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authorThomas James Alexander Thurman <tthurman@src.gnome.org>2006-10-07 17:21:05 +0000
committerThomas James Alexander Thurman <tthurman@src.gnome.org>2006-10-07 17:21:05 +0000
commitef1c6e9214702d31a8f6e6d1578b4dbce8c3c4f2 (patch)
tree6d2fba74f3e8c39654f3182120152d328e63b802 /src/themes/Bright
parent90359a5346afdf3aa5a6629f290f9a1499c6a7c3 (diff)
downloadmetacity-ef1c6e9214702d31a8f6e6d1578b4dbce8c3c4f2.tar.gz
metacity-ef1c6e9214702d31a8f6e6d1578b4dbce8c3c4f2.tar.bz2
described new theme format.
* doc/theme-format.txt: described new theme format. * src/themes/Bright, src/themes/Crux: added version 2 themes.
Diffstat (limited to 'src/themes/Bright')
-rw-r--r--src/themes/Bright/metacity-theme-2.xml546
1 files changed, 546 insertions, 0 deletions
diff --git a/src/themes/Bright/metacity-theme-2.xml b/src/themes/Bright/metacity-theme-2.xml
new file mode 100644
index 0000000..1a43fe1
--- /dev/null
+++ b/src/themes/Bright/metacity-theme-2.xml
@@ -0,0 +1,546 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>Bright</name>
+ <author>Gaute Lindkvist &lt;lindkvis@linpro.no&gt;</author>
+ <copyright>&#194; Havoc Pennington, 2002 for Atlanta. &#194; Gaute Lindkvist, 2002 for modifications</copyright>
+ <date>February 3, 2002</date>
+ <description>Simple theme based on Havoc Pennington's Atlanta</description>
+</info>
+
+<frame_geometry name="normal">
+ <distance name="left_width" value="6"/>
+ <distance name="right_width" value="6"/>
+ <distance name="bottom_height" value="7"/>
+ <distance name="left_titlebar_edge" value="6"/>
+ <distance name="right_titlebar_edge" value="6"/>
+ <distance name="button_width" value="15"/>
+ <distance name="button_height" value="15"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="3" right="4" top="4" bottom="3"/>
+ <border name="button_border" left="1" right="2" top="2" bottom="1"/>
+</frame_geometry>
+
+<!-- strip borders off the normal geometry -->
+<frame_geometry name="normal_small_borders" parent="normal">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="5"/>
+ <distance name="left_titlebar_edge" value="4"/>
+ <distance name="right_titlebar_edge" value="4"/>
+</frame_geometry>
+
+<frame_geometry name="utility" title_scale="xx-small">
+ <distance name="left_width" value="3"/>
+ <distance name="right_width" value="3"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="3"/>
+ <distance name="right_titlebar_edge" value="3"/>
+ <distance name="button_width" value="11"/>
+ <distance name="button_height" value="11"/>
+ <distance name="title_vertical_pad" value="1"/>
+ <border name="title_border" left="3" right="4" top="3" bottom="3"/>
+ <border name="button_border" left="0" right="0" top="1" bottom="1"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false">
+ <distance name="left_width" value="4"/>
+ <distance name="right_width" value="4"/>
+ <distance name="bottom_height" value="4"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="button_width" value="0"/>
+ <distance name="button_height" value="0"/>
+ <distance name="title_vertical_pad" value="4"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<!-- define constants -->
+<constant name="ArrowWidth" value="7"/>
+<constant name="ArrowHeight" value="5"/>
+<constant name="ButtonIPad" value="3"/>
+<constant name="ThickLineWidth" value="3"/>
+<constant name="IconTitleSpacing" value="2"/>
+<constant name="SpacerWidth" value="7"/>
+<constant name="SpacerHeight" value="11"/>
+
+<!-- Buttons -->
+
+<draw_ops name="button_normal_bg">
+<rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="0" width="width-2" height="height-2"/>
+<line color="#BBBBBB"
+ x1="1"
+ y1="height-1"
+ x2="width"
+ y2="height-1"
+ width="1"/>
+<line color="#BBBBBB"
+ x1="width-1"
+ y1="1"
+ x2="width-1"
+ y2="height-1"
+ width="1"/>
+<rectangle color="gtk:base[NORMAL]" filled="true"
+ x="1" y="1" width="width-3" height="height-3"/>
+</draw_ops>
+
+<draw_ops name="button_pressed_bg">
+ <gtk_box state="active" shadow="in" x="0" y="0" width="width" height="height"/>
+</draw_ops>
+
+<draw_ops name="menu_button">
+ <clip x="0" y="0" width="width" height="height"/>
+<icon x="(0 `max` (width-title_width-mini_icon_width-IconTitleSpacing)) / 2"
+ y="(height-mini_icon_height) / 2"
+ width="mini_icon_width-1" height="mini_icon_height-1"/>
+</draw_ops>
+
+<draw_ops name="menu_button_normal">
+ <include name="menu_button"/>
+</draw_ops>
+<draw_ops name="menu_button_pressed">
