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authorreggaemanu <reggaemanu@d7aaf104-2d23-0410-ae22-9d23157bf5a3>2006-11-05 18:13:44 +0000
committerreggaemanu <reggaemanu@d7aaf104-2d23-0410-ae22-9d23157bf5a3>2006-11-05 18:13:44 +0000
commit58badd1ead9ebc48a33735b1bdb35b502b2537ee (patch)
tree89a568295d7273e836ed9d1aef9454afa8b281af /beryl-plugins/src/wobbly.c
parent6e1b12dc273c8600402e1b928a245b1f5c923835 (diff)
downloadmarex-dev-58badd1ead9ebc48a33735b1bdb35b502b2537ee.tar.gz
marex-dev-58badd1ead9ebc48a33735b1bdb35b502b2537ee.tar.bz2
beryl-plugins: make all non-translatable strings translatable
git-svn-id: file:///beryl/trunk@1027 d7aaf104-2d23-0410-ae22-9d23157bf5a3
Diffstat (limited to 'beryl-plugins/src/wobbly.c')
-rw-r--r--beryl-plugins/src/wobbly.c96
1 files changed, 48 insertions, 48 deletions
diff --git a/beryl-plugins/src/wobbly.c b/beryl-plugins/src/wobbly.c
index 3002f61..fb7d693 100644
--- a/beryl-plugins/src/wobbly.c
+++ b/beryl-plugins/src/wobbly.c
@@ -482,8 +482,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_MAXIMIZE_FRICTION];
o->name = "maximize_friction";
- o->shortDesc = "Maximize Friction";
- o->longDesc = "Spring Friction for maximize effect";
+ o->shortDesc = N_("Maximize Friction");
+ o->longDesc = N_("Spring Friction for maximize effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_MAXIMIZE_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -492,8 +492,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_MAXIMIZE_SPRING_K];
o->name = "maximize_spring_k";
- o->shortDesc = "Maximize Spring K";
- o->longDesc = "Spring Konstant for maximize effect";
+ o->shortDesc = N_("Maximize Spring K");
+ o->longDesc = N_("Spring Konstant for maximize effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_MAXIMIZE_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -502,8 +502,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_MOVE_FRICTION];
o->name = "move_friction";
- o->shortDesc = "Move Friction";
- o->longDesc = "Spring Friction for move types";
+ o->shortDesc = N_("Move Friction");
+ o->longDesc = N_("Spring Friction for move types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -512,8 +512,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_MOVE_SPRING_K];
o->name = "move_spring_k";
- o->shortDesc = "Move Spring K";
- o->longDesc = "Spring Konstant for move types";
+ o->shortDesc = N_("Move Spring K");
+ o->longDesc = N_("Spring Konstant for move types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -522,8 +522,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_MAP_FRICTION];
o->name = "map_friction";
- o->shortDesc = "Map Friction";
- o->longDesc = "Spring Friction for map types";
+ o->shortDesc = N_("Map Friction");
+ o->longDesc = N_("Spring Friction for map types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_MAP_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -532,8 +532,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_MAP_SPRING_K];
o->name = "map_spring_k";
- o->shortDesc = "Map Spring K";
- o->longDesc = "Spring Konstant for map types";
+ o->shortDesc = N_("Map Spring K");
+ o->longDesc = N_("Spring Konstant for map types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_MAP_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -542,8 +542,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_GRAB_FRICTION];
o->name = "grab_friction";
- o->shortDesc = "Grab Friction";
- o->longDesc = "Spring Friction for grab types";
+ o->shortDesc = N_("Grab Friction");
+ o->longDesc = N_("Spring Friction for grab types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -552,8 +552,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_GRAB_SPRING_K];
o->name = "grab_spring_k";
- o->shortDesc = "Grab Spring K";
- o->longDesc = "Spring Konstant for grab types";
+ o->shortDesc = N_("Grab Spring K");
+ o->longDesc = N_("Spring Konstant for grab types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -562,8 +562,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_FOCUS_FRICTION];
o->name = "focus_friction";
- o->shortDesc = "Focus Friction";
- o->longDesc = "Spring Friction for focus types";
+ o->shortDesc = N_("Focus Friction");
+ o->longDesc = N_("Spring Friction for focus types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -572,8 +572,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_FOCUS_SPRING_K];
o->name = "focus_spring_k";
- o->shortDesc = "Focus Spring K";
- o->longDesc = "Spring Konstant for focus types";
+ o->shortDesc = N_("Focus Spring K");
+ o->longDesc = N_("Spring Konstant for focus types");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -690,8 +690,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_BELL_FRICTION];
o->name = "visual_bell_friction";
- o->shortDesc = "Visual Bell Friction";
- o->longDesc = "Spring Friction for bell effect";
+ o->shortDesc = N_("Visual Bell Friction");
