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masterPossibly avoid crash for animation at large times + allow negative fps.David Mikos12 years
 
 
AgeCommit messageAuthorFilesLines
2008-02-25Possibly avoid crash for animation at large times + allow negative fps.HEADmasterDavid Mikos1-0/+3
2008-02-21Add fo (face outline) input to model loader.David Mikos1-4/+7
2008-02-20Fixed typo - thanks metastabilityJoel Bosveld1-1/+1
2008-02-20Accumulated patchesRoland Bär5-23/+61
2008-02-19In model loader, save some memory, ignore bad vertices, allow relative paths.David Mikos3-61/+77
2008-02-17Make animatedModel.sh executable. Add pre/post strings to animation filename.David Mikos2-34/+28
2008-02-16More settings for obj loader. Animation off by default.David Mikos3-355/+886
2008-01-31Patch for animated obj models.David Mikos3-503/+701
2008-01-28Bring everything up to date, also changed velocity to use randomJoel Bosveld1-9/+15
2008-01-28Add missing functionalityJoel Bosveld2-9/+57
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