+ <include name="menu_button"/>
+</draw_ops>
+
+<draw_ops name="minimize_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="height - ButtonIPad - ThickLineWidth + 1"
+ x2="width - ButtonIPad-1"
+ y2="height - ButtonIPad - ThickLineWidth + 1"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="minimize_button"/>
+</draw_ops>
+
+<draw_ops name="minimize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="minimize_button"/>
+</draw_ops>
+
+<draw_ops name="maximize_button">
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="ButtonIPad" y="ButtonIPad" width="width-ButtonIPad*2-2" height="height-ButtonIPad*2-2"/>
+ <line color="gtk:fg[NORMAL]" width="2"
+ x1="ButtonIPad" y1="ButtonIPad+1" x2="width-ButtonIPad-1" y2="ButtonIPad+1"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="maximize_button"/>
+</draw_ops>
+
+<draw_ops name="maximize_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="maximize_button"/>
+</draw_ops>
+
+<draw_ops name="mini_window_icon">
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="0" width="width-3" height="height-3"/>
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="0" width="width-3" height="height-3"/>
+ <line color="gtk:fg[NORMAL]" width="1"
+ x1="0" y1="1" x2="width-1" y2="1"/>
+</draw_ops>
+
+<draw_ops name="restore_button">
+ <include name="mini_window_icon"
+ x="ButtonIPad" y="ButtonIPad"
+ width="width - 5 - ButtonIPad"
+ height="height - 5 - ButtonIPad"/>
+ <include name="mini_window_icon"
+ x="3 + ButtonIPad" y="3 + ButtonIPad"
+ width="width - 5 - ButtonIPad"
+ height="height - 5 - ButtonIPad"/>
+</draw_ops>
+
+<draw_ops name="restore_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="restore_button"/>
+</draw_ops>
+
+<draw_ops name="restore_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="restore_button"/>
+</draw_ops>
+
+<draw_ops name="close_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="ButtonIPad"
+ x2="width - ButtonIPad - 2" y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="height - ButtonIPad - 2"
+ x2="width - ButtonIPad - 2" y2="ButtonIPad"/>
+</draw_ops>
+
+<draw_ops name="shade_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad-1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="unshade_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad-1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+ <rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="ButtonIPad"
+ y="ButtonIPad*2"
+ width="width - ButtonIPad*2-1"
+ height="height - ButtonIPad*3-1"/>
+</draw_ops>
+
+<draw_ops name="above_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="height/2"
+ x2="ButtonIPad + 2"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width - ButtonIPad-1"
+ y1="height/2"
+ x2="width - ButtonIPad-3"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2-1"
+ y1="height - ButtonIPad - 2"
+ x2="width/2+1"
+ y2="height - ButtonIPad - 2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="ButtonIPad"
+ x2="width - ButtonIPad-1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="unabove_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad"
+ y1="height/2"
+ x2="ButtonIPad + 2"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width - ButtonIPad-1"
+ y1="height/2"
+ x2="width - ButtonIPad-3"
+ y2="height/2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2-1"
+ y1="height - ButtonIPad - 2"
+ x2="width/2+1"
+ y2="height - ButtonIPad - 2"
+ width="ThickLineWidth"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2-1"
+ y1="ButtonIPad"
+ x2="width/2+1"
+ y2="ButtonIPad"
+ width="ThickLineWidth"/>
+</draw_ops>
+
+<draw_ops name="stick_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="ButtonIPad"
+ x2="ButtonIPad" y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="ButtonIPad" y1="height/2-1"
+ x2="width - ButtonIPad - 2" y2="height/2-1"/>
+</draw_ops>
+
+<draw_ops name="unstick_button">
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2" y1="ButtonIPad"
+ x2="width/2" y2="height - ButtonIPad - 2"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width/2" y1="height/2-1"
+ x2="width - ButtonIPad - 2" y2="height/2-1"/>
+ <line color="gtk:fg[NORMAL]"
+ x1="width-ButtonIPad-2" y1="height/2-3"
+ x2="width-ButtonIPad-2" y2="height/2+2"/>
+</draw_ops>
+
+<draw_ops name="close_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="close_button"/>
+</draw_ops>
+
+<draw_ops name="close_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="close_button"/>
+</draw_ops>
+
