - 4) `min` (width - object_width - 26))"
+ height="object_height"/>
+ <image filename="inactive-bottom-mid-border.png"
+ x="((title_width + height / 2) `min` (width - object_width - 6)) + 1"
+ y="height - object_height" width="object_width" height="object_height"/>
+
+ <image filename="inactive-bottom-right-border.png"
+ x="((title_width + height / 2 + 32)) + 1"
+ y="height - object_height"
+ width="(width - title_width - height / 2 - 32 - 7) `max` 0"
+ height="object_height"/>
+
+ <image filename="inactive-bottom-right-corner.png"
+ x="width - object_width" y="height - object_height" width="object_height" height="object_height"/>
+
+ </draw_ops>
+ </piece>
+
+ <button function="close" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-close-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="close" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-close-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="close" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-close-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="minimize" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-minimize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="minimize" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-minimize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="minimize" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-minimize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-maximize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-maximize-button.png" x="2" y="2" width="width - 4" height="height - 4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-maximize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unshade" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-unshade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unshade" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-unshade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unshade" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-unshade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="shade" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-shade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="shade" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-shade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="shade" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-shade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unabove" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-unabove-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unabove" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-unabove-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unabove" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-unabove-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="above" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-above-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="above" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-above-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="above" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-above-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="stick" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-stick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="stick" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-stick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="stick" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-stick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unstick" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-unstick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unstick" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-unstick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unstick" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-unstick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="menu" state="normal">
+ <draw_ops>
+ <image filename="inactive-menu-button.png" x="0" y="0" width="width" height="height"/>
+ </draw_ops>
+ </button>
+
+ <button function="menu" state="pressed">
+ <draw_ops>
+ <image filename="inactive-menu-button-pressed.png" x="0" y="0" width="width" height="height"/>
+ </draw_ops>
+ </button>
+
+ <button function="menu" state="prelight">
+ <draw_ops>
+ <image filename="inactive-menu-button-prelight.png" x="0" y="0" width="width" height="height"/>
+ </draw_ops>
+ </button>
+</frame_style>
+
+<frame_style name="normal_maximized" parent="normal">
+ <button function="maximize" state="normal">
+ <draw_ops>
+ <include name="inactive_button"/>
+ <image filename="inactive-restore-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="pressed">
+ <draw_ops>
+ <include name="inactive_button_pressed"/>
+ <image filename="inactive-restore-button.png" x="2" y="2" width="width - 4" height="height - 4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="prelight">
+ <draw_ops>
+ <include name="inactive_button_prelight"/>
+ <image filename="inactive-restore-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+</frame_style>
+
+<!-- Active (focused) shaded style -->
+ <frame_style name="normal_shaded" geometry="normal" parent="normal">
+ <piece position="left_titlebar_edge">
+ <draw_ops>
+ <image filename="inactive-left-top-border-shaded.png" x="0" y="3" width="object_width" height="object_height"/>
+ </draw_ops>
+ </piece>
+ <piece position="right_titlebar_edge">
+ <draw_ops>
+ <image filename="inactive-right-top-border-shaded.png" x="width - object_width" y="3" width="object_width" height="object_height"/>
+ </draw_ops>
+ </piece>
+ </frame_style>
+
+
+<!-- Active (focused) style -->
+<frame_style name="focused" geometry="normal">
+ <piece position="left_edge">
+ <draw_ops>
+ <image colorize="gtk:bg[SELECTED]" filename="active-left-border.png" x="0" y="0" width="object_width" height="height"/>
+ </draw_ops>
+ </piece>
+
+ <piece position="right_edge">
+ <draw_ops>
+ <image filename="active-right-border.png" x="0" y="0" width="object_width" height="height"/>
+ </draw_ops>
+ </piece>
+
+ <piece position="title">
+ <draw_ops>
+ <title color="gtk:fg[SELECTED]" x="IconTitleSpacing" y="((height - title_height) / 2) `max` 0"/>
+ </draw_ops>
+ </piece>
