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authorDennis Kasprzyk <onestone@beryl-project.org>2007-05-02 16:05:16 +0200
committerDennis Kasprzyk <onestone@beryl-project.org>2007-05-02 16:05:16 +0200
commit9161f49135b42b4d059ff67595754020c5e0795d (patch)
tree6039f80ceef30e59532db2b64d6afb982558586e
parentb8e20085c1f7626b365e0d2401ea26639b193d5b (diff)
downloadccs-settings-9161f49135b42b4d059ff67595754020c5e0795d.tar.gz
ccs-settings-9161f49135b42b4d059ff67595754020c5e0795d.tar.bz2
All plugins that don't provide Metadata now, are in the libccs global metadata file
-rw-r--r--unofficial_metadata/animation.xml869
-rw-r--r--unofficial_metadata/fade.xml39
-rw-r--r--unofficial_metadata/inotify.xml7
-rw-r--r--unofficial_metadata/minimize.xml39
-rw-r--r--unofficial_metadata/move.xml35
-rw-r--r--unofficial_metadata/place.xml56
-rw-r--r--unofficial_metadata/plane.xml128
-rw-r--r--unofficial_metadata/png.xml7
-rw-r--r--unofficial_metadata/regex.xml7
-rw-r--r--unofficial_metadata/rotate.xml315
-rw-r--r--unofficial_metadata/scale.xml98
-rw-r--r--unofficial_metadata/screenshot.xml27
-rw-r--r--unofficial_metadata/svg.xml7
-rw-r--r--unofficial_metadata/switcher.xml132
-rw-r--r--unofficial_metadata/video.xml15
-rw-r--r--unofficial_metadata/water.xml72
-rw-r--r--unofficial_metadata/winrules.xml90
-rw-r--r--unofficial_metadata/wobbly.xml107
-rw-r--r--unofficial_metadata/zoom.xml77
19 files changed, 0 insertions, 2127 deletions
diff --git a/unofficial_metadata/animation.xml b/unofficial_metadata/animation.xml
deleted file mode 100644
index 46da11d..0000000
--- a/unofficial_metadata/animation.xml
+++ /dev/null
@@ -1,869 +0,0 @@
-<compiz>
- <!-- animation metadata -->
- <plugin name="animation">
- <short>Animations</short>
- <long>Use various animations as window effects</long>
- <rule type="after">decoration</rule>
- <rule type="require">decoration</rule>
- <rule type="before">fade</rule>
- <screen>
- <option name="minimize_match" type="match">
- <short>Window match</short>
- <long>The windows that will be animated.</long>
- <default>(type=Normal | Dialog | ModalDialog | Utility) &amp; !(type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="unminimize_match" type="match">
- <short>Window match</short>
- <long>The windows that will be animated.</long>
- <default>(type=Normal | Dialog | ModalDialog | Utility) &amp; !(type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="close1_match" type="match">
- <short>Window match</short>
- <long>The windows that will be animated.</long>
- <default>(type=Normal | Dialog | ModalDialog | Utility) &amp; !(type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="close2_match" type="match">
- <short>Window match</short>
- <long>The windows that will be animated.</long>
- <default>(type=Unknown | Menu | PopupMenu | DropdownMenu | Tooltip) | (type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="create1_match" type="match">
- <short>Window match</short>
- <long>Window that should animate with this effect when created.</long>
- <default>(type=Normal | Dialog | ModalDialog | Utility) &amp; !(type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="create2_match" type="match">
- <short>Window match</short>
- <long>Window that should animate with this effect when created.</long>
- <default>(type=Unknown | Menu | PopupMenu | DropdownMenu | Tooltip) | (type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="focus_match" type="match">
- <short>Window match</short>
- <long>Window that should animate with this effect when focused.</long>
- <default>(type=Normal | Dialog | ModalDialog | Utility) &amp; !(type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="shade_match" type="match">
- <short>Window match</short>
- <long>Window that should animate with this effect when shaded.</long>
- <default>(type=Normal | Dialog | ModalDialog | Utility) &amp; !(type=Normal &amp; override_redirect=1)</default>
- <default>Normal | Dialog | ModalDialog | Utility</default>
- </option>
- <option name="unshade_match" type="match">
- <short>Window match</short>
- <long>Window that should animate with this effect when unshaded.</long>
- <default>(type=Normal | Dialog | ModalDialog | Utility) &amp; !(type=Normal &amp; override_redirect=1)</default>
- </option>
- <option name="minimize_effect" type="string">
- <short>Minimize Animation</short>
- <long>The animation shown when minimizing a window.</long>
- <default>Magic Lamp</default>
- <allowed>
- <value>None</value>
- <value>Random</value>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="minimize_duration" type="float">
- <short>Animation Duration</short>
- <long>The number of seconds that the Minimize animation will last.</long>
- <default>0.3</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.05</precision>
- </option>
- <option name="minimize_random_effects" type="list">
- <short>Random Effect Pool</short>
- <long>Pool of effects to be chosen from if Random effect is selected. Click reset to restore full list. If the list is empty, the default effect will be used.</long>
- <type>string</type>
- <default>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Zoom</value>
- </default>
- <allowed>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="close1_effect" type="string">
- <short>Close #1 Animation</short>
- <long>The animation shown when closing a window.</long>
- <default>Zoom</default>
- <allowed>
- <value>None</value>
- <value>Random</value>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="close1_duration" type="float">
- <short>Animation Duration</short>
- <long>The number of seconds that the Close #1 animation will last.</long>
- <default>0.2</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.05</precision>
- </option>
- <option name="close1_random_effects" type="list">
- <short>Random Effect Pool</short>
- <long>Pool of effects to be chosen from if Random effect is selected. Click reset to restore full list. If the list is empty, the default effect will be used.</long>
- <type>string</type>
- <default>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </default>
- <allowed>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="create1_effect" type="string">
- <short>Create #1 Animation</short>
- <long>The animation shown when creating a window.</long>
- <default>Zoom</default>
- <allowed>
- <value>None</value>
- <value>Random</value>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="create1_duration" type="float">
- <short>Animation Duration</short>
- <long>Animation duration in seconds for create effect #1.</long>
- <default>0.2</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.05</precision>
- </option>
- <option name="create1_random_effects" type="list">
- <short>Random Effect Pool</short>
- <long>Pool of effects to be chosen from if Random effect is selected. Click reset to restore full list. If the list is empty, the default effect will be used.</long>
- <type>string</type>
- <default>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </default>
- <allowed>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="close2_effect" type="string">
- <short>Close #2 Animation</short>
- <long>The animation shown when closing a window.</long>
- <default>Fade</default>
- <allowed>
- <value>None</value>
- <value>Random</value>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="close2_duration" type="float">
- <short>Animation Duration</short>
