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+### Lists of source files, included by Makefiles
+
+MAIN_SOURCES = \
+ main/api_arrayelt.c \
+ main/api_loopback.c \
+ main/api_noop.c \
+ main/api_validate.c \
+ main/accum.c \
+ main/attrib.c \
+ main/arrayobj.c \
+ main/blend.c \
+ main/bufferobj.c \
+ main/buffers.c \
+ main/clip.c \
+ main/colortab.c \
+ main/context.c \
+ main/convolve.c \
+ main/debug.c \
+ main/depth.c \
+ main/depthstencil.c \
+ main/dlist.c \
+ main/drawpix.c \
+ main/enable.c \
+ main/enums.c \
+ main/eval.c \
+ main/execmem.c \
+ main/extensions.c \
+ main/fbobject.c \
+ main/feedback.c \
+ main/fog.c \
+ main/framebuffer.c \
+ main/get.c \
+ main/getstring.c \
+ main/hash.c \
+ main/hint.c \
+ main/histogram.c \
+ main/image.c \
+ main/imports.c \
+ main/light.c \
+ main/lines.c \
+ main/matrix.c \
+ main/mm.c \
+ main/occlude.c \
+ main/pixel.c \
+ main/points.c \
+ main/polygon.c \
+ main/rastpos.c \
+ main/rbadaptors.c \
+ main/renderbuffer.c \
+ main/state.c \
+ main/stencil.c \
+ main/texcompress.c \
+ main/texcompress_s3tc.c \
+ main/texcompress_fxt1.c \
+ main/texenvprogram.c \
+ main/texformat.c \
+ main/teximage.c \
+ main/texobj.c \
+ main/texrender.c \
+ main/texstate.c \
+ main/texstore.c \
+ main/varray.c \
+ main/vtxfmt.c
+
+GLAPI_SOURCES = \
+ main/dispatch.c \
+ glapi/glapi.c \
+ glapi/glthread.c
+
+MATH_SOURCES = \
+ math/m_debug_clip.c \
+ math/m_debug_norm.c \
+ math/m_debug_xform.c \
+ math/m_eval.c \
+ math/m_matrix.c \
+ math/m_translate.c \
+ math/m_vector.c \
+ math/m_xform.c
+
+ARRAY_CACHE_SOURCES = \
+ array_cache/ac_context.c \
+ array_cache/ac_import.c
+
+SWRAST_SOURCES = \
+ swrast/s_aaline.c \
+ swrast/s_aatriangle.c \
+ swrast/s_accum.c \
+ swrast/s_alpha.c \
+ swrast/s_arbshader.c \
+ swrast/s_atifragshader.c \
+ swrast/s_bitmap.c \
+ swrast/s_blend.c \
+ swrast/s_blit.c \
+ swrast/s_buffers.c \
+ swrast/s_copypix.c \
+ swrast/s_context.c \
+ swrast/s_depth.c \
+ swrast/s_drawpix.c \
+ swrast/s_feedback.c \
+ swrast/s_fog.c \
+ swrast/s_imaging.c \
+ swrast/s_lines.c \
+ swrast/s_logic.c \
+ swrast/s_masking.c \
+ swrast/s_nvfragprog.c \
+ swrast/s_points.c \
+ swrast/s_readpix.c \
+ swrast/s_span.c \
+ swrast/s_stencil.c \
+ swrast/s_texcombine.c \
+ swrast/s_texfilter.c \
+ swrast/s_texstore.c \
+ swrast/s_triangle.c \
+ swrast/s_zoom.c
+
+SWRAST_SETUP_SOURCES = \
+ swrast_setup/ss_context.c \
+ swrast_setup/ss_triangle.c
+
+TNL_SOURCES = \
+ tnl/t_array_api.c \
+ tnl/t_array_import.c \
+ tnl/t_context.c \
+ tnl/t_pipeline.c \
+ tnl/t_save_api.c \
+ tnl/t_save_loopback.c \
+ tnl/t_save_playback.c \
+ tnl/t_vb_arbprogram.c \
+ tnl/t_vb_arbprogram_sse.c \
+ tnl/t_vb_arbshader.c\
+ tnl/t_vb_program.c \
+ tnl/t_vb_render.c \
+ tnl/t_vb_texgen.c \
+ tnl/t_vb_texmat.c \
+ tnl/t_vb_vertex.c \