+
+ <piece position="titlebar">
+ <draw_ops>
+
+ <image filename="active-left-top-border.png"
+ colorize="gtk:bg[SELECTED]"
+ x="0" y="0" width="object_width" height="height"/>
+
+ <image filename="active-right-top-border.png"
+ x="width - object_width" y="0" width="object_width" height="height"/>
+
+ <image filename="active-top-center-left.png"
+ colorize="gtk:bg[SELECTED]"
+ x="4" y="0"
+ width="(left_width + ButtonWidth + IconTitleSpacing + title_width) `min`
+ (width - right_width - 3 * ButtonWidth - CenterTitlePieceWidth * height / 22 - 3)"
+ height="height"/>
+
+ <image filename="active-top-center-mid-left.png"
+ colorize="gtk:bg[SELECTED]"
+ x="((left_width + ButtonWidth + IconTitleSpacing + title_width) `min` (width - object_width * height / 22 - right_width - 3 * ButtonWidth)) + 1"
+ y="0" width="object_width * height / 22" height="height"/>
+
+ <image filename="active-top-center-mid-right.png"
+ x="((left_width + ButtonWidth + IconTitleSpacing + title_width) `min` (width - object_width * height / 22 - right_width - 3 * ButtonWidth)) + 1"
+ y="0" width="object_width * height / 22" height="height"/>
+
+ <image filename="active-top-center-right.png"
+ x="((left_width + ButtonWidth + IconTitleSpacing + title_width + CenterTitlePieceWidth * height / 22) `min` (width - 3 * ButtonWidth - right_width)) + 1"
+ y="0"
+ width="(width - title_width - left_width - ButtonWidth - IconTitleSpacing - CenterTitlePieceWidth * height / 22 - right_width) `max` (3 * ButtonWidth)"
+ height="height"/>
+
+ </draw_ops>
+ </piece>
+
+ <!-- We have to draw the bottom edge in the background piece
+ because that's the only way we can get the correct window height -->
+ <piece position="overlay">
+ <draw_ops>
+ <image filename="active-bottom-left-corner.png"
+ colorize="gtk:bg[SELECTED]"
+ x="0" y="height - object_height" width="object_width" height="object_height"/>
+ <image filename="active-bottom-left-border.png" x="5" y="height - object_height"
+ colorize="gtk:bg[SELECTED]"
+ width="((title_width + height / 2 - 4) `min` (width - object_width - 26))"
+ height="object_height"/>
+ <image filename="active-bottom-mid-left-border.png"
+ colorize="gtk:bg[SELECTED]"
+ x="((title_width + height / 2) `min` (width - object_width - 6)) + 1"
+ y="height - object_height" width="object_width" height="object_height"/>
+ <image filename="active-bottom-mid-right-border.png"
+ x="((title_width + height / 2) `min` (width - object_width - 6)) + 1"
+ y="height - object_height" width="object_width" height="object_height"/>
+
+ <image filename="active-bottom-right-border.png"
+ x="((title_width + height / 2 + 32)) + 1"
+ y="height - object_height"
+ width="(width - title_width - height / 2 - 32 - 7) `max` 0"
+ height="object_height"/>
+
+ <image filename="active-bottom-right-corner.png"
+ x="width - object_width" y="height - object_height" width="object_height" height="object_height"/>
+
+ </draw_ops>
+ </piece>
+
+ <button function="close" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-close-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="close" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-close-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="close" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-close-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="minimize" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-minimize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="minimize" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-minimize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="minimize" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-minimize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-maximize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-maximize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-maximize-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="shade" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-shade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="shade" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-shade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="shade" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-shade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unshade" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-unshade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unshade" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-unshade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unshade" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-unshade-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="above" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-above-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="above" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-above-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="above" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-above-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unabove" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-unabove-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unabove" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-unabove-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unabove" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-unabove-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="stick" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-stick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="stick" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-stick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="stick" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-stick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unstick" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-unstick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unstick" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-unstick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="unstick" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-unstick-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="menu" state="normal">
+ <draw_ops>
+ <image colorize="gtk:bg[SELECTED]" filename="active-menu-button.png" x="0" y="0" width="width" height="height"/>