- <long>The number of seconds that the Close #2 animation will last.</long>
- <default>0.15</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.05</precision>
- </option>
- <option name="close2_random_effects" type="list">
- <short>Random Effect Pool</short>
- <long>Pool of effects to be chosen from if Random effect is selected. Click reset to restore full list. If the list is empty, the default effect will be used.</long>
- <type>string</type>
- <default>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </default>
- <allowed>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="create2_effect" type="string">
- <short>Create #2 Animation</short>
- <long>The animation shown when creating a window.</long>
- <default>Fade</default>
- <allowed>
- <value>None</value>
- <value>Random</value>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="create2_duration" type="float">
- <short>Animation Duration</short>
- <long>Animation duration in seconds for create effect #2.</long>
- <default>0.15</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.05</precision>
- </option>
- <option name="create2_random_effects" type="list">
- <short>Random Effect Pool</short>
- <long>Pool of effects to be chosen from if Random effect is selected. Click reset to restore full list. If the list is empty, the default effect will be used.</long>
- <type>string</type>
- <default>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </default>
- <allowed>
- <value>Beam Up</value>
- <value>Burn</value>
- <value>Curved Fold</value>
- <value>Domino</value>
- <value>Dream</value>
- <value>Explode</value>
- <value>Fade</value>
- <value>Glide 1</value>
- <value>Glide 2</value>
- <value>Horizontal Folds</value>
- <value>Leaf Spread</value>
- <value>Magic Lamp</value>
- <value>Magic Lamp Vacuum</value>
- <value>Razr</value>
- <value>Sidekick</value>
- <value>Wave</value>
- <value>Zoom</value>
- </allowed>
- </option>
- <option name="focus_effect" type="string">
- <short>Focus Animation</short>
- <long>Focus window effect.</long>
- <default>None</default>
- <allowed>
- <value>None</value>
- <value>Fade</value>
- <value>Wave</value>
- </allowed>
- </option>
- <option name="focus_duration" type="float">
- <short>Animation Duration</short>
- <long>Focus animation duration in seconds.</long>
- <default>0.3</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.05</precision>
- </option>
- <option name="shade_effect" type="string">
- <short>Shade Animation</short>
- <long>Shade window effect.</long>
- <default>Roll Up</default>
- <allowed>
- <value>None</value>
- <value>Random</value>
- <value>Curved Fold</value>
- <value>Horizontal Folds</value>
- <value>Roll Up</value>
- </allowed>
- </option>
- <option name="shade_duration" type="float">
- <short>Animation Duration</short>
- <long>Shade animation duration in seconds.</long>
- <default>0.5</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.05</precision>
- </option>
- <option name="shade_random_effects" type="list">
- <short>Random Effect Pool</short>
- <long>Pool of effects to be chosen from if Random effect is selected. Click reset to restore full list. If the list is empty, the default effect will be used.</long>
- <type>string</type>
- <default>
- <value>Curved Fold</value>
- <value>Horizontal Folds</value>
- <value>Roll Up</value>
- </default>
- <allowed>
- <value>Curved Fold</value>
- <value>Horizontal Folds</value>
- <value>Roll Up</value>
- </allowed>
- </option>
- <option name="rollup_fixed_interior" type="bool">
- <short>Rollup Fixed Interior</short>
- <long>Fixed window interior during the Rollup animation.</long>
- <default>false</default>
- </option>
- <option name="all_random" type="bool">
- <short>Random Animations For All Events</short>
- <long>All effects are chosen randomly, ignoring the selected effect. If None is selected for an event, that event won't be animated.</long>
- <default>false</default>
- </option>
- <option name="time_step" type="int">
- <short>Animation Time Step</short>
- <long>The amount of time in milliseconds between each render of the animation. The higher the number, the jerkier the movements become.</long>
- <default>10</default>
- <min>1</min>
- <max>400</max>
- </option>
- <option name="time_step_intense" type="int">
- <short>Animation Time Step For Intense Effects</short>
- <long>The amount of time in milliseconds between each render of the intense animation (Ex. Burn, Beam). The higher the number, the jerkier the movements become.</long>
- <default>30</default>
- <min>1</min>
- <max>400</max>
- </option>
- <option name="beam_size" type="float">
- <short>Beam Width</short>
- <long>Beam width.</long>
- <default>8</default>
- <min>0.1</min>
- <max>20</max>
- <precision>0.1</precision>
- </option>
- <option name="beam_spacing" type="int">
- <short>Beam spacing</short>
- <long>Spacing between beams.</long>
- <default>5</default>
- <min>1</min>
- <max>20</max>
- </option>
- <option name="beam_color" type="color">
- <short>Beam Color</short>
- <long>Beam color.</long>
- <default>
- <red>0x7fff</red>
- <green>0x7fff</green>
- <blue>0x7fff</blue>
- <alpha>0xffff</alpha>
- </default>
- </option>
- <option name="beam_slowdown" type="float">
- <short>Beam Slowdown</short>
- <long>Beam slowdown.</long>
- <default>1</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.1</precision>
- </option>
- <option name="beam_life" type="float">
- <short>Beam Life</short>
- <long>Beam life.</long>
- <default>0.7</default>
- <min>0.1</min>
- <max>1</max>
- <precision>0.1</precision>
- </option>
- <option name="curved_fold_amp" type="float">
- <short>Curved Fold Amplitude</short>
- <long>Amplitude (size of the waves in the fold) of the curved fold relative to window width. Negative values fold outward.</long>
- <default>0.15</default>
- <min>-0.5</min>
- <max>0.5</max>
- <precision>0.01</precision>
- </option>
- <option name="domino_direction" type="string">
- <short>Domino Piece Falling Direction</short>
- <long>Falling direction for Domino pieces.</long>
- <default>Automatic</default>
- <allowed>
- <value>Down</value>
- <value>Up</value>
- <value>Left</value>
- <value>Right</value>
- <value>Random</value>
- <value>Automatic</value>
- </allowed>
- </option>
- <option name="razr_direction" type="string">
- <short>Razr Fold Opening Direction</short>
- <long>Fold opening direction for pieces in Razr effect.</long>
- <default>Automatic</default>
- <allowed>
- <value>Down</value>
- <value>Up</value>
- <value>Left</value>
- <value>Right</value>
- <value>Random</value>
- <value>Automatic</value>
- </allowed>
- </option>
- <option name="explode_thickness" type="float">
- <short>Thickness of Exploding Polygons</short>
- <long>Thickness of exploding window pieces.</long>
- <default>15</default>
- <min>0</min>
- <max>100</max>
- <precision>1</precision>
- </option>
- <option name="explode_gridx" type="int">
- <short>Window Grid Width</short>
- <long>The exploding window will be split into pieces along a grid. Specify the width, in pixels, of the columns in the grid.</long>
- <default>13</default>
- <min>1</min>
- <max>200</max>
- </option>
- <option name="explode_gridy" type="int">
- <short>Window Grid Height</short>
- <long>The exploding window will be split into pieces along a grid. Specify the height, in pixels, of the rows in the grid.</long>
- <default>10</default>
- <min>1</min>
