summaryrefslogtreecommitdiff
path: root/src/mesa/main/enums.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/main/enums.c')
-rw-r--r--src/mesa/main/enums.c4596
1 files changed, 4596 insertions, 0 deletions
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
new file mode 100644
index 0000000..b74680e
--- /dev/null
+++ b/src/mesa/main/enums.c
@@ -0,0 +1,4596 @@
+/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "glheader.h"
+#include "enums.h"
+#include "imports.h"
+
+typedef struct {
+ size_t offset;
+ int n;
+} enum_elt;
+
+static const char enum_string_table[] =
+ "GL_2D\0"
+ "GL_2_BYTES\0"
+ "GL_3D\0"
+ "GL_3D_COLOR\0"
+ "GL_3D_COLOR_TEXTURE\0"
+ "GL_3_BYTES\0"
+ "GL_4D_COLOR_TEXTURE\0"
+ "GL_4_BYTES\0"
+ "GL_ACCUM\0"
+ "GL_ACCUM_ALPHA_BITS\0"
+ "GL_ACCUM_BLUE_BITS\0"
+ "GL_ACCUM_BUFFER_BIT\0"
+ "GL_ACCUM_CLEAR_VALUE\0"
+ "GL_ACCUM_GREEN_BITS\0"
+ "GL_ACCUM_RED_BITS\0"
+ "GL_ACTIVE_STENCIL_FACE_EXT\0"
+ "GL_ACTIVE_TEXTURE\0"
+ "GL_ACTIVE_TEXTURE_ARB\0"
+ "GL_ACTIVE_VERTEX_UNITS_ARB\0"
+ "GL_ADD\0"
+ "GL_ADD_SIGNED\0"
+ "GL_ADD_SIGNED_ARB\0"
+ "GL_ADD_SIGNED_EXT\0"
+ "GL_ALIASED_LINE_WIDTH_RANGE\0"
+ "GL_ALIASED_POINT_SIZE_RANGE\0"
+ "GL_ALL_ATTRIB_BITS\0"
+ "GL_ALL_CLIENT_ATTRIB_BITS\0"
+ "GL_ALPHA\0"
+ "GL_ALPHA12\0"
+ "GL_ALPHA12_EXT\0"
+ "GL_ALPHA16\0"
+ "GL_ALPHA16_EXT\0"
+ "GL_ALPHA4\0"
+ "GL_ALPHA4_EXT\0"
+ "GL_ALPHA8\0"
+ "GL_ALPHA8_EXT\0"
+ "GL_ALPHA_BIAS\0"
+ "GL_ALPHA_BITS\0"
+ "GL_ALPHA_SCALE\0"
+ "GL_ALPHA_TEST\0"
+ "GL_ALPHA_TEST_FUNC\0"
+ "GL_ALPHA_TEST_REF\0"
+ "GL_ALWAYS\0"
+ "GL_AMBIENT\0"
+ "GL_AMBIENT_AND_DIFFUSE\0"
+ "GL_AND\0"
+ "GL_AND_INVERTED\0"
+ "GL_AND_REVERSE\0"
+ "GL_ARRAY_BUFFER\0"
+ "GL_ARRAY_BUFFER_ARB\0"
+ "GL_ARRAY_BUFFER_BINDING\0"
+ "GL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_ATTRIB_ARRAY_POINTER_NV\0"
+ "GL_ATTRIB_ARRAY_SIZE_NV\0"
+ "GL_ATTRIB_ARRAY_STRIDE_NV\0"
+ "GL_ATTRIB_ARRAY_TYPE_NV\0"
+ "GL_ATTRIB_STACK_DEPTH\0"
+ "GL_AUTO_NORMAL\0"
+ "GL_AUX0\0"
+ "GL_AUX1\0"
+ "GL_AUX2\0"
+ "GL_AUX3\0"
+ "GL_AUX_BUFFERS\0"
+ "GL_BACK\0"
+ "GL_BACK_LEFT\0"
+ "GL_BACK_RIGHT\0"
+ "GL_BGR\0"
+ "GL_BGRA\0"
+ "GL_BITMAP\0"
+ "GL_BITMAP_TOKEN\0"
+ "GL_BLEND\0"
+ "GL_BLEND_COLOR\0"
+ "GL_BLEND_COLOR_EXT\0"
+ "GL_BLEND_DST\0"
+ "GL_BLEND_DST_ALPHA\0"
+ "GL_BLEND_DST_RGB\0"
+ "GL_BLEND_EQUATION\0"
+ "GL_BLEND_EQUATION_ALPHA_EXT\0"
+ "GL_BLEND_EQUATION_EXT\0"
+ "GL_BLEND_EQUATION_RGB_EXT\0"
+ "GL_BLEND_SRC\0"
+ "GL_BLEND_SRC_ALPHA\0"
+ "GL_BLEND_SRC_RGB\0"
+ "GL_BLUE\0"
+ "GL_BLUE_BIAS\0"
+ "GL_BLUE_BITS\0"
+ "GL_BLUE_SCALE\0"
+ "GL_BOOL_ARB\0"
+ "GL_BOOL_VEC2_ARB\0"
+ "GL_BOOL_VEC3_ARB\0"
+ "GL_BOOL_VEC4_ARB\0"
+ "GL_BUFFER_ACCESS\0"
+ "GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_MAPPED\0"
+ "GL_BUFFER_MAPPED_ARB\0"
+ "GL_BUFFER_MAP_POINTER\0"
+ "GL_BUFFER_MAP_POINTER_ARB\0"
+ "GL_BUFFER_SIZE\0"
+ "GL_BUFFER_SIZE_ARB\0"
+ "GL_BUFFER_USAGE\0"
+ "GL_BUFFER_USAGE_ARB\0"
+ "GL_BYTE\0"
+ "GL_C3F_V3F\0"
+ "GL_C4F_N3F_V3F\0"
+ "GL_C4UB_V2F\0"
+ "GL_C4UB_V3F\0"
+ "GL_CCW\0"
+ "GL_CLAMP\0"
+ "GL_CLAMP_TO_BORDER\0"