+ </draw_ops>
+ </button>
+
+ <button function="menu" state="pressed">
+ <draw_ops>
+ <image colorize="gtk:bg[SELECTED]" filename="active-menu-button-pressed.png" x="0" y="0" width="width" height="height"/>
+ </draw_ops>
+ </button>
+ <button function="menu" state="prelight">
+ <draw_ops>
+ <image colorize="gtk:bg[SELECTED]" filename="active-menu-button-prelight.png" x="0" y="0" width="width" height="height"/>
+ </draw_ops>
+ </button>
+</frame_style>
+
+<frame_style name="focused_maximized" geometry="normal" parent="focused">
+ <button function="maximize" state="normal">
+ <draw_ops>
+ <include name="active_button"/>
+ <image filename="active-restore-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="pressed">
+ <draw_ops>
+ <include name="active_button_pressed"/>
+ <image filename="active-restore-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+ <button function="maximize" state="prelight">
+ <draw_ops>
+ <include name="active_button_prelight"/>
+ <image filename="active-restore-button.png" x="2" y="2" width="width-4" height="height-4"/>
+ </draw_ops>
+ </button>
+
+</frame_style>
+
+<!-- Active (focused) shaded style -->
+<frame_style name="focused_shaded" geometry="normal" parent="focused">
+ <piece position="left_titlebar_edge">
+ <draw_ops>
+ <image colorize="gtk:bg[SELECTED]" filename="active-left-top-border-shaded.png" x="0" y="3" width="object_width" height="object_height"/>
+ </draw_ops>
+ </piece>
+ <piece position="right_titlebar_edge">
+ <draw_ops>
+ <image filename="active-right-top-border-shaded.png" x="width - object_width" y="3" width="object_width" height="object_height"/>
+ </draw_ops>
+ </piece>
+</frame_style>
+
+<!-- Inactive border style -->
+<frame_style name="border_unfocused" geometry="border" parent="normal">
+ <piece position="title"><draw_ops/></piece>
+ <piece position="titlebar">
+ <draw_ops>
+ <image filename="inactive-top-left-corner.png"
+ x="0" y="0" width="object_width" height="object_height"/>
+ <image filename="inactive-border-top-left-border.png" x="5" y="0"
+ width="((title_width + height / 2 - 4) `min` (width - object_width - 26))"
+ height="object_height"/>
+ <image filename="inactive-top-mid-border.png"
+ x="((title_width + height / 2) `min` (width - object_width - 6)) + 1"
+ y="0" width="object_width" height="object_height"/>
+ <image filename="inactive-border-top-right-border.png"
+ x="((title_width + height / 2 + 32)) + 1"
+ y="0"
+ width="(width - title_width - height / 2 - 32 - 7) `max` 0"
+ height="object_height"/>
+ <image filename="inactive-top-right-corner.png"
+ x="width - object_width" y="0" width="object_height" height="object_height"/>
+ </draw_ops>
+ </piece>
+</frame_style>
+
+<!-- Active (focused) border style -->
+<frame_style name="border_focused" geometry="border" parent="focused">
+ <piece position="title"><draw_ops/></piece>
+ <piece position="titlebar">
+ <draw_ops>
+ <image filename="active-top-left-corner.png"
+ colorize="gtk:bg[SELECTED]"
+ x="0" y="0" width="object_width" height="object_height"/>
+ <image filename="active-border-top-left-border.png"
+ colorize="gtk:bg[SELECTED]" x="5" y="0"
+ width="((title_width + height / 2 - 4) `min` (width - object_width - 26))"
+ height="object_height"/>
+ <image filename="active-top-mid-left-border.png"
+ colorize="gtk:bg[SELECTED]"
+ x="((title_width + height / 2) `min` (width - object_width - 6)) + 1"
+ y="0" width="object_width" height="object_height"/>
+ <image filename="active-top-mid-right-border.png"
+ x="((title_width + height / 2) `min` (width - object_width - 6)) + 1"
+ y="0" width="object_width" height="object_height"/>
+ <image filename="active-border-top-right-border.png"
+ x="((title_width + height / 2 + 32)) + 1" y="0"
+ width="(width - title_width - height / 2 - 32 - 7) `max` 0"
+ height="object_height"/>
+ <image filename="active-top-right-corner.png"
+ x="width - object_width" y="0" width="object_height" height="object_height"/>
+ </draw_ops>
+ </piece>
+</frame_style>
+
+<frame_style_set name="normal">
+<frame focus="yes" state="shaded" resize="both" style="focused_shaded"/>
+<frame focus="yes" state="normal" resize="both" style="focused"/>
+<frame focus="yes" state="maximized" style="focused_maximized"/>
+<frame focus="yes" state="maximized_and_shaded" style="focused_maximized"/>
+<frame focus="no" state="normal" resize="both" style="normal"/>
+<frame focus="no" state="shaded" resize="both" style="normal_shaded"/>
+<frame focus="no" state="maximized" style="normal_maximized"/>
+<frame focus="no" state="maximized_and_shaded" style="normal_maximized"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+<frame focus="yes" state="normal" resize="both" style="border_focused"/>
+<frame focus="yes" state="maximized" style="border_focused"/>
+<frame focus="yes" state="shaded" resize="both" style="border_focused"/>
+<frame focus="yes" state="maximized_and_shaded" style="border_focused"/>
+<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+<frame focus="no" state="maximized" style="border_unfocused"/>
+<frame focus="no" state="shaded" resize="both" style="border_unfocused"/>
+<frame focus="no" state="maximized_and_shaded" style="border_unfocused"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="normal"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal">
+ <draw_ops>
+ <image filename="active-close-button.png"
+ x="(width - object_width) / 2"
+ y="(height - object_height) / 2"
+ width="object_width" height="object_height"/>
+ </draw_ops>
+</menu_icon>
+
+<menu_icon function="maximize" state="normal">
+ <draw_ops>
+ <image filename="active-maximize-button.png"
+ x="(width - object_width) / 2"
+ y="(height - object_height) / 2"
+ width="object_width" height="object_height"/>
+ </draw_ops>
+</menu_icon>
+
+
+<menu_icon function="minimize" state="normal">
+ <draw_ops>
+ <image filename="active-minimize-button.png"
+ x="(width - object_width) / 2"
+ y="(height - object_height) / 2"
+ width="object_width" height="object_height"/>
+ </draw_ops>
+</menu_icon>
+
+<menu_icon function="unmaximize" state="normal">
+ <draw_ops>
+ </draw_ops>
+</menu_icon>
+
+</metacity_theme>