- <max>200</max>
- </option>
- <option name="explode_tessellation" type="string">
- <short>Tessellation Type</short>
- <long>Tessellation type for exploding window pieces.</long>
- <default>Down</default>
- <allowed>
- <value>Rectangular</value>
- <value>Hexagonal</value>
- </allowed>
- </option>
- <option name="fire_particles" type="int">
- <short>Number Of Fire Particles</short>
- <long>Number of fire particles.</long>
- <default>1000</default>
- <min>100</min>
- <max>10000</max>
- </option>
- <option name="fire_size" type="float">
- <short>Fire Particle Size</short>
- <long>Fire particle size.</long>
- <default>5</default>
- <min>0.1</min>
- <max>20</max>
- <precision>0.1</precision>
- </option>
- <option name="fire_slowdown" type="float">
- <short>Fire Particle Slowdown</short>
- <long>Fire particle slowdown.</long>
- <default>0.5</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.1</precision>
- </option>
- <option name="fire_life" type="float">
- <short>Fire Particle Life</short>
- <long>Fire particle life.</long>
- <default>0.7</default>
- <min>0.1</min>
- <max>1</max>
- <precision>0.1</precision>
- </option>
- <option name="fire_color" type="color">
- <short>Fire Particle Color</short>
- <long>Fire particle color.</long>
- <default>
- <red>0xffff</red>
- <green>0x3333</green>
- <blue>0x0555</blue>
- <alpha>0xffff</alpha>
- </default>
- </option>
- <option name="fire_direction" type="string">
- <short>Fire direction</short>
- <long>Fire direction.</long>
- <default>Down</default>
- <allowed>
- <value>Down</value>
- <value>Up</value>
- <value>Left</value>
- <value>Right</value>
- <value>Random</value>
- <value>Automatic</value>
- </allowed>
- </option>
- <option name="fire_constant_speed" type="bool">
- <short>Fire constant speed</short>
- <long>Make fire effect duration be dependent on window height.</long>
- <default>false</default>
- </option>
- <option name="fire_smoke" type="bool">
- <short>Fire Smoke</short>
- <long>Fire smoke.</long>
- <default>false</default>
- </option>
- <option name="fire_mystical" type="bool">
- <short>Randomly Colored Fire</short>
- <long>Have random colors for the fire effect, also known as Mystical Fire.</long>
- <default>false</default>
- </option>
- <option name="glide1_away_position" type="float">
- <short>Away Position</short>
- <long>Closeness of window to camera at the end of the animation (1.0: Close to camera, -2.0: Away from camera).</long>
- <default>1</default>
- <min>-2</min>
- <max>1</max>
- <precision>0.05</precision>
- </option>
- <option name="glide1_away_angle" type="float">
- <short>Away Angle</short>
- <long>Angle of window at the end of the animation.</long>
- <default>0</default>
- <min>-540</min>
- <max>540</max>
- <precision>5</precision>
- </option>
- <option name="glide1_thickness" type="float">
- <short>Thickness</short>
- <long>Window thickness in pixels. Setting this to larger than 0 will disable shadow, blur, and reflection during the animation.</long>
- <default>0</default>
- <min>0</min>
- <max>100</max>
- <precision>1</precision>
- </option>
- <option name="glide2_away_position" type="float">
- <short>Away Position</short>
- <long>Closeness of window to camera at the end of the animation (1.0: Close to camera, -2.0: Away from camera).</long>
- <default>-0.4</default>
- <min>-2</min>
- <max>1</max>
- <precision>0.05</precision>
- </option>
- <option name="glide2_away_angle" type="float">
- <short>Away Angle</short>
- <long>Angle of window at the end of the animation.</long>
- <default>-45</default>
- <min>-540</min>
- <max>540</max>
- <precision>5</precision>
- </option>
- <option name="glide2_thickness" type="float">
- <short>Thickness</short>
- <long>Window thickness in pixels. Setting this to larger than 0 will disable shadow, blur, and reflection during the animation.</long>
- <default>0</default>
- <min>0</min>
- <max>100</max>
- <precision>1</precision>
- </option>
- <option name="horizontal_folds_amp" type="float">
- <short>Horizontal Fold Amplitude</short>
- <long>Amplitude (size of the waves in the fold) of the Horizontal Folds relative to the window width. Negative values fold outward.</long>
- <default>0.07</default>
- <min>-0.5</min>
- <max>0.5</max>
- <precision>0.01</precision>
- </option>
- <option name="horizontal_folds_num_folds" type="int">
- <short>Number of Horizontal Folds</short>
- <long>The number of horizontal folds that occur in the Horizontal Fold animation.</long>
- <default>5</default>
- <min>1</min>
- <max>50</max>
- </option>
- <option name="magic_lamp_grid_res" type="int">
- <short>Magic Lamp Grid Y Resolution</short>
- <long>Vertex grid resolution for Magic Lamp (Y dimension only). This is the number of points used to define the curves. The higher the number, the smoother the curves. However there will be a loss of performance (CPU usage increases).</long>
- <default>100</default>
- <min>4</min>
- <max>200</max>
- </option>
- <option name="magic_lamp_max_waves" type="int">
- <short>Magic Lamp Max Waves</short>
- <long>The maximum number of waves for Magic Lamp.</long>
- <default>3</default>
- <min>3</min>
- <max>20</max>
- </option>
- <option name="magic_lamp_wave_amp_min" type="float">
- <short>Magic Lamp Wave Min Amplitude</short>
- <long>The minimum amplitude (size of the waves) Magic Lamp will have.</long>
- <default>200</default>
- <min>200</min>
- <max>2000</max>
- <precision>5</precision>
- </option>
- <option name="magic_lamp_wave_amp_max" type="float">
- <short>Magic Lamp Wave Max Amplitude</short>
- <long>The maxmimum amplitude (size of the waves) Magic Lamp will have.</long>
- <default>300</default>
- <min>200</min>
- <max>2000</max>
- <precision>5</precision>
- </option>
- <option name="magic_lamp_create_start_width" type="int">
- <short>Magic Lamp Create Start Width</short>
- <long>Starting width of create effect and ending width of close effect for Magic Lamp.</long>
- <default>30</default>
- <min>0</min>
- <max>500</max>
- </option>
- <option name="magic_lamp_vacuum_grid_res" type="int">
- <short>Magic Lamp Vacuum Grid Y Resolution</short>
- <long>Vertex grid resolution for Magic Lamp Vacuum (Y dimension only). This is the number of points used to define the curves. The higher the number, the smoother the curves. However there will be a loss of performance (CPU usage increases).</long>
- <default>100</default>
- <min>2</min>
- <max>200</max>
- </option>
- <option name="magic_lamp_vacuum_max_waves" type="int">
- <short>Magic Lamp Vacuum Max Waves</short>
- <long>The maximum number of waves for Magic Lamp Vacuum.</long>
- <default>0</default>
- <min>0</min>
- <max>20</max>
- </option>
- <option name="magic_lamp_vacuum_wave_amp_min" type="float">
- <short>Magic Lamp Vacuum Wave Min Amplitude</short>
- <long>The minimum amplitude (size of the waves) Magic Lamp Vacuum will have.</long>
- <default>200</default>
- <min>200</min>
- <max>2000</max>
- <precision>5</precision>
- </option>
- <option name="magic_lamp_vacuum_wave_amp_max" type="float">
- <short>Magic Lamp Vacuum Wave Max Amplitude</short>
- <long>The maxmimum amplitude (size of the waves) Magic Lamp Vacuum will have.</long>
- <default>300</default>
- <min>200</min>
- <max>2000</max>
- <precision>5</precision>
- </option>
- <option name="magic_lamp_vacuum_create_start_width" type="int">
- <short>Magic Lamp Vacuum Create Start Width</short>