+ "GL_CLAMP_TO_BORDER_ARB\0"
+ "GL_CLAMP_TO_BORDER_SGIS\0"
+ "GL_CLAMP_TO_EDGE\0"
+ "GL_CLAMP_TO_EDGE_SGIS\0"
+ "GL_CLEAR\0"
+ "GL_CLIENT_ACTIVE_TEXTURE\0"
+ "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
+ "GL_CLIENT_ALL_ATTRIB_BITS\0"
+ "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
+ "GL_CLIENT_PIXEL_STORE_BIT\0"
+ "GL_CLIENT_VERTEX_ARRAY_BIT\0"
+ "GL_CLIP_PLANE0\0"
+ "GL_CLIP_PLANE1\0"
+ "GL_CLIP_PLANE2\0"
+ "GL_CLIP_PLANE3\0"
+ "GL_CLIP_PLANE4\0"
+ "GL_CLIP_PLANE5\0"
+ "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
+ "GL_COEFF\0"
+ "GL_COLOR\0"
+ "GL_COLOR_ARRAY\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_COLOR_ARRAY_POINTER\0"
+ "GL_COLOR_ARRAY_SIZE\0"
+ "GL_COLOR_ARRAY_STRIDE\0"
+ "GL_COLOR_ARRAY_TYPE\0"
+ "GL_COLOR_ATTACHMENT0_EXT\0"
+ "GL_COLOR_ATTACHMENT10_EXT\0"
+ "GL_COLOR_ATTACHMENT11_EXT\0"
+ "GL_COLOR_ATTACHMENT12_EXT\0"
+ "GL_COLOR_ATTACHMENT13_EXT\0"
+ "GL_COLOR_ATTACHMENT14_EXT\0"
+ "GL_COLOR_ATTACHMENT15_EXT\0"
+ "GL_COLOR_ATTACHMENT1_EXT\0"
+ "GL_COLOR_ATTACHMENT2_EXT\0"
+ "GL_COLOR_ATTACHMENT3_EXT\0"
+ "GL_COLOR_ATTACHMENT4_EXT\0"
+ "GL_COLOR_ATTACHMENT5_EXT\0"
+ "GL_COLOR_ATTACHMENT6_EXT\0"
+ "GL_COLOR_ATTACHMENT7_EXT\0"
+ "GL_COLOR_ATTACHMENT8_EXT\0"
+ "GL_COLOR_ATTACHMENT9_EXT\0"
+ "GL_COLOR_BUFFER_BIT\0"
+ "GL_COLOR_CLEAR_VALUE\0"
+ "GL_COLOR_INDEX\0"
+ "GL_COLOR_INDEXES\0"
+ "GL_COLOR_LOGIC_OP\0"
+ "GL_COLOR_MATERIAL\0"
+ "GL_COLOR_MATERIAL_FACE\0"
+ "GL_COLOR_MATERIAL_PARAMETER\0"
+ "GL_COLOR_MATRIX\0"
+ "GL_COLOR_MATRIX_SGI\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_COLOR_SUM\0"
+ "GL_COLOR_SUM_ARB\0"
+ "GL_COLOR_TABLE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
+ "GL_COLOR_TABLE_BIAS\0"
+ "GL_COLOR_TABLE_BLUE_SIZE\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_FORMAT\0"
+ "GL_COLOR_TABLE_FORMAT_EXT\0"
+ "GL_COLOR_TABLE_GREEN_SIZE\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_RED_SIZE\0"
+ "GL_COLOR_TABLE_RED_SIZE_EXT\0"
+ "GL_COLOR_TABLE_SCALE\0"
+ "GL_COLOR_TABLE_WIDTH\0"
+ "GL_COLOR_TABLE_WIDTH_EXT\0"
+ "GL_COLOR_WRITEMASK\0"
+ "GL_COMBINE\0"
+ "GL_COMBINE4\0"
+ "GL_COMBINE_ALPHA\0"
+ "GL_COMBINE_ALPHA_ARB\0"
+ "GL_COMBINE_ALPHA_EXT\0"
+ "GL_COMBINE_ARB\0"
+ "GL_COMBINE_EXT\0"
+ "GL_COMBINE_RGB\0"
+ "GL_COMBINE_RGB_ARB\0"
+ "GL_COMBINE_RGB_EXT\0"
+ "GL_COMPARE_R_TO_TEXTURE\0"
+ "GL_COMPARE_R_TO_TEXTURE_ARB\0"
+ "GL_COMPILE\0"
+ "GL_COMPILE_AND_EXECUTE\0"
+ "GL_COMPRESSED_ALPHA\0"
+ "GL_COMPRESSED_ALPHA_ARB\0"
+ "GL_COMPRESSED_INTENSITY\0"
+ "GL_COMPRESSED_INTENSITY_ARB\0"
+ "GL_COMPRESSED_LUMINANCE\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
+ "GL_COMPRESSED_LUMINANCE_ARB\0"
+ "GL_COMPRESSED_RGB\0"
+ "GL_COMPRESSED_RGBA\0"
+ "GL_COMPRESSED_RGBA_ARB\0"
+ "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+ "GL_COMPRESSED_RGB_ARB\0"
+ "GL_COMPRESSED_RGB_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_CONSTANT\0"
+ "GL_CONSTANT_ALPHA\0"
+ "GL_CONSTANT_ALPHA_EXT\0"
+ "GL_CONSTANT_ARB\0"
+ "GL_CONSTANT_ATTENUATION\0"
+ "GL_CONSTANT_BORDER_HP\0"