+ tnl/t_vb_cull.c \
+ tnl/t_vb_fog.c \
+ tnl/t_vb_light.c \
+ tnl/t_vb_normals.c \
+ tnl/t_vb_points.c \
+ tnl/t_vp_build.c \
+ tnl/t_vertex.c \
+ tnl/t_vertex_sse.c \
+ tnl/t_vertex_generic.c \
+ tnl/t_vtx_api.c \
+ tnl/t_vtx_generic.c \
+ tnl/t_vtx_x86.c \
+ tnl/t_vtx_eval.c \
+ tnl/t_vtx_exec.c
+
+
+
+SHADER_SOURCES = \
+ shader/arbprogparse.c \
+ shader/arbprogram.c \
+ shader/atifragshader.c \
+ shader/grammar/grammar_mesa.c \
+ shader/nvfragparse.c \
+ shader/nvprogram.c \
+ shader/nvvertexec.c \
+ shader/nvvertparse.c \
+ shader/program.c \
+ shader/shaderobjects.c \
+ shader/shaderobjects_3dlabs.c
+
+SLANG_C_SOURCES = \
+ shader/slang/MachineIndependent/preprocessor/atom.c \
+ shader/slang/MachineIndependent/preprocessor/cpp.c \
+ shader/slang/MachineIndependent/preprocessor/cppstruct.c \
+ shader/slang/MachineIndependent/preprocessor/memory.c \
+ shader/slang/MachineIndependent/preprocessor/scanner.c \
+ shader/slang/MachineIndependent/preprocessor/symbols.c \
+ shader/slang/MachineIndependent/preprocessor/tokens.c
+
+SLANG_CPP_SOURCES = \
+ shader/slang/slang_mesa.cpp \
+ shader/slang/MachineIndependent/Gen_glslang.cpp \
+ shader/slang/MachineIndependent/Gen_glslang_tab.cpp \
+ shader/slang/MachineIndependent/InfoSink.cpp \
+ shader/slang/MachineIndependent/Initialize.cpp \
+ shader/slang/MachineIndependent/Intermediate.cpp \
+ shader/slang/MachineIndependent/intermOut.cpp \
+ shader/slang/MachineIndependent/IntermTraverse.cpp \
+ shader/slang/MachineIndependent/parseConst.cpp \
+ shader/slang/MachineIndependent/ParseHelper.cpp \
+ shader/slang/MachineIndependent/PoolAlloc.cpp \
+ shader/slang/MachineIndependent/QualifierAlive.cpp \
+ shader/slang/MachineIndependent/RemoveTree.cpp \
+ shader/slang/MachineIndependent/ShaderLang.cpp \
+ shader/slang/MachineIndependent/SymbolTable.cpp \
+ shader/slang/OGLCompilersDLL/Initialisation.cpp \
+ shader/slang/OSDependent/Linux/ossource.cpp
+
+SLANG_SOURCES = \
+ shader/slang/slang_analyse.c \
+ shader/slang/slang_assemble.c \
+ shader/slang/slang_assemble_assignment.c \
+ shader/slang/slang_assemble_conditional.c \
+ shader/slang/slang_assemble_constructor.c \
+ shader/slang/slang_assemble_typeinfo.c \
+ shader/slang/slang_compile.c \
+ shader/slang/slang_compile_function.c \
+ shader/slang/slang_compile_operation.c \
+ shader/slang/slang_compile_struct.c \
+ shader/slang/slang_compile_variable.c \
+ shader/slang/slang_execute.c \
+ shader/slang/slang_export.c \
+ shader/slang/slang_library_noise.c \
+ shader/slang/slang_library_texsample.c \
+ shader/slang/slang_link.c \
+ shader/slang/slang_preprocess.c \
+ shader/slang/slang_storage.c \
+ shader/slang/slang_utility.c
+
+ASM_C_SOURCES = \
+ x86/common_x86.c \
+ x86/x86.c \
+ x86/3dnow.c \
+ x86/sse.c \
+ x86/rtasm/x86sse.c \