- <long>Starting width of create effect and ending width of close effect for Magic Lamp Vacuum.</long>
- <default>30</default>
- <min>0</min>
- <max>500</max>
- </option>
- <option name="sidekick_num_rotations" type="float">
- <short>Sidekick Number of Rotations</short>
- <long>The number of rotations plus or minus 10% (for randomness) that Sidekick has.</long>
- <default>0.5</default>
- <min>0</min>
- <max>5</max>
- <precision>0.01</precision>
- </option>
- <option name="wave_width" type="float">
- <short>Wave Width</short>
- <long>The width of the wave relative to the window height.</long>
- <default>0.7</default>
- <min>0.02</min>
- <max>3</max>
- <precision>0.02</precision>
- </option>
- <option name="wave_amp" type="float">
- <short>Wave Amplitude</short>
- <long>The wave amplitude (size of the waves) relative to the window height.</long>
- <default>0.03</default>
- <min>0</min>
- <max>1</max>
- <precision>0.01</precision>
- </option>
- <option name="zoom_curvature" type="float">
- <short>Zoom Curvature</short>
- <long>The amount of curvedness of the zoom motion.</long>
- <default>0.5</default>
- <min>0</min>
- <max>1</max>
- <precision>0.05</precision>
- </option>
- <option name="zoom_from_center" type="string">
- <short>Zoom from Center</short>
- <long>Zoom from center when playing the Zoom and Sidekick animations.</long>
- <default>Off</default>
- <allowed>
- <value>Off</value>
- <value>Minimize/Unminimize Only</value>
- <value>Create/Close Only</value>
- <value>On</value>
- </allowed>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/fade.xml b/unofficial_metadata/fade.xml
deleted file mode 100644
index f6d95fd..0000000
--- a/unofficial_metadata/fade.xml
+++ /dev/null
@@ -1,39 +0,0 @@
-<compiz>
- <!-- fade metadata -->
- <plugin name="fade">
- <short>Fading Windows</short>
- <long>Fade in windows when mapped and fade out windows when unmapped</long>
- <rule type="before">cube</rule>
- <rule type="before">scale</rule>
- <screen>
- <option name="fade_speed" type="float">
- <short>Fade Speed</short>
- <long>Window fade speed</long>
- <default>5</default>
- <min>0.1</min>
- <max>25</max>
- <precision>0.1</precision>
- </option>
- <option name="window_match" type="match">
- <short>Fade windows</short>
- <long>Windows that should be fading</long>
- <default>any</default>
- </option>
- <option name="visual_bell" type="bool">
- <short>Visual Bell</short>
- <long>Fade effect on system beep</long>
- <default>false</default>
- </option>
- <option name="fullscreen_visual_bell" type="bool">
- <short>Fullscreen Visual Bell</short>
- <long>Fullscreen fade effect on system beep</long>
- <default>false</default>
- </option>
- <option name="minimize_open_close" type="bool">
- <short>Fade On Minimize/Open/Close</short>
- <long>Fade effect on minimize/open/close window events</long>
- <default>true</default>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/inotify.xml b/unofficial_metadata/inotify.xml
deleted file mode 100644
index d67a3a7..0000000
--- a/unofficial_metadata/inotify.xml
+++ /dev/null
@@ -1,7 +0,0 @@
-<compiz>
- <!-- inotify metadata -->
- <plugin name="inotify">
- <short>Inotify</short>
- <long>File change notification plugin</long>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/minimize.xml b/unofficial_metadata/minimize.xml
deleted file mode 100644
index f03f30b..0000000
--- a/unofficial_metadata/minimize.xml
+++ /dev/null
@@ -1,39 +0,0 @@
-<compiz>
- <!-- minimize metadata -->
- <plugin name="minimize">
- <short>Minimize Effect</short>
- <long>Transform windows when they are minimized and unminimized</long>
- <rule type="before">cube</rule>
- <rule type="before">scale</rule>
- <screen>
- <option name="speed" type="float">
- <short>Speed</short>
- <long>Minimize speed</long>
- <default>1.5</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="timestep" type="float">
- <short>Timestep</short>
- <long>Minimize timestep</long>
- <default>0.5</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="window_match" type="match">
- <short>Minimize Windows</short>
- <long>Windows that should be transformed when minimized</long>
- <default>Toolbar | Utility | Dialog | Normal</default>
- </option>
- <option name="shade_resistance" type="int">
- <short>Shade Resistance</short>
- <long>Shade resistance</long>
- <default>75</default>
- <min>0</min>
- <max>100</max>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/move.xml b/unofficial_metadata/move.xml
deleted file mode 100644
index ad71fb5..0000000
--- a/unofficial_metadata/move.xml
+++ /dev/null
@@ -1,35 +0,0 @@
-<compiz>
- <!-- move metadata -->
- <plugin name="move">
- <short>Move Window</short>
- <long>Move window</long>
- <display>
- <option name="initiate" type="action">
- <short>Initiate Window Move</short>
- <long>Start moving window</long>
- <allowed key="true" button="true"/>
- <default>
- <key>&lt;Alt&gt;F7</key>
- <button>&lt;Alt&gt;Button1</button>
- </default>
- </option>
- <option name="opacity" type="int">
- <short>Opacity</short>
- <long>Opacity level of moving windows</long>
- <default>100</default>
- <min>1</min>
- <max>100</max>
- </option>
- <option name="constrain_y" type="bool">
- <short>Constrain Y</short>
- <long>Constrain Y coordinate to workspace area</long>
- <default>true</default>
- </option>
- <option name="snapoff_maximized" type="bool">
- <short>Snapoff maximized windows</short>
- <long>Snapoff and auto unmaximized maximized windows when dragging</long>
- <default>true</default>
- </option>
- </display>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/place.xml b/unofficial_metadata/place.xml
deleted file mode 100644
index 79e887b..0000000
--- a/unofficial_metadata/place.xml
+++ /dev/null
@@ -1,56 +0,0 @@
-<compiz>
- <!-- place metadata -->
- <plugin name="place">
- <short>Place Windows</short>
- <long>Place windows at appropriate positions when mapped</long>
- <screen>
- <option name="workarounds" type="bool">
- <short>Workarounds</short>
- <long>Window placement workarounds</long>
- <default>true</default>
- </option>
- <option name="mode" type="string">
- <short>Placement Mode</short>
- <long>Algorithm to use for window placement</long>
- <default>Cascade</default>
- <allowed>
- <value>Cascade</value>
- <value>Centered</value>
- <value>Smart</value>
- <value>Maximize</value>
- <value>Random</value>
- </allowed>
- </option>
- <option name="position_matches" type="list">
- <short>Positioned windows</short>
- <long>Windows that should be positioned by default</long>
- <type>match</type>
- </option>
- <option name="position_x_values" type="list">
- <short>X Positions</short>
- <long>X position values</long>
- <type>int</type>
- </option>
- <option name="position_y_values" type="list">
- <short>Y Positions</short>
- <long>Y position values</long>
- <type>int</type>
- </option>
- <option name="viewport_matches" type="list">
- <short>Viewport positioned windows</short>
- <long>Windows that should positioned in specific viewports by default</long>
- <type>match</type>
- </option>
- <option name="viewport_x_values" type="list">
- <short>X Viewport Positions</short>
- <long>Horizontal viewport positions</long>
- <type>int</type>
- </option>
- <option name="viewport_y_values" type="list">
- <short>Y Viewport Positions</short>
- <long>Vertical viewport positions</long>
- <type>int</type>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/plane.xml b/unofficial_metadata/plane.xml