+ "GL_CONSTANT_COLOR\0"
+ "GL_CONSTANT_COLOR_EXT\0"
+ "GL_CONSTANT_EXT\0"
+ "GL_CONVOLUTION_1D\0"
+ "GL_CONVOLUTION_2D\0"
+ "GL_CONVOLUTION_BORDER_COLOR\0"
+ "GL_CONVOLUTION_BORDER_COLOR_HP\0"
+ "GL_CONVOLUTION_BORDER_MODE\0"
+ "GL_CONVOLUTION_BORDER_MODE_EXT\0"
+ "GL_CONVOLUTION_FILTER_BIAS\0"
+ "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
+ "GL_CONVOLUTION_FILTER_SCALE\0"
+ "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
+ "GL_CONVOLUTION_FORMAT\0"
+ "GL_CONVOLUTION_FORMAT_EXT\0"
+ "GL_CONVOLUTION_HEIGHT\0"
+ "GL_CONVOLUTION_HEIGHT_EXT\0"
+ "GL_CONVOLUTION_WIDTH\0"
+ "GL_CONVOLUTION_WIDTH_EXT\0"
+ "GL_COORD_REPLACE_ARB\0"
+ "GL_COORD_REPLACE_NV\0"
+ "GL_COPY\0"
+ "GL_COPY_INVERTED\0"
+ "GL_COPY_PIXEL_TOKEN\0"
+ "GL_CULL_FACE\0"
+ "GL_CULL_FACE_MODE\0"
+ "GL_CULL_VERTEX_EXT\0"
+ "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
+ "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
+ "GL_CURRENT_ATTRIB_NV\0"
+ "GL_CURRENT_BIT\0"
+ "GL_CURRENT_COLOR\0"
+ "GL_CURRENT_FOG_COORD\0"
+ "GL_CURRENT_FOG_COORDINATE\0"
+ "GL_CURRENT_INDEX\0"
+ "GL_CURRENT_MATRIX_ARB\0"
+ "GL_CURRENT_MATRIX_INDEX_ARB\0"
+ "GL_CURRENT_MATRIX_NV\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
+ "GL_CURRENT_NORMAL\0"
+ "GL_CURRENT_PALETTE_MATRIX_ARB\0"
+ "GL_CURRENT_QUERY\0"
+ "GL_CURRENT_QUERY_ARB\0"
+ "GL_CURRENT_RASTER_COLOR\0"
+ "GL_CURRENT_RASTER_DISTANCE\0"
+ "GL_CURRENT_RASTER_INDEX\0"
+ "GL_CURRENT_RASTER_POSITION\0"
+ "GL_CURRENT_RASTER_POSITION_VALID\0"
+ "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
+ "GL_CURRENT_SECONDARY_COLOR\0"
+ "GL_CURRENT_TEXTURE_COORDS\0"
+ "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
+ "GL_CURRENT_WEIGHT_ARB\0"
+ "GL_CW\0"
+ "GL_DEBUG_ASSERT_MESA\0"
+ "GL_DEBUG_OBJECT_MESA\0"
+ "GL_DEBUG_PRINT_MESA\0"
+ "GL_DECAL\0"
+ "GL_DECR\0"
+ "GL_DECR_WRAP\0"
+ "GL_DECR_WRAP_EXT\0"
+ "GL_DEPTH\0"
+ "GL_DEPTH_ATTACHMENT_EXT\0"
+ "GL_DEPTH_BIAS\0"
+ "GL_DEPTH_BITS\0"
+ "GL_DEPTH_BOUNDS_EXT\0"
+ "GL_DEPTH_BOUNDS_TEST_EXT\0"
+ "GL_DEPTH_BUFFER_BIT\0"
+ "GL_DEPTH_CLAMP_NV\0"
+ "GL_DEPTH_CLEAR_VALUE\0"
+ "GL_DEPTH_COMPONENT\0"
+ "GL_DEPTH_COMPONENT16\0"
+ "GL_DEPTH_COMPONENT16_ARB\0"
+ "GL_DEPTH_COMPONENT16_SGIX\0"
+ "GL_DEPTH_COMPONENT24\0"
+ "GL_DEPTH_COMPONENT24_ARB\0"
+ "GL_DEPTH_COMPONENT24_SGIX\0"
+ "GL_DEPTH_COMPONENT32\0"
+ "GL_DEPTH_COMPONENT32_ARB\0"
+ "GL_DEPTH_COMPONENT32_SGIX\0"
+ "GL_DEPTH_FUNC\0"
+ "GL_DEPTH_RANGE\0"
+ "GL_DEPTH_SCALE\0"
+ "GL_DEPTH_STENCIL_NV\0"
+ "GL_DEPTH_STENCIL_TO_BGRA_NV\0"
+ "GL_DEPTH_STENCIL_TO_RGBA_NV\0"
+ "GL_DEPTH_TEST\0"
+ "GL_DEPTH_TEXTURE_MODE\0"
+ "GL_DEPTH_TEXTURE_MODE_ARB\0"
+ "GL_DEPTH_WRITEMASK\0"
+ "GL_DIFFUSE\0"
+ "GL_DITHER\0"
+ "GL_DOMAIN\0"
+ "GL_DONT_CARE\0"
+ "GL_DOT3_RGB\0"
+ "GL_DOT3_RGBA\0"
+ "GL_DOT3_RGBA_ARB\0"
+ "GL_DOT3_RGBA_EXT\0"
+ "GL_DOT3_RGB_ARB\0"
+ "GL_DOT3_RGB_EXT\0"
+ "GL_DOUBLE\0"
+ "GL_DOUBLEBUFFER\0"
+ "GL_DRAW_BUFFER\0"
+ "GL_DRAW_BUFFER0_ARB\0"
+ "GL_DRAW_BUFFER0_ATI\0"
+ "GL_DRAW_BUFFER10_ARB\0"
+ "GL_DRAW_BUFFER10_ATI\0"