+<draw_ops name="shade_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="shade_button"/>
+</draw_ops>
+
+<draw_ops name="shade_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="shade_button"/>
+</draw_ops>
+
+<draw_ops name="unshade_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="unshade_button"/>
+</draw_ops>
+
+<draw_ops name="unshade_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="unshade_button"/>
+</draw_ops>
+
+<draw_ops name="above_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="above_button"/>
+</draw_ops>
+
+<draw_ops name="above_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="above_button"/>
+</draw_ops>
+
+<draw_ops name="unabove_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="unabove_button"/>
+</draw_ops>
+
+<draw_ops name="unabove_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="unabove_button"/>
+</draw_ops>
+
+<draw_ops name="stick_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="stick_button"/>
+</draw_ops>
+
+<draw_ops name="stick_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="stick_button"/>
+</draw_ops>
+
+<draw_ops name="unstick_button_normal">
+ <include name="button_normal_bg"/>
+ <include name="unstick_button"/>
+</draw_ops>
+
+<draw_ops name="unstick_button_pressed">
+ <include name="button_pressed_bg"/>
+ <include name="unstick_button"/>
+</draw_ops>
+
+<draw_ops name="outer_bevel">
+ <rectangle color="gtk:fg[NORMAL]"
+ x="0" y="0" width="width-1" height="height-1"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="1" y2="height-2"/>
+ <line color="gtk:light[NORMAL]"
+ x1="1" y1="1" x2="width-2" y2="1"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="width-2" y1="1" x2="width-2" y2="height-2"/>
+ <line color="gtk:dark[NORMAL]"
+ x1="1" y1="height-2" x2="width-2" y2="height-2"/>
+</draw_ops>
+
+<draw_ops name="blank">
+<!-- nothing -->
+</draw_ops>
+
+<draw_ops name="focus_outline">
+ <rectangle color="gtk:fg[NORMAL]"
+ x="left_width-1" y="top_height-1"
+ width="width-left_width-right_width+1"
+ height="height-top_height-bottom_height+1"/>
+</draw_ops>
+
+<draw_ops name="focus_background">
+ <include name="outer_bevel"/>
+ <include name="focus_outline"/>
+</draw_ops>
+
+<draw_ops name="background_unfocused">
+ <include name="outer_bevel"/>
+ <include name="focus_outline"/>
+</draw_ops>
+
+<draw_ops name="title_box">
+<rectangle color="gtk:fg[NORMAL]" filled="false"
+ x="0" y="1" width="width-SpacerWidth+3" height="height-2"/>
+<line color="#BBBBBB"
+ x1="2"
+ y1="height-2"
+ x2="width-SpacerWidth+2"
+ y2="height-2"
+ width="1"/>
+<line color="#BBBBBB"
+ x1="width-5"
+ y1="2"
+ x2="width-SpacerWidth+2"
+ y2="height-2"
+ width="1"/>
+<rectangle color="gtk:bg[SELECTED]" filled="true"
+ x="1" y="2" width="width-5" height="height-3"/>
+</draw_ops>
+
+<draw_ops name="title_spacer">
+ <gtk_vline state="normal" x="width+1-SpacerWidth/2"
+ y1="(height-SpacerHeight)/2"
+ y2="height - (height-SpacerHeight)/2"/>
+</draw_ops>
+
+<draw_ops name="title_text_focused_no_icon">
+ <clip x="3" y="2" width="width-SpacerWidth-2" height="height-4"/>
+ <title color="gtk:fg[SELECTED]"
+ x="(3 `max` (width-title_width)) / 2+2"
+ y="((height - title_height) / 2) `max` 0"/>
+</draw_ops>
+
+<draw_ops name="title_text_no_icon">
+ <clip x="3" y="2" width="width-SpacerWidth-2" height="height-4"/>
+ <title color="gtk:fg[NORMAL]"
+ x="(3 `max` (width-title_width)) / 2+2"
+ y="((height - title_height) / 2) `max` 0"/>
+</draw_ops>
+
+<draw_ops name="title_normal">
+ <include name="title_text_no_icon"/>
+</draw_ops>
+
+<draw_ops name="title_focused">
+ <include name="title_box"/>
+ <include name="title_text_focused_no_icon"/>
+</draw_ops>
+
+<draw_ops name="title_utility">
+ <include name="title_spacer"/>
+ <include name="title_text_no_icon"/>
+</draw_ops>
+
+<draw_ops name="title_utility_focused">
+ <include name="title_box"/>
+ <include name="title_spacer"/>
+ <include name="title_text_focused_no_icon"/>
+</draw_ops>
+
+<frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="background_unfocused"/>
+ <piece position="title" draw_ops="title_normal"/>
+
+ <!-- we don't specify for prelight, so normal is used -->
+ <button function="close" state="normal" draw_ops="close_button_normal"/>
+ <button function="close" state="pressed" draw_ops="close_button_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_button_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_button_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_button_normal"/>