deleted file mode 100644
index fbce038..0000000
--- a/unofficial_metadata/plane.xml
+++ /dev/null
@@ -1,128 +0,0 @@
-<compiz>
- <!-- plane metadata -->
- <plugin name="plane">
- <short>Desktop Plane</short>
- <long>Place windows on a plane</long>
- <feature>largedesktop</feature>
- <rule type="before">scale</rule>
- <rule type="before">switcher</rule>
- <display>
- <option name="plane_left" type="action">
- <short>Plane Left</short>
- <long>Plane left</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Left</key>
- </default>
- </option>
- <option name="plane_right" type="action">
- <short>Plane Right</short>
- <long>Plane right</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Right</key>
- </default>
- </option>
- <option name="plane_down" type="action">
- <short>Plane Down</short>
- <long>Plane down</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Down</key>
- </default>
- </option>
- <option name="plane_up" type="action">
- <short>Plane Up</short>
- <long>Plane up</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Up</key>
- </default>
- </option>
- <option name="plane_to_1" type="action">
- <short>Plane To Face 1</short>
- <long>Plane to face 1</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_2" type="action">
- <short>Plane To Face 2</short>
- <long>Plane to face 2</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_3" type="action">
- <short>Plane To Face 3</short>
- <long>Plane to face 3</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_4" type="action">
- <short>Plane To Face 4</short>
- <long>Plane to face 4</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_5" type="action">
- <short>Plane To Face 5</short>
- <long>Plane to face 5</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_6" type="action">
- <short>Plane To Face 6</short>
- <long>Plane to face 6</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_7" type="action">
- <short>Plane To Face 7</short>
- <long>Plane to face 7</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_8" type="action">
- <short>Plane To Face 8</short>
- <long>Plane to face 8</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_9" type="action">
- <short>Plane To Face 9</short>
- <long>Plane to face 9</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_10" type="action">
- <short>Plane To Face 10</short>
- <long>Plane to face 10</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_11" type="action">
- <short>Plane To Face 11</short>
- <long>Plane to face 11</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="plane_to_12" type="action">
- <short>Plane To Face 12</short>
- <long>Plane to face 12</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- </display>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/png.xml b/unofficial_metadata/png.xml
deleted file mode 100644
index 531f313..0000000
--- a/unofficial_metadata/png.xml
+++ /dev/null
@@ -1,7 +0,0 @@
-<compiz>
- <!-- png metadata -->
- <plugin name="png">
- <short>Png</short>
- <long>Png image loader</long>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/regex.xml b/unofficial_metadata/regex.xml
deleted file mode 100644
index a7bd306..0000000
--- a/unofficial_metadata/regex.xml
+++ /dev/null
@@ -1,7 +0,0 @@
-<compiz>
- <!-- regex metadata -->
- <plugin name="regex">
- <short>Regex Matching</short>
- <long>Regex window matching</long>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/rotate.xml b/unofficial_metadata/rotate.xml
deleted file mode 100644
index 163b621..0000000
--- a/unofficial_metadata/rotate.xml
+++ /dev/null
@@ -1,315 +0,0 @@
-<compiz>
- <!-- rotate metadata -->
- <plugin name="rotate">
- <short>Rotate Cube</short>
- <long>Rotate desktop cube</long>
- <rule type="after">cube</rule>
- <rule type="require">cube</rule>
- <display>
- <option name="initiate" type="action">
- <short>Initiate</short>
- <long>Start Rotation</long>
- <allowed key="true" button="true"/>
- <default>
- <button>&lt;Control&gt;&lt;Alt&gt;Button1</button>
- </default>
- </option>
- <option name="rotate_left" type="action">
- <short>Rotate Left</short>
- <long>Rotate left</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Left</key>
- </default>
- </option>
- <option name="rotate_right" type="action">
- <short>Rotate Right</short>
- <long>Rotate right</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Right</key>
- </default>
- </option>
- <option name="rotate_left_window" type="action">
- <short>Rotate Left with Window</short>
- <long>Rotate left and bring active window along</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Shift&gt;&lt;Control&gt;&lt;Alt&gt;Left</key>
- </default>
- </option>
- <option name="rotate_right_window" type="action">
- <short>Rotate Right with Window</short>
- <long>Rotate right and bring active window along</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Shift&gt;&lt;Control&gt;&lt;Alt&gt;Right</key>
- </default>
- </option>
- <option name="edge_flip_pointer" type="bool">
- <short>Edge Flip Pointer</short>
- <long>Flip to next viewport when moving pointer to screen edge</long>
- <default>false</default>
- </option>
- <option name="edge_flip_move" type="bool">
- <short>Edge Flip Move</short>
- <long>Flip to next viewport when moving window to screen edge</long>
- <default>true</default>
- </option>
- <option name="edge_flip_dnd" type="bool">
- <short>Edge Flip DnD</short>
- <long>Flip to next viewport when dragging object to screen edge</long>
- <default>true</default>
- </option>
- <option name="flip_time" type="int">
- <short>Flip Time</short>
- <long>Timeout before flipping viewport</long>
- <default>350</default>
- <min>0</min>
- <max>1000</max>
- </option>
- <option name="rotate_to_1" type="action">
- <short>Rotate To Face 1</short>
- <long>Rotate to face 1</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_2" type="action">
- <short>Rotate To Face 2</short>
- <long>Rotate to face 2</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_3" type="action">
- <short>Rotate To Face 3</short>
- <long>Rotate to face 3</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_4" type="action">
- <short>Rotate To Face 4</short>
- <long>Rotate to face 4</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_5" type="action">
- <short>Rotate To Face 5</short>
- <long>Rotate to face 5</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_6" type="action">
- <short>Rotate To Face 6</short>
- <long>Rotate to face 6</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_7" type="action">
- <short>Rotate To Face 7</short>
- <long>Rotate to face 7</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_8" type="action">
- <short>Rotate To Face 8</short>
- <long>Rotate to face 8</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_9" type="action">
- <short>Rotate To Face 9</short>
- <long>Rotate to face 9</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_10" type="action">
- <short>Rotate To Face 10</short>
- <long>Rotate to face 10</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_11" type="action">
- <short>Rotate To Face 11</short>
- <long>Rotate to face 11</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_12" type="action">
- <short>Rotate To Face 12</short>
- <long>Rotate to face 12</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_1_window" type="action">
- <short>Rotate To Face 1 with Window</short>