+ "GL_DRAW_BUFFER11_ARB\0"
+ "GL_DRAW_BUFFER11_ATI\0"
+ "GL_DRAW_BUFFER12_ARB\0"
+ "GL_DRAW_BUFFER12_ATI\0"
+ "GL_DRAW_BUFFER13_ARB\0"
+ "GL_DRAW_BUFFER13_ATI\0"
+ "GL_DRAW_BUFFER14_ARB\0"
+ "GL_DRAW_BUFFER14_ATI\0"
+ "GL_DRAW_BUFFER15_ARB\0"
+ "GL_DRAW_BUFFER15_ATI\0"
+ "GL_DRAW_BUFFER1_ARB\0"
+ "GL_DRAW_BUFFER1_ATI\0"
+ "GL_DRAW_BUFFER2_ARB\0"
+ "GL_DRAW_BUFFER2_ATI\0"
+ "GL_DRAW_BUFFER3_ARB\0"
+ "GL_DRAW_BUFFER3_ATI\0"
+ "GL_DRAW_BUFFER4_ARB\0"
+ "GL_DRAW_BUFFER4_ATI\0"
+ "GL_DRAW_BUFFER5_ARB\0"
+ "GL_DRAW_BUFFER5_ATI\0"
+ "GL_DRAW_BUFFER6_ARB\0"
+ "GL_DRAW_BUFFER6_ATI\0"
+ "GL_DRAW_BUFFER7_ARB\0"
+ "GL_DRAW_BUFFER7_ATI\0"
+ "GL_DRAW_BUFFER8_ARB\0"
+ "GL_DRAW_BUFFER8_ATI\0"
+ "GL_DRAW_BUFFER9_ARB\0"
+ "GL_DRAW_BUFFER9_ATI\0"
+ "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_DRAW_FRAMEBUFFER_EXT\0"
+ "GL_DRAW_PIXEL_TOKEN\0"
+ "GL_DST_ALPHA\0"
+ "GL_DST_COLOR\0"
+ "GL_DYNAMIC_COPY\0"
+ "GL_DYNAMIC_COPY_ARB\0"
+ "GL_DYNAMIC_DRAW\0"
+ "GL_DYNAMIC_DRAW_ARB\0"
+ "GL_DYNAMIC_READ\0"
+ "GL_DYNAMIC_READ_ARB\0"
+ "GL_EDGE_FLAG\0"
+ "GL_EDGE_FLAG_ARRAY\0"
+ "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0"
+ "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_EDGE_FLAG_ARRAY_POINTER\0"
+ "GL_EDGE_FLAG_ARRAY_STRIDE\0"
+ "GL_ELEMENT_ARRAY_BUFFER\0"
+ "GL_ELEMENT_ARRAY_BUFFER_ARB\0"
+ "GL_ELEMENT_ARRAY_BUFFER_BINDING\0"
+ "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_EMISSION\0"
+ "GL_ENABLE_BIT\0"
+ "GL_EQUAL\0"
+ "GL_EQUIV\0"
+ "GL_EVAL_BIT\0"
+ "GL_EXP\0"
+ "GL_EXP2\0"
+ "GL_EXTENSIONS\0"
+ "GL_EYE_LINEAR\0"
+ "GL_EYE_PLANE\0"
+ "GL_EYE_PLANE_ABSOLUTE_NV\0"
+ "GL_EYE_RADIAL_NV\0"
+ "GL_FALSE\0"
+ "GL_FASTEST\0"
+ "GL_FEEDBACK\0"
+ "GL_FEEDBACK_BUFFER_POINTER\0"
+ "GL_FEEDBACK_BUFFER_SIZE\0"
+ "GL_FEEDBACK_BUFFER_TYPE\0"
+ "GL_FILL\0"
+ "GL_FLAT\0"
+ "GL_FLOAT\0"
+ "GL_FLOAT_MAT2_ARB\0"
+ "GL_FLOAT_MAT3_ARB\0"
+ "GL_FLOAT_MAT4_ARB\0"
+ "GL_FLOAT_VEC2_ARB\0"
+ "GL_FLOAT_VEC3_ARB\0"
+ "GL_FLOAT_VEC4_ARB\0"
+ "GL_FOG\0"
+ "GL_FOG_BIT\0"
+ "GL_FOG_COLOR\0"
+ "GL_FOG_COORD\0"
+ "GL_FOG_COORDINATE\0"
+ "GL_FOG_COORDINATE_ARRAY\0"
+ "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0"
+ "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_FOG_COORDINATE_ARRAY_POINTER\0"
+ "GL_FOG_COORDINATE_ARRAY_STRIDE\0"
+ "GL_FOG_COORDINATE_ARRAY_TYPE\0"
+ "GL_FOG_COORDINATE_SOURCE\0"
+ "GL_FOG_COORD_ARRAY\0"
+ "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0"
+ "GL_FOG_COORD_ARRAY_POINTER\0"
+ "GL_FOG_COORD_ARRAY_STRIDE\0"
+ "GL_FOG_COORD_ARRAY_TYPE\0"
+ "GL_FOG_COORD_SRC\0"
+ "GL_FOG_DENSITY\0"
+ "GL_FOG_DISTANCE_MODE_NV\0"
+ "GL_FOG_END\0"
+ "GL_FOG_HINT\0"
+ "GL_FOG_INDEX\0"
+ "GL_FOG_MODE\0"
+ "GL_FOG_OFFSET_SGIX\0"
+ "GL_FOG_OFFSET_VALUE_SGIX\0"
+ "GL_FOG_START\0"
+ "GL_FRAGMENT_DEPTH\0"
+ "GL_FRAGMENT_PROGRAM_ARB\0"
+ "GL_FRAGMENT_SHADER_ARB\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
+ "GL_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_FRAMEBUFFER_COMPLETE_EXT\0"
+ "GL_FRAMEBUFFER_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