+ o->longDesc = N_("Spring Friction for bell effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -700,8 +700,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_BELL_SPRING_K];
o->name = "visual_bell_spring_k";
- o->shortDesc = "Visual Bell Spring K";
- o->longDesc = "Spring Konstant for bell effect";
+ o->shortDesc = N_("Visual Bell Spring K");
+ o->longDesc = N_("Spring Konstant for bell effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -710,15 +710,15 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_USE_RELEASE];
o->name = "release_effect";
- o->shortDesc = "Release Effect";
- o->longDesc = "Use settings for releasing windows";
+ o->shortDesc = N_("Release Effect");
+ o->longDesc = N_("Use settings for releasing windows");
o->type = CompOptionTypeBool;
o->value.b = WOBBLY_RELEASE_DEFAULT;
o = &ws->opt[WOBBLY_SCREEN_OPTION_RELEASE_FRICTION];
o->name = "release_friction";
- o->shortDesc = "Release Friction";
- o->longDesc = "Spring Friction for release effect";
+ o->shortDesc = N_("Release Friction");
+ o->longDesc = N_("Spring Friction for release effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -727,8 +727,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_RELEASE_SPRING_K];
o->name = "release_spring_k";
- o->shortDesc = "Release Spring K";
- o->longDesc = "Spring Konstant for release effect";
+ o->shortDesc = N_("Release Spring K");
+ o->longDesc = N_("Spring Konstant for release effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -738,15 +738,15 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_URGENT_EFFECT];
o->name = "urgent_effect";
- o->shortDesc = "Use urgent effect";
- o->longDesc = "Make urgent windows wobble";
+ o->shortDesc = N_("Use urgent effect");
+ o->longDesc = N_("Make urgent windows wobble");
o->type = CompOptionTypeBool;
o->value.b = WOBBLY_URGENT_EFFECT_DEFAULT;
o = &ws->opt[WOBBLY_SCREEN_OPTION_URGENT_FRICTION];
o->name = "urgent_friction";
- o->shortDesc = "Urgent Friction";
- o->longDesc = "Spring Friction for urgent effect";
+ o->shortDesc = N_("Urgent Friction");
+ o->longDesc = N_("Spring Friction for urgent effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_FRICTION_DEFAULT;
o->rest.f.min = WOBBLY_FRICTION_MIN;
@@ -755,8 +755,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_URGENT_SPRING_K];
o->name = "urgent_spring_k";
- o->shortDesc = "Urgent Spring K";
- o->longDesc = "Spring Konstant for urgent effect";
+ o->shortDesc = N_("Urgent Spring K");
+ o->longDesc = N_("Spring Konstant for urgent effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_SPRING_K_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -765,8 +765,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_URGENT_VELOCITY];
o->name = "urgent_velocity";
- o->shortDesc = "Urgent Velocity";
- o->longDesc = "Window velocity for urgent effect";
+ o->shortDesc = N_("Urgent Velocity");
+ o->longDesc = N_("Window velocity for urgent effect");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_URGENT_VELOCITY_DEFAULT;
o->rest.f.min = WOBBLY_SPRING_K_MIN;
@@ -775,22 +775,22 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_URGENT_IN];
o->name = "urgent_effect_in";
- o->shortDesc = "Urgent effect in";
- o->longDesc = "Make urgent windows wobble inward";
+ o->shortDesc = N_("Urgent effect in");
+ o->longDesc = N_("Make urgent windows wobble inward");
o->type = CompOptionTypeBool;
o->value.b = WOBBLY_URGENT_IN_DEFAULT;
o = &ws->opt[WOBBLY_SCREEN_OPTION_URGENT_UNIFORM];
o->name = "urgent_effect_uniform";
- o->shortDesc = "Urgent effect uniform";
- o->longDesc = "Make urgent windows wobble uniformly";
+ o->shortDesc = N_("Urgent effect uniform");
+ o->longDesc = N_("Make urgent windows wobble uniformly");
o->type = CompOptionTypeBool;
o->value.b = WOBBLY_URGENT_UNIFORM_DEFAULT;
o = &ws->opt[WOBBLY_SCREEN_OPTION_EDGE_DISTANCE];
o->name = "edge_distance";
- o->shortDesc = "Edge snapping distance";
- o->longDesc = "Edge snapping distance";
+ o->shortDesc = N_("Edge snapping distance");
+ o->longDesc = N_("Edge snapping distance");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_EDGE_DISTANCE_DEFAULT;
o->rest.f.min = WOBBLY_EDGE_DISTANCE_MIN;
@@ -799,8 +799,8 @@ wobblyScreenInitOptions (WobblyScreen * ws)
o = &ws->opt[WOBBLY_SCREEN_OPTION_EDGE_VELOCITY];
o->name = "edge_velocity";
- o->shortDesc = "Edge snapping velocity";
- o->longDesc = "Edge snapping velocity";
+ o->shortDesc = N_("Edge snapping velocity");
+ o->longDesc = N_("Edge snapping velocity");
o->type = CompOptionTypeFloat;
o->value.f = WOBBLY_EDGE_VELOCITY_DEFAULT;
o->rest.f.min = WOBBLY_EDGE_VELOCITY_MIN;
@@ -3466,8 +3466,8 @@ wobblyDisplayInitOptions (WobblyDisplay * wd)
o = &wd->opt[WOBBLY_DISPLAY_OPTION_DEFAULT_SNAP];
o->name = "default_snap";
- o->shortDesc = "Default Snapping to On";
- o->longDesc = "Reverse meaning of snapping toggle";
+ o->shortDesc = N_("Default Snapping to On");
+ o->longDesc = N_("Reverse meaning of snapping toggle");
o->type = CompOptionTypeBool;
o->value.b = WOBBLY_DEFAULT_SNAP_DEFAULT;