- <long>Rotate to face 1 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_2_window" type="action">
- <short>Rotate To Face 2 with Window</short>
- <long>Rotate to face 2 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_3_window" type="action">
- <short>Rotate To Face 3 with Window</short>
- <long>Rotate to face 3 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_4_window" type="action">
- <short>Rotate To Face 4 with Window</short>
- <long>Rotate to face 4 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_5_window" type="action">
- <short>Rotate To Face 5 with Window</short>
- <long>Rotate to face 5 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_6_window" type="action">
- <short>Rotate To Face 6 with Window</short>
- <long>Rotate to face 6 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_7_window" type="action">
- <short>Rotate To Face 7 with Window</short>
- <long>Rotate to face 7 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_8_window" type="action">
- <short>Rotate To Face 8 with Window</short>
- <long>Rotate to face 8 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_9_window" type="action">
- <short>Rotate To Face 9 with Window</short>
- <long>Rotate to face 9 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_10_window" type="action">
- <short>Rotate To Face 10 with Window</short>
- <long>Rotate to face 10 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_11_window" type="action">
- <short>Rotate To Face 11 with Window</short>
- <long>Rotate to face 11 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to_12_window" type="action">
- <short>Rotate To Face 12 with Window</short>
- <long>Rotate to face 12 and bring active window along</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="rotate_to" type="action">
- <short>Rotate To</short>
- <long>Rotate to viewport</long>
- <allowed/>
- <default>
- </default>
- </option>
- <option name="rotate_window" type="action">
- <short>Rotate Window</short>
- <long>Rotate with window</long>
- <allowed/>
- <default>
- </default>
- </option>
- <option name="rotate_flip_left" type="action">
- <short>Rotate Flip Left</short>
- <long>Flip to left viewport and warp pointer</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <edge>left</edge>
- </default>
- </option>
- <option name="rotate_flip_right" type="action">
- <short>Rotate Flip Right</short>
- <long>Flip to right viewport and warp pointer</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <edge>right</edge>
- </default>
- </option>
- </display>
- <screen>
- <option name="invert_y" type="bool">
- <short>Pointer Invert Y</short>
- <long>Invert Y axis for pointer movement</long>
- <default>false</default>
- </option>
- <option name="sensitivity" type="float">
- <short>Pointer Sensitivity</short>
- <long>Sensitivity of pointer movement</long>
- <default>1</default>
- <min>0.01</min>
- <max>100</max>
- <precision>0.01</precision>
- </option>
- <option name="acceleration" type="float">
- <short>Acceleration</short>
- <long>Rotation Acceleration</long>
- <default>4</default>
- <min>1</min>
- <max>20</max>
- <precision>0.1</precision>
- </option>
- <option name="snap_top" type="bool">
- <short>Snap To Top Face</short>
- <long>Snap Cube Rotation to Top Face</long>
- <default>false</default>
- </option>
- <option name="speed" type="float">
- <short>Speed</short>
- <long>Rotation Speed</long>
- <default>2</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="timestep" type="float">
- <short>Timestep</short>
- <long>Rotation Timestep</long>
- <default>1</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/scale.xml b/unofficial_metadata/scale.xml
deleted file mode 100644
index b11877f..0000000
--- a/unofficial_metadata/scale.xml
+++ /dev/null
@@ -1,98 +0,0 @@
-<compiz>
- <!-- scale metadata -->
- <plugin name="scale">
- <short>Scale</short>
- <long>Scale windows</long>
- <display>
- <option name="initiate" type="action">
- <short>Initiate Window Picker</short>
- <long>Layout and start transforming windows</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Up</key>
- <edge button="-913165774">top_right</edge>
- </default>
- </option>
- <option name="initiate_all" type="action">
- <short>Initiate Window Picker For All Windows</short>
- <long>Layout and start transforming all windows</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- </default>
- </option>
- <option name="initiate_group" type="action">
- <short>Initiate Window Picker For Window Group</short>
- <long>Layout and start transforming window group</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- </default>
- </option>
- <option name="initiate_output" type="action">
- <short>Initiate Window Picker For Windows on Current Output</short>
- <long>Layout and start transforming windows on current output</long>
- <allowed key="true" button="true" edge="true" edgednd="true"/>
- <default>
- </default>
- </option>
- </display>
- <screen>
- <option name="spacing" type="int">
- <short>Spacing</short>
- <long>Space between windows</long>
- <default>10</default>
- <min>0</min>
- <max>250</max>
- </option>
- <option name="speed" type="float">
- <short>Speed</short>
- <long>Scale speed</long>
- <default>1.5</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="timestep" type="float">
- <short>Timestep</short>
- <long>Scale timestep</long>
- <default>1.2</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="window_match" type="match">
- <short>Scale Windows</short>
- <long>Windows that should be scaled in scale mode</long>
- <default>Toolbar | Utility | Dialog | Normal | Unknown</default>
- </option>
- <option name="darken_back" type="bool">
- <short>Darken Background</short>
- <long>Darken background when scaling windows</long>
- <default>true</default>
- </option>
- <option name="opacity" type="int">
- <short>Opacity</short>
- <long>Amount of opacity in percent</long>
- <default>75</default>
- <min>0</min>
- <max>100</max>
- </option>
- <option name="overlay_icon" type="string">
- <short>Overlay Icon</short>
- <long>Overlay an icon on windows once they are scaled</long>
- <default>Emblem</default>
- <allowed>
- <value>None</value>
- <value>Emblem</value>
- <value>Big</value>
- </allowed>
- </option>
- <option name="hover_time" type="int">
- <short>Hover Time</short>
- <long>Time (in ms) before scale mode is terminated when hovering over a window</long>
- <default>750</default>
- <min>50</min>
- <max>10000</max>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/screenshot.xml b/unofficial_metadata/screenshot.xml
deleted file mode 100644
index 42f2299..0000000
--- a/unofficial_metadata/screenshot.xml
+++ /dev/null
@@ -1,27 +0,0 @@
-<compiz>
- <!-- screenshot metadata -->
- <plugin name="screenshot">
- <short>Screenshot</short>
- <long>Screenshot plugin</long>
- <display>
- <option name="initiate" type="action">
- <short>Initiate</short>
- <long>Initiate rectangle screenshot</long>
- <allowed button="true"/>
- <default>
- <button>&lt;Super&gt;Button1</button>
- </default>
- </option>
- <option name="directory" type="string">
- <short>Directory</short>
- <long>Put screenshot images in this directory</long>
- <default>Desktop</default>
- </option>
- <option name="launch_app" type="string">
- <short>Launch Application</short>
- <long>Automatically open screenshot in this application</long>
- <default></default>
- </option>