+ "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
+ "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0"
+ "GL_FRONT\0"
+ "GL_FRONT_AND_BACK\0"
+ "GL_FRONT_FACE\0"
+ "GL_FRONT_LEFT\0"
+ "GL_FRONT_RIGHT\0"
+ "GL_FUNC_ADD\0"
+ "GL_FUNC_ADD_EXT\0"
+ "GL_FUNC_REVERSE_SUBTRACT\0"
+ "GL_FUNC_REVERSE_SUBTRACT_EXT\0"
+ "GL_FUNC_SUBTRACT\0"
+ "GL_FUNC_SUBTRACT_EXT\0"
+ "GL_GENERATE_MIPMAP\0"
+ "GL_GENERATE_MIPMAP_HINT\0"
+ "GL_GENERATE_MIPMAP_HINT_SGIS\0"
+ "GL_GENERATE_MIPMAP_SGIS\0"
+ "GL_GEQUAL\0"
+ "GL_GREATER\0"
+ "GL_GREEN\0"
+ "GL_GREEN_BIAS\0"
+ "GL_GREEN_BITS\0"
+ "GL_GREEN_SCALE\0"
+ "GL_HINT_BIT\0"
+ "GL_HISTOGRAM\0"
+ "GL_HISTOGRAM_ALPHA_SIZE\0"
+ "GL_HISTOGRAM_ALPHA_SIZE_EXT\0"
+ "GL_HISTOGRAM_BLUE_SIZE\0"
+ "GL_HISTOGRAM_BLUE_SIZE_EXT\0"
+ "GL_HISTOGRAM_EXT\0"
+ "GL_HISTOGRAM_FORMAT\0"
+ "GL_HISTOGRAM_FORMAT_EXT\0"
+ "GL_HISTOGRAM_GREEN_SIZE\0"
+ "GL_HISTOGRAM_GREEN_SIZE_EXT\0"
+ "GL_HISTOGRAM_LUMINANCE_SIZE\0"
+ "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0"
+ "GL_HISTOGRAM_RED_SIZE\0"
+ "GL_HISTOGRAM_RED_SIZE_EXT\0"
+ "GL_HISTOGRAM_SINK\0"
+ "GL_HISTOGRAM_SINK_EXT\0"
+ "GL_HISTOGRAM_WIDTH\0"
+ "GL_HISTOGRAM_WIDTH_EXT\0"
+ "GL_IDENTITY_NV\0"
+ "GL_IGNORE_BORDER_HP\0"
+ "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0"
+ "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0"
+ "GL_INCR\0"
+ "GL_INCR_WRAP\0"
+ "GL_INCR_WRAP_EXT\0"
+ "GL_INDEX_ARRAY\0"
+ "GL_INDEX_ARRAY_BUFFER_BINDING\0"
+ "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_INDEX_ARRAY_POINTER\0"
+ "GL_INDEX_ARRAY_STRIDE\0"
+ "GL_INDEX_ARRAY_TYPE\0"
+ "GL_INDEX_BITS\0"
+ "GL_INDEX_CLEAR_VALUE\0"
+ "GL_INDEX_LOGIC_OP\0"
+ "GL_INDEX_MODE\0"
+ "GL_INDEX_OFFSET\0"
+ "GL_INDEX_SHIFT\0"
+ "GL_INDEX_WRITEMASK\0"
+ "GL_INT\0"
+ "GL_INTENSITY\0"
+ "GL_INTENSITY12\0"
+ "GL_INTENSITY12_EXT\0"
+ "GL_INTENSITY16\0"
+ "GL_INTENSITY16_EXT\0"
+ "GL_INTENSITY4\0"
+ "GL_INTENSITY4_EXT\0"
+ "GL_INTENSITY8\0"
+ "GL_INTENSITY8_EXT\0"
+ "GL_INTENSITY_EXT\0"
+ "GL_INTERPOLATE\0"
+ "GL_INTERPOLATE_ARB\0"
+ "GL_INTERPOLATE_EXT\0"
+ "GL_INT_VEC2_ARB\0"
+ "GL_INT_VEC3_ARB\0"
+ "GL_INT_VEC4_ARB\0"
+ "GL_INVALID_ENUM\0"
+ "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
+ "GL_INVALID_OPERATION\0"
+ "GL_INVALID_VALUE\0"
+ "GL_INVERSE_NV\0"
+ "GL_INVERSE_TRANSPOSE_NV\0"
+ "GL_INVERT\0"
+ "GL_KEEP\0"
+ "GL_LEFT\0"
+ "GL_LEQUAL\0"
+ "GL_LESS\0"
+ "GL_LIGHT0\0"
+ "GL_LIGHT1\0"
+ "GL_LIGHT2\0"
+ "GL_LIGHT3\0"
+ "GL_LIGHT4\0"
+ "GL_LIGHT5\0"
+ "GL_LIGHT6\0"
+ "GL_LIGHT7\0"
+ "GL_LIGHTING\0"
+ "GL_LIGHTING_BIT\0"
+ "GL_LIGHT_MODEL_AMBIENT\0"
+ "GL_LIGHT_MODEL_COLOR_CONTROL\0"
+ "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0"
+ "GL_LIGHT_MODEL_LOCAL_VIEWER\0"
+ "GL_LIGHT_MODEL_TWO_SIDE\0"
+ "GL_LINE\0"
+ "GL_LINEAR\0"
+ "GL_LINEAR_ATTENUATION\0"
+ "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0"
+ "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0"
+ "GL_LINEAR_MIPMAP_LINEAR\0"
+ "GL_LINEAR_MIPMAP_NEAREST\0"
+ "GL_LINES\0"
+ "GL_LINE_BIT\0"
+ "GL_LINE_LOOP\0"
