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path: root/src/Window.cs
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using System;
//using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

namespace Compiz
{
	[StructLayout (LayoutKind.Sequential, Pack=1)]
	public unsafe struct CompWindow
	{
		public CompScreen* Screen;
		//public IntPtr Screen;
		public CompWindow* Next;
		public CompWindow* Prev;

		public int Refcnt;
		public uint Id;
		public uint Frame;
		public uint MapNum;
		public uint ActiveNum;
		//public fixed int XWindowAttributes[23];
		public XWindowAttributes Attributes;
		public int ServerX;
		public int ServerY;
	}

	//[StructLayout (LayoutKind.Sequential, Size=23)]
	[StructLayout (LayoutKind.Explicit, Pack=1, Size=23)]
	//[MarshalAs (UnmanagedType.ByValArray,SizeConst=23)]
	public struct XWindowAttributes
	{
		[FieldOffset (0)]
		public int X;
		[FieldOffset (4)]
		public int Y;
		[FieldOffset (8)]
		public int Width;
		[FieldOffset (12)]
		public int Height;
		[FieldOffset (88)]
		public int foo;
	}

	public class Window
	{
		public IntPtr Handle;

		public Window (IntPtr handle)
		{
			this.Handle = handle;
		}

		/*
		public Screen Screen
		{
			get {
				unsafe {
					CompWindow *w = (CompWindow*)Handle;
					Console.Error.WriteLine (w->Screen);
				}
				return null;
			}
		}
		*/

		[DllImport("compiz")]
			protected extern static WindowState constrainWindowState (WindowState state, WindowAction actions);

		public static WindowState ConstrainState (WindowState state, WindowAction actions)
		{
			return constrainWindowState (state, actions);
		}

		[DllImport("compiz")]
			protected extern static WindowType getWindowType (IntPtr display, uint id);

		public WindowType WindowType
		{
			get {
				return getWindowType (IntPtr.Zero, 0);
			}
		}

		[DllImport("compiz")]
			protected extern static MwmDecor getMwmDecor (IntPtr display, uint id);

		public MwmDecor MwmDecor
		{
			get {
				return getMwmDecor (IntPtr.Zero, 0);
			}
		}

		[DllImport("compiz")]
			protected extern static WindowProtocol getProtocols (IntPtr display, uint id);

		public WindowProtocol Protocols
		{
			get {
				return getProtocols (IntPtr.Zero, 0);
			}
		}



		[DllImport("compiz")]
			protected extern static uint getClientLeader (IntPtr w);

		public uint ClientLeader ()
		{
			return getClientLeader (Handle);
		}


		[DllImport("compiz")]
			protected extern static WmState getWmState (IntPtr display, uint id);

		[DllImport("compiz")]
			protected extern static void setWmState (IntPtr display, WmState state, uint id);

		public WmState State
		{
			get {
				return getWmState (IntPtr.Zero, 0);
			} set {
				setWmState (IntPtr.Zero, value, 0);
			}
		}

		[DllImport("compiz")]
			protected extern static void setWindowFrameExtents (IntPtr w, ref WindowExtents input, ref WindowExtents output);

		public void SetFrameExtents (ref WindowExtents input, ref WindowExtents output)
		{
			setWindowFrameExtents (Handle, ref input, ref output);
		}

		[DllImport("compiz")]
			protected extern static void mapWindow (IntPtr w);

		public void Map ()
		{
			mapWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void unmapWindow (IntPtr w);

		public void Unmap ()
		{
			unmapWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void bindWindow (IntPtr w);

		public void Bind ()
		{
			bindWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void releaseWindow (IntPtr w);

		public void Release ()
		{
			releaseWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void moveWindow (IntPtr w, int dx, int dy, bool damage, bool immediate);

		public void Move (int dx, int dy, bool damage, bool immediate)
		{
			moveWindow (Handle, dx, dy, damage, immediate);
		}

		[DllImport("compiz")]
			protected extern static void syncWindowPosition (IntPtr w);

		public void SyncPosition ()
		{
			syncWindowPosition (Handle);
		}

		[DllImport("compiz")]
			protected extern static void sendSyncRequest (IntPtr w);

		public void SendSyncRequest ()
		{
			sendSyncRequest (Handle);
		}



		[DllImport("compiz")]
			protected extern static void activateWindow (IntPtr w);

		public void Activate ()
		{
			activateWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void closeWindow (IntPtr w, int serverTime);

		public void Close (int serverTime)
		{
			closeWindow (Handle, serverTime);
		}

		[DllImport("compiz")]
			protected extern static bool focusWindow (IntPtr w);

		public bool Focus ()
		{
			return focusWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void hideWindow (IntPtr w);

		public void Hide ()
		{
			hideWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void showWindow (IntPtr w);

		public void Show ()
		{
			showWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void minimizeWindow (IntPtr w);

		public void Minimize ()
		{
			minimizeWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void unminimizeWindow (IntPtr w);

		public void Unminimize ()
		{
			unminimizeWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void maximizeWindow (IntPtr w);

		public void Maximize ()
		{
			maximizeWindow (Handle);
		}

		//TODO: verify underlying type of time, make use of bool return
		[DllImport("compiz")]
			protected extern static bool getWindowUserTime (IntPtr w, out int time);