+ <button function="menu" state="pressed" draw_ops="menu_button_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_button_normal"/>
+ <button function="shade" state="pressed" draw_ops="shade_button_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_button_normal"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_button_pressed"/>
+ <button function="above" state="normal" draw_ops="above_button_normal"/>
+ <button function="above" state="pressed" draw_ops="above_button_pressed"/>
+ <button function="unabove" state="normal" draw_ops="unabove_button_normal"/>
+ <button function="unabove" state="pressed" draw_ops="unabove_button_pressed"/>
+ <button function="stick" state="normal" draw_ops="stick_button_normal"/>
+ <button function="stick" state="pressed" draw_ops="stick_button_pressed"/>
+ <button function="unstick" state="normal" draw_ops="unstick_button_normal"/>
+ <button function="unstick" state="pressed" draw_ops="unstick_button_pressed"/>
+</frame_style>
+
+<frame_style name="normal_focused" geometry="normal" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="focus_background"/>
+ <piece position="title" draw_ops="title_focused"/>
+</frame_style>
+
+<frame_style name="maximized_unfocused" geometry="normal_small_borders" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="blank"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+</frame_style>
+
+<frame_style name="maximized_focused" geometry="normal_small_borders" parent="normal_focused">
+ <piece position="entire_background" draw_ops="focus_outline"/>
+ <button function="maximize" state="normal" draw_ops="restore_button_normal"/>
+ <button function="maximize" state="pressed" draw_ops="restore_button_pressed"/>
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="utility" parent="normal_unfocused">
+ <piece position="title" draw_ops="title_utility"/>
+</frame_style>
+
+<frame_style name="utility_focused" geometry="utility" parent="normal_focused">
+ <piece position="title" draw_ops="title_utility_focused"/>
+</frame_style>
+
+<frame_style name="border" geometry="border" parent="normal_unfocused">
+ <piece position="entire_background" draw_ops="outer_bevel"/>
+ <piece position="title" draw_ops="blank"/>
+</frame_style>
+
+<frame_style_set name="normal">
+<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+<frame focus="yes" state="maximized" style="maximized_focused"/>
+<frame focus="no" state="maximized" style="maximized_unfocused"/>
+<frame focus="yes" state="shaded" style="normal_focused"/>
+<frame focus="no" state="shaded" style="normal_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="maximized_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="maximized_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="utility" parent="normal">
+<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+<!-- this is a bunch of crack since utility windows shouldn't be maximized -->
+<frame focus="yes" state="maximized" style="utility_focused"/>
+<frame focus="no" state="maximized" style="utility_unfocused"/>
+<frame focus="yes" state="shaded" style="utility_focused"/>
+<frame focus="no" state="shaded" style="utility_unfocused"/>
+<frame focus="yes" state="maximized_and_shaded" style="utility_focused"/>
+<frame focus="no" state="maximized_and_shaded" style="utility_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="border">
+<frame focus="yes" state="normal" resize="both" style="border"/>
+<frame focus="no" state="normal" resize="both" style="border"/>
+<frame focus="yes" state="maximized" style="border"/>
+<frame focus="no" state="maximized" style="border"/>
+<frame focus="yes" state="shaded" style="border"/>
+<frame focus="no" state="shaded" style="border"/>
+<frame focus="yes" state="maximized_and_shaded" style="border"/>
+<frame focus="no" state="maximized_and_shaded" style="border"/>
+</frame_style_set>
+
+<window type="normal" style_set="normal"/>
+<window type="dialog" style_set="normal"/>
+<window type="modal_dialog" style_set="normal"/>
+<window type="menu" style_set="normal"/>
+<window type="utility" style_set="utility"/>
+<window type="border" style_set="border"/>
+
+<menu_icon function="close" state="normal" draw_ops="close_button_normal"/>
+<menu_icon function="maximize" state="normal" draw_ops="maximize_button_normal"/>
+<menu_icon function="unmaximize" state="normal" draw_ops="restore_button_normal"/>
+<menu_icon function="minimize" state="normal" draw_ops="minimize_button_normal"/>
+
+</metacity_theme>