+ "GL_LINE_RESET_TOKEN\0"
+ "GL_LINE_SMOOTH\0"
+ "GL_LINE_SMOOTH_HINT\0"
+ "GL_LINE_STIPPLE\0"
+ "GL_LINE_STIPPLE_PATTERN\0"
+ "GL_LINE_STIPPLE_REPEAT\0"
+ "GL_LINE_STRIP\0"
+ "GL_LINE_TOKEN\0"
+ "GL_LINE_WIDTH\0"
+ "GL_LINE_WIDTH_GRANULARITY\0"
+ "GL_LINE_WIDTH_RANGE\0"
+ "GL_LIST_BASE\0"
+ "GL_LIST_BIT\0"
+ "GL_LIST_INDEX\0"
+ "GL_LIST_MODE\0"
+ "GL_LOAD\0"
+ "GL_LOGIC_OP\0"
+ "GL_LOGIC_OP_MODE\0"
+ "GL_LUMINANCE\0"
+ "GL_LUMINANCE12\0"
+ "GL_LUMINANCE12_ALPHA12\0"
+ "GL_LUMINANCE12_ALPHA12_EXT\0"
+ "GL_LUMINANCE12_ALPHA4\0"
+ "GL_LUMINANCE12_ALPHA4_EXT\0"
+ "GL_LUMINANCE12_EXT\0"
+ "GL_LUMINANCE16\0"
+ "GL_LUMINANCE16_ALPHA16\0"
+ "GL_LUMINANCE16_ALPHA16_EXT\0"
+ "GL_LUMINANCE16_EXT\0"
+ "GL_LUMINANCE4\0"
+ "GL_LUMINANCE4_ALPHA4\0"
+ "GL_LUMINANCE4_ALPHA4_EXT\0"
+ "GL_LUMINANCE4_EXT\0"
+ "GL_LUMINANCE6_ALPHA2\0"
+ "GL_LUMINANCE6_ALPHA2_EXT\0"
+ "GL_LUMINANCE8\0"
+ "GL_LUMINANCE8_ALPHA8\0"
+ "GL_LUMINANCE8_ALPHA8_EXT\0"
+ "GL_LUMINANCE8_EXT\0"
+ "GL_LUMINANCE_ALPHA\0"
+ "GL_MAP1_COLOR_4\0"
+ "GL_MAP1_GRID_DOMAIN\0"
+ "GL_MAP1_GRID_SEGMENTS\0"
+ "GL_MAP1_INDEX\0"
+ "GL_MAP1_NORMAL\0"
+ "GL_MAP1_TEXTURE_COORD_1\0"
+ "GL_MAP1_TEXTURE_COORD_2\0"
+ "GL_MAP1_TEXTURE_COORD_3\0"
+ "GL_MAP1_TEXTURE_COORD_4\0"
+ "GL_MAP1_VERTEX_3\0"
+ "GL_MAP1_VERTEX_4\0"
+ "GL_MAP1_VERTEX_ATTRIB0_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB10_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB11_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB12_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB13_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB14_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB15_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB1_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB2_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB3_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB4_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB5_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB6_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB7_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB8_4_NV\0"
+ "GL_MAP1_VERTEX_ATTRIB9_4_NV\0"
+ "GL_MAP2_COLOR_4\0"
+ "GL_MAP2_GRID_DOMAIN\0"
+ "GL_MAP2_GRID_SEGMENTS\0"
+ "GL_MAP2_INDEX\0"
+ "GL_MAP2_NORMAL\0"
+ "GL_MAP2_TEXTURE_COORD_1\0"
+ "GL_MAP2_TEXTURE_COORD_2\0"
+ "GL_MAP2_TEXTURE_COORD_3\0"
+ "GL_MAP2_TEXTURE_COORD_4\0"
+ "GL_MAP2_VERTEX_3\0"
+ "GL_MAP2_VERTEX_4\0"
+ "GL_MAP2_VERTEX_ATTRIB0_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB10_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB11_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB12_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB13_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB14_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB15_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB1_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB2_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB3_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB4_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB5_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB6_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB7_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB8_4_NV\0"