+ sparc/sparc.c \
+ ppc/common_ppc.c \
+ x86-64/x86-64.c \
+ shader/slang/slang_execute_x86.c
+
+X86_SOURCES = \
+ x86/common_x86_asm.S \
+ x86/x86_xform2.S \
+ x86/x86_xform3.S \
+ x86/x86_xform4.S \
+ x86/x86_cliptest.S \
+ x86/mmx_blend.S \
+ x86/3dnow_xform1.S \
+ x86/3dnow_xform2.S \
+ x86/3dnow_xform3.S \
+ x86/3dnow_xform4.S \
+ x86/3dnow_normal.S \
+ x86/sse_xform1.S \
+ x86/sse_xform2.S \
+ x86/sse_xform3.S \
+ x86/sse_xform4.S \
+ x86/sse_normal.S \
+ x86/read_rgba_span_x86.S \
+ tnl/t_vtx_x86_gcc.S
+
+X86_API = \
+ x86/glapi_x86.S
+
+X86-64_SOURCES = \
+ x86-64/xform4.S
+
+X86-64_API = \
+ x86-64/glapi_x86-64.S
+
+SPARC_SOURCES = \
+ sparc/clip.S \
+ sparc/norm.S \
+ sparc/xform.S
+
+SPARC_API = \
+ sparc/glapi_sparc.S
+
+COMMON_DRIVER_SOURCES = \
+ drivers/common/driverfuncs.c
+
+X11_DRIVER_SOURCES = \
+ drivers/x11/glxapi.c \
+ drivers/x11/fakeglx.c \
+ drivers/x11/xfonts.c \
+ drivers/x11/xm_api.c \
+ drivers/x11/xm_buffer.c \
+ drivers/x11/xm_dd.c \
+ drivers/x11/xm_line.c \
+ drivers/x11/xm_span.c \
+ drivers/x11/xm_tri.c
+
+OSMESA_DRIVER_SOURCES = \
+ drivers/osmesa/osmesa.c
+
+GLIDE_DRIVER_SOURCES = \
+ drivers/glide/fxapi.c \
+ drivers/glide/fxdd.c \
+ drivers/glide/fxddspan.c \
+ drivers/glide/fxddtex.c \
+ drivers/glide/fxsetup.c \
+ drivers/glide/fxtexman.c \
+ drivers/glide/fxtris.c \
+ drivers/glide/fxvb.c \
+ drivers/glide/fxglidew.c \
+ drivers/glide/fxg.c
+
+SVGA_DRIVER_SOURCES = \
+ drivers/svga/svgamesa.c \
+ drivers/svga/svgamesa8.c \
+ drivers/svga/svgamesa15.c \
+ drivers/svga/svgamesa16.c \
+ drivers/svga/svgamesa24.c \
+ drivers/svga/svgamesa32.c
+
+FBDEV_DRIVER_SOURCES = \
+ drivers/fbdev/glfbdev.c
+
+
+### All the core C sources
+
+SOLO_SOURCES = \
+ $(MAIN_SOURCES) \
+ $(MATH_SOURCES) \
+ $(ARRAY_CACHE_SOURCES) \
+ $(TNL_SOURCES) \
+ $(SHADER_SOURCES) \
+ $(SWRAST_SOURCES) \
+ $(SWRAST_SETUP_SOURCES) \
+ $(ASM_C_SOURCES) \
+ $(SLANG_SOURCES)
+
+# $(SLANG_C_SOURCES)
+
+CORE_SOURCES = \
+ $(GLAPI_SOURCES) \
+ $(SOLO_SOURCES)
+
+
+### Object files
+
+SOLO_OBJECTS = \
+ $(SOLO_SOURCES:.c=.o) \
+ $(ASM_SOURCES:.S=.o)
+
+GLAPI_OBJECTS = \
+ $(GLAPI_SOURCES:.c=.o) \
+ $(ASM_API:.S=.o)
+
+CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
+
+OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
+
+COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+
+
+
+### Include directories
+
+INCLUDE_DIRS = \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/mesa/main \
+ -I$(TOP)/src/mesa/glapi \
+ -I$(TOP)/src/mesa/math \
+ -I$(TOP)/src/mesa/tnl \
+ -I$(TOP)/src/mesa/shader \
+ -I$(TOP)/src/mesa/shader/grammar \
+ -I$(TOP)/src/mesa/shader/slang \
+ -I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \
+ -I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \
+ -I$(TOP)/src/mesa/swrast \
+ -I$(TOP)/src/mesa/swrast_setup