		[DllImport("compiz")]
			protected extern static void setWindowUserTime (IntPtr w, int time);

		public int UserTime
		{
			get {
				int ret;
				getWindowUserTime (Handle, out ret);
				return ret;
			}
			set {
				setWindowUserTime (Handle, value);
			}
		}

		[DllImport("compiz")]
			protected extern static bool focusWindowOnMap (IntPtr w);

		public bool FocusOnMap ()
		{
			return focusWindowOnMap (Handle);
		}

		[DllImport("compiz")]
			protected extern static void unredirectWindow (IntPtr w);

		public void Unredirect ()
		{
			unredirectWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static void redirectWindow (IntPtr w);

		public void Redirect ()
		{
			redirectWindow (Handle);
		}

		[DllImport("compiz")]
			protected extern static int defaultViewportForWindow (IntPtr w);

		public int DefaultViewport
		{
			get {
				return defaultViewportForWindow (Handle);
			}
		}

		public Icon GetIcon (int width, int height)
		{
			return null;
		}

		public unsafe void GetServerPosition (out int x, out int y)
		{
			CompWindow* win = (CompWindow*)Handle;

			x = win->ServerX;
			y = win->ServerY;
		}

		public unsafe void GetPosition (out int x, out int y)
		{
			CompWindow* win = (CompWindow*)Handle;

			x = win->Attributes.X;
			y = win->Attributes.Y;
		}

		public unsafe void GetSize (out int width, out int height)
		{
			CompWindow* win = (CompWindow*)Handle;

			width = win->Attributes.Width;
			height = win->Attributes.Height;
		}
	}

	[StructLayout (LayoutKind.Sequential)]
	public struct WindowExtents {
		public int Left;
		public int Right;
		public int Top;
		public int Bottom;
	}

	[Flags]
	public enum WindowProtocol : uint
	{
		Delete = 1 << 0,
		TakeFocus = 1 << 1,
		Ping = 1 << 2,
		SyncRequest = 1 << 3,
	}

	//TODO: friendly naming, confirm order
	[Flags]
	public enum WindowType : uint
	{
		Desktop = 1 << 0,
		Dock = 1 << 1,
		Toolbar = 1 << 2,
		Menu = 1 << 3,
		Utility = 1 << 4,
		Splash = 1 << 5,
		Dialog = 1 << 6,
		ModalDialog = 1 << 7,
		Normal = 1 << 8,
		Fullscreen = 1 << 9,
		Unknown = 1 << 10,
	}

	public delegate void WindowGrabNotifyHandler (IntPtr window, int x, int y, WindowState state, WindowGrab mask);

	[Flags]
	public enum WindowGrab : uint
	{
		Key = 1 << 0,
				Button = 1 << 1,
				Move = 1 << 2,
				Resize = 1 << 3,
	}

	[Flags]
	public enum WindowPaint : uint
	{
		Solid = 1 << 0,
		Translucent = 1 << 1,
		Transformed = 1 << 2,
		OnTransformedScreen = 1 << 3,
	}

	[Flags]
	public enum WindowAction : uint
	{
		Move = 1 << 0,
		Resize = 1 << 1,
		Stick = 1 << 2,
		Minimize = 1 << 3,
		MaximizeHorz = 1 << 4,
		MaximizeVert = 1 << 5,
		Fullscreen = 1 << 6,
		Close = 1 << 7,
		Shade = 1 << 8,
	}
	
	//check the backing type on this enum: (1L << 0)
	[Flags]
	public enum MwmDecor : uint
	{
		All = 1 << 0,
			Border = 1 << 1,
			Handle = 1 << 2,
			Title = 1 << 3,
			Menu = 1 << 4,
			Minimize = 1 << 5,
			Maximize = 1 << 6,
	}

	public enum WmState : int
	{
		SizeTopLeft,
			SizeTop,
			SizeTopRight,
			SizeRight,
			SizeBottomRight,
			SizeBottom,
			SizeBottomLeft,
			SizeLeft,
			Move,
			SizeKeyboard,
			MoveKeyboard,
	}

	[Flags]
	public enum WindowState : uint
	{
		Modal = 1 << 0,
		Sticky = 1 << 1,
		MaximizedVert = 1 << 2,
		MaximizedHorz = 1 << 3,
		Shaded = 1 << 4,
		SkipTaskbar = 1 << 5,
		SkipPager = 1 << 6,
		Hidden = 1 << 7,
		Fullscreen = 1 << 8,
		Above = 1 << 9,
		Below = 1 << 10,
		//compiz typo DemandsAttentation
		DemandsAttention = 1 << 11,
		DisplayModal = 1 << 12,
		Maximized = MaximizedHorz | MaximizedVert,
	}

	[StructLayout (LayoutKind.Sequential)]
	public struct WindowPaintAttrib
	{
		public ushort opacity;
		public ushort brightness;
		public ushort saturation;
		public float xScale;
		public float yScale;
	}
}