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/*
 * Copyright © 2009 Sam Spilsbury
 *
 * Permission to use, copy, modify, distribute, and sell this software
 * and its documentation for any purpose is hereby granted without
 * fee, provided that the above copyright notice appear in all copies
 * and that both that copyright notice and this permission notice
 * appear in supporting documentation, and that the name of
 * Sam Spilsbury not be used in advertising or publicity pertaining to
 * distribution of the software without specific, written prior permission.
 * Sam Spilsbury makes no representations about the suitability of this
 * software for any purpose. It is provided "as is" without express or
 * implied warranty.
 *
 * SAM SPILSBURY DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
 * NO EVENT SHALL SAM SPILSBURY BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 * Author: Sam Spilsbury <smspillaz@gmail.com
 */

#include <core/core.h>
#include <core/pluginclasshandler.h>

#include <composite/composite.h>

class LPScreen :
    public ScreenInterface,
    public CompositeScreenInterface,
    public PluginClassHandler <LPScreen, CompScreen>,
    public LazypointerOptions
{
    public:

	LPScreen (CompScreen *s);

	CompositeScreen *cScreen;
			
	void preparePaint (int);
	void donePaint ();
	int destX, destY;
	int initialX, initialY;
	Bool needsWarp;
			
	/* Actions */
	
	static bool
	screenInitiate (CompAction *,
			CompAction::State,
			CompOption::Vector&);
	static bool
	winInitiate (CompAction *,
		     CompAction::State,
		     CompOption::Vector&);
	static bool
	directionInitiate (CompAction *,
			   CompAction::State,
			   CompOption::Vector&,
			   int dx,
			   int dy);
};

class LPWindow :
	public WindowInterface,
	public PluginClassHandler <LPWindow, CompWindow>
{
	public:

	    LPWindow (CompWindow *w);

	    bool focus ();
	    void activate ();
	    bool place (CompPoint &pos);
			
	    CompWindow *window;
};

#define LP_SCREEN(s)						       \
    LPScreen *ls = LPScreen::get (s)

#define LP_WINDOW(w)							\
    LPWindow *lw = LPWindow::get (w)

class LPPluginVTable :
    public CompPlugin::VTableForScreenAndWindow<LPScreen, LPWindow>
{
    public:

		bool init ();
};