+ "GL_MAP2_VERTEX_ATTRIB9_4_NV\0"
+ "GL_MAP_COLOR\0"
+ "GL_MAP_STENCIL\0"
+ "GL_MATRIX0_ARB\0"
+ "GL_MATRIX0_NV\0"
+ "GL_MATRIX10_ARB\0"
+ "GL_MATRIX11_ARB\0"
+ "GL_MATRIX12_ARB\0"
+ "GL_MATRIX13_ARB\0"
+ "GL_MATRIX14_ARB\0"
+ "GL_MATRIX15_ARB\0"
+ "GL_MATRIX16_ARB\0"
+ "GL_MATRIX17_ARB\0"
+ "GL_MATRIX18_ARB\0"
+ "GL_MATRIX19_ARB\0"
+ "GL_MATRIX1_ARB\0"
+ "GL_MATRIX1_NV\0"
+ "GL_MATRIX20_ARB\0"
+ "GL_MATRIX21_ARB\0"
+ "GL_MATRIX22_ARB\0"
+ "GL_MATRIX23_ARB\0"
+ "GL_MATRIX24_ARB\0"
+ "GL_MATRIX25_ARB\0"
+ "GL_MATRIX26_ARB\0"
+ "GL_MATRIX27_ARB\0"
+ "GL_MATRIX28_ARB\0"
+ "GL_MATRIX29_ARB\0"
+ "GL_MATRIX2_ARB\0"
+ "GL_MATRIX2_NV\0"
+ "GL_MATRIX30_ARB\0"
+ "GL_MATRIX31_ARB\0"
+ "GL_MATRIX3_ARB\0"
+ "GL_MATRIX3_NV\0"
+ "GL_MATRIX4_ARB\0"
+ "GL_MATRIX4_NV\0"
+ "GL_MATRIX5_ARB\0"
+ "GL_MATRIX5_NV\0"
+ "GL_MATRIX6_ARB\0"
+ "GL_MATRIX6_NV\0"
+ "GL_MATRIX7_ARB\0"
+ "GL_MATRIX7_NV\0"
+ "GL_MATRIX8_ARB\0"
+ "GL_MATRIX9_ARB\0"
+ "GL_MATRIX_INDEX_ARRAY_ARB\0"
+ "GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0"
+ "GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0"
+ "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0"
+ "GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0"
+ "GL_MATRIX_MODE\0"
+ "GL_MATRIX_PALETTE_ARB\0"
+ "GL_MAX\0"
+ "GL_MAX_3D_TEXTURE_SIZE\0"
+ "GL_MAX_ATTRIB_STACK_DEPTH\0"
+ "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
+ "GL_MAX_CLIPMAP_DEPTH_SGIX\0"
+ "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+ "GL_MAX_CLIP_PLANES\0"
+ "GL_MAX_COLOR_ATTACHMENTS_EXT\0"
+ "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
+ "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_CONVOLUTION_HEIGHT\0"
+ "GL_MAX_CONVOLUTION_HEIGHT_EXT\0"
+ "GL_MAX_CONVOLUTION_WIDTH\0"
+ "GL_MAX_CONVOLUTION_WIDTH_EXT\0"
+ "GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
+ "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
+ "GL_MAX_DRAW_BUFFERS_ARB\0"
+ "GL_MAX_DRAW_BUFFERS_ATI\0"
+ "GL_MAX_ELEMENTS_INDICES\0"
+ "GL_MAX_ELEMENTS_VERTICES\0"
+ "GL_MAX_EVAL_ORDER\0"
+ "GL_MAX_EXT\0"
+ "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
+ "GL_MAX_LIGHTS\0"
+ "GL_MAX_LIST_NESTING\0"
+ "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0"
+ "GL_MAX_MODELVIEW_STACK_DEPTH\0"
+ "GL_MAX_NAME_STACK_DEPTH\0"
+ "GL_MAX_PALETTE_MATRICES_ARB\0"
+ "GL_MAX_PIXEL_MAP_TABLE\0"
+ "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+ "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+ "GL_MAX_PROGRAM_ATTRIBS_ARB\0"
+ "GL_MAX_PROGRAM_CALL_DEPTH_NV\0"
+ "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0"
+ "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0"
+ "GL_MAX_PROGRAM_IF_DEPTH_NV\0"
+ "GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0"
+ "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0"
