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using System;

namespace Compiz
{
	public class Texture
	{
		/*
		uint Name;
		int Target;
		float DX;
		float DY;
		IntPtr Pixmap;
		int Filter;
		int Wrap;
		bool OldMipmaps;
		bool Mipmap;
		*/
	}

	public enum TextureFilter
	{
		Fast,
			Good,
	}
	
	public enum TransFilter
	{
		Nothing,
			Screen,
			Window,
	}
}