- </display>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/svg.xml b/unofficial_metadata/svg.xml
deleted file mode 100644
index b5e3326..0000000
--- a/unofficial_metadata/svg.xml
+++ /dev/null
@@ -1,7 +0,0 @@
-<compiz>
- <!-- svg metadata -->
- <plugin name="svg">
- <short>Svg</short>
- <long>Svg image loader</long>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/switcher.xml b/unofficial_metadata/switcher.xml
deleted file mode 100644
index 889dc75..0000000
--- a/unofficial_metadata/switcher.xml
+++ /dev/null
@@ -1,132 +0,0 @@
-<compiz>
- <!-- switcher metadata -->
- <plugin name="switcher">
- <short>Application Switcher</short>
- <long>Application Switcher</long>
- <display>
- <option name="next" type="action">
- <short>Next window</short>
- <long>Popup switcher if not visible and select next window</long>
- <allowed key="true" button="true"/>
- <default>
- <key>&lt;Alt&gt;Tab</key>
- </default>
- </option>
- <option name="prev" type="action">
- <short>Prev window</short>
- <long>Popup switcher if not visible and select previous window</long>
- <allowed key="true" button="true"/>
- <default>
- <key>&lt;Shift&gt;&lt;Alt&gt;Tab</key>
- </default>
- </option>
- <option name="next_all" type="action">
- <short>Next window</short>
- <long>Popup switcher if not visible and select next window out of all windows</long>
- <allowed key="true" button="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Alt&gt;Tab</key>
- </default>
- </option>
- <option name="prev_all" type="action">
- <short>Prev window</short>
- <long>Popup switcher if not visible and select previous window out of all windows</long>
- <allowed key="true" button="true"/>
- <default>
- <key>&lt;Shift&gt;&lt;Control&gt;&lt;Alt&gt;Tab</key>
- </default>
- </option>
- <option name="next_no_popup" type="action">
- <short>Next window</short>
- <long>Select next window</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- <option name="prev_no_popup" type="action">
- <short>Prev window</short>
- <long>Select previous window</long>
- <allowed key="true" button="true"/>
- <default>
- </default>
- </option>
- </display>
- <screen>
- <option name="speed" type="float">
- <short>Speed</short>
- <long>Switcher speed</long>
- <default>1.5</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="timestep" type="float">
- <short>Timestep</short>
- <long>Switcher timestep</long>
- <default>1.2</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="window_match" type="match">
- <short>Switcher windows</short>
- <long>Windows that should be shown in switcher</long>
- <default>Toolbar | Utility | Dialog | Normal | Unknown</default>
- </option>
- <option name="mipmap" type="bool">
- <short>Mipmap</short>
- <long>Generate mipmaps when possible for higher quality scaling</long>
- <default>true</default>
- </option>
- <option name="saturation" type="int">
- <short>Saturation</short>
- <long>Amount of saturation in percent</long>
- <default>100</default>
- <min>0</min>
- <max>100</max>
- </option>
- <option name="brightness" type="int">
- <short>Brightness</short>
- <long>Amount of brightness in percent</long>
- <default>65</default>
- <min>0</min>
- <max>100</max>
- </option>
- <option name="opacity" type="int">
- <short>Opacity</short>
- <long>Amount of opacity in percent</long>
- <default>40</default>
- <min>0</min>
- <max>100</max>
- </option>
- <option name="bring_to_front" type="bool">
- <short>Bring To Front</short>
- <long>Bring selected window to front</long>
- <default>true</default>
- </option>
- <option name="zoom" type="float">
- <short>Zoom</short>
- <long>Distance desktop should be zoom out while switching windows</long>
- <default>1</default>
- <min>0</min>
- <max>5</max>
- <precision>0.1</precision>
- </option>
- <option name="icon" type="bool">
- <short>Icon</short>
- <long>Show icon next to thumbnail</long>
- <default>true</default>
- </option>
- <option name="minimized" type="bool">
- <short>Minimized</short>
- <long>Show minimized windows</long>
- <default>true</default>
- </option>
- <option name="auto_rotate" type="bool">
- <short>Auto Rotate</short>
- <long>Rotate to the selected window while switching</long>
- <default>false</default>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/video.xml b/unofficial_metadata/video.xml
deleted file mode 100644
index fdf6697..0000000
--- a/unofficial_metadata/video.xml
+++ /dev/null
@@ -1,15 +0,0 @@
-<compiz>
- <!-- video metadata -->
- <plugin name="video">
- <short>Video Playback</short>
- <long>Video playback</long>
- <feature>video</feature>
- <display>
- <option name="yv12" type="bool">
- <short>YV12 colorspace</short>
- <long>Provide YV12 colorspace support</long>
- <default>true</default>
- </option>
- </display>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/water.xml b/unofficial_metadata/water.xml
deleted file mode 100644
index acc531c..0000000
--- a/unofficial_metadata/water.xml
+++ /dev/null
@@ -1,72 +0,0 @@
-<compiz>
- <!-- water metadata -->
- <plugin name="water">
- <short>Water Effect</short>
- <long>Adds water effects to different desktop actions</long>
- <rule type="before">blur</rule>
- <rule type="before">video</rule>
- <display>
- <option name="initiate" type="action">
- <short>Initiate</short>
- <long>Enable pointer water effects</long>
- <allowed key="true"/>
- <default>
- <key>&lt;Control&gt;&lt;Super&gt;</key>
- </default>
- </option>
- <option name="toggle_rain" type="action">
- <short>Toggle rain</short>
- <long>Toggle rain effect</long>
- <allowed key="true"/>
- <default>
- <key>&lt;Shift&gt;F9</key>
- </default>
- </option>
- <option name="toggle_wiper" type="action">
- <short>Toggle wiper</short>
- <long>Toggle wiper effect</long>
- <allowed key="true"/>
- <default>
- <key>&lt;Shift&gt;F8</key>
- </default>
- </option>
- <option name="offset_scale" type="float">
- <short>Offset Scale</short>
- <long>Water offset scale</long>
- <default>1</default>
- <min>0</min>
- <max>10</max>
- <precision>0.1</precision>
- </option>
- <option name="rain_delay" type="int">
- <short>Rain Delay</short>
- <long>Delay (in ms) between each rain-drop</long>
- <default>250</default>
- <min>0</min>
- <max>3600000</max>
- </option>
- <option name="title_wave" type="action">
- <short>Title wave</short>
- <long>Wave effect from window title</long>
- <allowed bell="true"/>
- <default>
- <bell>false</bell>
- </default>
- </option>
- <option name="point" type="action">
- <short>Point</short>
- <long>Add point</long>
- <allowed/>
- <default>
- </default>
- </option>
- <option name="line" type="action">
- <short>Line</short>
- <long>Add line</long>
- <allowed/>
- <default>
- </default>
- </option>
- </display>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/winrules.xml b/unofficial_metadata/winrules.xml
deleted file mode 100644
index 4f9e11d..0000000
--- a/unofficial_metadata/winrules.xml
+++ /dev/null
@@ -1,90 +0,0 @@
-<compiz>
- <!-- winrules metadata -->
- <plugin name="winrules">
- <short>Window Rules</short>
- <long>Set windows rules</long>
- <rule type="before">widget</rule>
- <screen>
- <option name="skiptaskbar_match" type="match">
- <short>Skip taskbar</short>
- <long>Don't show application in taskbar</long>
- <default></default>
- </option>
- <option name="skippager_match" type="match">
- <short>Skip pager</short>
- <long>Don't show application in pager</long>
- <default></default>
- </option>
- <option name="above_match" type="match">
- <short>Above</short>
- <long>Above others windows</long>
- <default></default>
- </option>
- <option name="below_match" type="match">
- <short>Below</short>
- <long>Below others windows</long>
- <default></default>
- </option>
- <option name="sticky_match" type="match">
- <short>Sticky</short>
- <long>Sticky windows</long>
- <default></default>
- </option>
- <option name="fullscreen_match" type="match">
- <short>Fullscreen</short>
- <long>Fullscreen windows</long>
- <default></default>
- </option>
- <option name="widget_match" type="match">
- <short>Widget</short>
- <long>Set window as widget</long>
- <default></default>
- </option>
- <option name="no_move_match" type="match">
- <short>Non movable windows</short>
- <long>Set window as non movable</long>
- <default></default>
- </option>
- <option name="no_resize_match" type="match">
- <short>Non resizable windows</short>
- <long>Set window as non resizable</long>
- <default></default>
- </option>
- <option name="no_minimize_match" type="match">
- <short>Non minimizable windows</short>
- <long>Set window as non minimizable</long>
- <default></default>
- </option>
- <option name="no_maximize_match" type="match">
- <short>Non maximizable windows</short>
- <long>Set window as non maximizable</long>
- <default></default>
- </option>
- <option name="no_close_match" type="match">
- <short>Non closable windows</short>
- <long>Set window as non closable</long>
- <default></default>
- </option>
- <option name="no_focus_match" type="match">
- <short>No focus</short>
- <long>Windows will not have focus</long>
- <default></default>
- </option>
- <option name="size_matches" type="list">
- <short>sized windows</short>
- <long>Windows that should be resized by default</long>
- <type>match</type>
- </option>
- <option name="size_width_values" type="list">
- <short>Width</short>
- <long>Width values</long>
- <type>int</type>
- </option>
- <option name="size_height_values" type="list">
- <short>Height</short>
- <long>Height values</long>
- <type>int</type>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/wobbly.xml b/unofficial_metadata/wobbly.xml
deleted file mode 100644
index 7b23bd3..0000000
--- a/unofficial_metadata/wobbly.xml
+++ /dev/null
@@ -1,107 +0,0 @@
-<compiz>
- <!-- wobbly metadata -->
- <plugin name="wobbly">
- <short>Wobbly Windows</short>
- <long>Use spring model for wobbly window effect</long>
- <rule type="before">fade</rule>
- <rule type="before">cube</rule>
- <rule type="before">scale</rule>
- <display>
- <option name="snap" type="action">
- <short>Snap windows</short>
- <long>Toggle window snapping</long>
- <allowed/>
- <default>
- </default>
- </option>
- <option name="snap_inverted" type="bool">
- <short>Snap Inverted</short>
- <long>Inverted window snapping</long>
- <default>false</default>
- </option>
- <option name="shiver" type="action">
- <short>Shiver</short>
- <long>Make window shiver</long>
- <allowed key="true" button="true" bell="true"/>
- <default>
- <bell>false</bell>
- </default>
- </option>
- </display>
- <screen>
- <option name="friction" type="float">
- <short>Friction</short>
- <long>Spring Friction</long>
- <default>3</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.1</precision>
- </option>
- <option name="spring_k" type="float">
- <short>Spring K</short>
- <long>Spring Konstant</long>
- <default>8</default>
- <min>0.1</min>
- <max>10</max>
- <precision>0.1</precision>
- </option>
- <option name="grid_resolution" type="int">
- <short>Grid Resolution</short>
- <long>Vertex Grid Resolution</long>
- <default>8</default>
- <min>1</min>
- <max>64</max>
- </option>
- <option name="min_grid_size" type="int">
- <short>Minimum Grid Size</short>
- <long>Minimum Vertex Grid Size</long>
- <default>8</default>
- <min>4</min>
- <max>128</max>
- </option>
- <option name="map_effect" type="string">
- <short>Map Effect</short>
- <long>Map Window Effect</long>
- <default>None</default>
- <allowed>
- <value>None</value>
- <value>Shiver</value>
- </allowed>
- </option>
- <option name="focus_effect" type="string">
- <short>Focus Effect</short>
- <long>Focus Window Effect</long>
- <default>None</default>
- <allowed>
- <value>None</value>
- <value>Shiver</value>
- </allowed>
- </option>
- <option name="map_window_match" type="match">
- <short>Map Windows</short>
- <long>Windows that should wobble when mapped</long>
- <default>Splash | DropdownMenu | PopupMenu | Tooltip | Notification | Combo | Dnd | Unknown</default>
- </option>
- <option name="focus_window_match" type="match">
- <short>Focus Windows</short>
- <long>Windows that should wobble when focused</long>
- <default></default>
- </option>
- <option name="grab_window_match" type="match">
- <short>Grab Windows</short>
- <long>Windows that should wobble when grabbed</long>
- <default></default>
- </option>
- <option name="move_window_match" type="match">
- <short>Move Windows</short>
- <long>Windows that should wobble when moved</long>
- <default>Toolbar | Menu | Utility | Dialog | Normal | Unknown</default>
- </option>
- <option name="maximize_effect" type="bool">
- <short>Maximize Effect</short>
- <long>Wobble effect when maximizing and unmaximizing windows</long>
- <default>true</default>
- </option>
- </screen>
- </plugin>
-</compiz>
diff --git a/unofficial_metadata/zoom.xml b/unofficial_metadata/zoom.xml
deleted file mode 100644
index 8448374..0000000
--- a/unofficial_metadata/zoom.xml
+++ /dev/null
@@ -1,77 +0,0 @@
-<compiz>
- <!-- zoom metadata -->
- <plugin name="zoom">
- <short>Zoom Desktop</short>
- <long>Zoom and pan desktop cube</long>
- <display>
- <option name="initiate" type="action">
- <short>Initiate</short>
- <long>Zoom In</long>
- <allowed key="true" button="true"/>
- <default>
- <button>&lt;Super&gt;Button3</button>
- </default>
- </option>
- <option name="zoom_in" type="action">
- <short>Zoom In</short>
- <long>Zoom In</long>
- <allowed key="true" button="true"/>
- <default>
- <button>&lt;Super&gt;Button4</button>
- </default>
- </option>
- <option name="zoom_out" type="action">
- <short>Zoom Out</short>
- <long>Zoom Out</long>
- <allowed key="true" button="true"/>
- <default>
- <button>&lt;Super&gt;Button5</button>
- </default>
- </option>
- </display>
- <screen>
- <option name="invert_y" type="bool">
- <short>Pointer Invert Y</short>
- <long>Invert Y axis for pointer movement</long>
- <default>false</default>
- </option>
- <option name="sensitivity" type="float">
- <short>Pointer Sensitivity</short>
- <long>Sensitivity of pointer movement</long>
- <default>1</default>
- <min>0.01</min>
- <max>100</max>
- <precision>0.01</precision>
- </option>
- <option name="speed" type="float">
- <short>Speed</short>
- <long>Zoom Speed</long>
- <default>1.5</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="timestep" type="float">
- <short>Timestep</short>
- <long>Zoom Timestep</long>
- <default>1.2</default>
- <min>0.1</min>
- <max>50</max>
- <precision>0.1</precision>
- </option>
- <option name="zoom_factor" type="float">
- <short>Zoom factor</short>
- <long>Zoom factor</long>
- <default>2</default>
- <min>1.01</min>
- <max>3</max>
- <precision>0.01</precision>
- </option>
- <option name="filter_linear" type="bool">
- <short>Filter Linear</short>
- <long>Use linear filter when zoomed in</long>
- <default>false</default>
- </option>
- </screen>
- </plugin>
-</compiz>