+ "GL_MAX_PROGRAM_LOOP_COUNT_NV\0"
+ "GL_MAX_PROGRAM_LOOP_DEPTH_NV\0"
+ "GL_MAX_PROGRAM_MATRICES_ARB\0"
+ "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+ "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+ "GL_MAX_PROGRAM_PARAMETERS_ARB\0"
+ "GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+ "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+ "GL_MAX_PROJECTION_STACK_DEPTH\0"
+ "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
+ "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
+ "GL_MAX_RENDERBUFFER_SIZE_EXT\0"
+ "GL_MAX_SHININESS_NV\0"
+ "GL_MAX_SPOT_EXPONENT_NV\0"
+ "GL_MAX_TEXTURE_COORDS_ARB\0"
+ "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_TEXTURE_LOD_BIAS\0"
+ "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
+ "GL_MAX_TEXTURE_SIZE\0"
+ "GL_MAX_TEXTURE_STACK_DEPTH\0"
+ "GL_MAX_TEXTURE_UNITS\0"
+ "GL_MAX_TEXTURE_UNITS_ARB\0"
+ "GL_MAX_TRACK_MATRICES_NV\0"
+ "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
+ "GL_MAX_VARYING_FLOATS_ARB\0"
+ "GL_MAX_VERTEX_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
+ "GL_MAX_VERTEX_UNITS_ARB\0"
+ "GL_MAX_VIEWPORT_DIMS\0"
+ "GL_MIN\0"
+ "GL_MINMAX\0"
+ "GL_MINMAX_EXT\0"
+ "GL_MINMAX_FORMAT\0"
+ "GL_MINMAX_FORMAT_EXT\0"
+ "GL_MINMAX_SINK\0"
+ "GL_MINMAX_SINK_EXT\0"
+ "GL_MIN_EXT\0"
+ "GL_MIRRORED_REPEAT\0"
+ "GL_MIRRORED_REPEAT_ARB\0"
+ "GL_MIRRORED_REPEAT_IBM\0"
+ "GL_MIRROR_CLAMP_ATI\0"
+ "GL_MIRROR_CLAMP_EXT\0"
+ "GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
+ "GL_MIRROR_CLAMP_TO_EDGE_ATI\0"
+ "GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
+ "GL_MODELVIEW\0"
+ "GL_MODELVIEW0_ARB\0"
+ "GL_MODELVIEW10_ARB\0"
+ "GL_MODELVIEW11_ARB\0"
+ "GL_MODELVIEW12_ARB\0"
+ "GL_MODELVIEW13_ARB\0"
+ "GL_MODELVIEW14_ARB\0"
+ "GL_MODELVIEW15_ARB\0"
+ "GL_MODELVIEW16_ARB\0"
+ "GL_MODELVIEW17_ARB\0"
+ "GL_MODELVIEW18_ARB\0"
+ "GL_MODELVIEW19_ARB\0"
+ "GL_MODELVIEW1_ARB\0"
+ "GL_MODELVIEW20_ARB\0"
+ "GL_MODELVIEW21_ARB\0"
+ "GL_MODELVIEW22_ARB\0"
+ "GL_MODELVIEW23_ARB\0"
+ "GL_MODELVIEW24_ARB\0"
+ "GL_MODELVIEW25_ARB\0"
+ "GL_MODELVIEW26_ARB\0"
+ "GL_MODELVIEW27_ARB\0"
+ "GL_MODELVIEW28_ARB\0"
+ "GL_MODELVIEW29_ARB\0"
+ "GL_MODELVIEW2_ARB\0"
+ "GL_MODELVIEW30_ARB\0"
+ "GL_MODELVIEW31_ARB\0"
+ "GL_MODELVIEW3_ARB\0"
+ "GL_MODELVIEW4_ARB\0"
+ "GL_MODELVIEW5_ARB\0"
+ "GL_MODELVIEW6_ARB\0"
+ "GL_MODELVIEW7_ARB\0"
+ "GL_MODELVIEW8_ARB\0"
+ "GL_MODELVIEW9_ARB\0"
+ "GL_MODELVIEW_MATRIX\0"
+ "GL_MODELVIEW_PROJECTION_NV\0"
+ "GL_MODELVIEW_STACK_DEPTH\0"
+ "GL_MODULATE\0"
+ "GL_MODULATE_ADD_ATI\0"
+ "GL_MODULATE_SIGNED_ADD_ATI\0"
+ "GL_MODULATE_SUBTRACT_ATI\0"
+ "GL_MULT\0"
+ "GL_MULTISAMPLE\0"
+ "GL_MULTISAMPLE_3DFX\0"
+ "GL_MULTISAMPLE_ARB\0"
+ "GL_MULTISAMPLE_BIT\0"
+ "GL_MULTISAMPLE_BIT_3DFX\0"
+ "GL_MULTISAMPLE_BIT_ARB\0"
+ "GL_MULTISAMPLE_FILTER_HINT_NV\0"
+ "GL_N3F_V3F\0"
+ "GL_NAME_STACK_DEPTH\0"
+ "GL_NAND\0"
+ "GL_NEAREST\0"
+ "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
+ "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
+ "GL_NEAREST_MIPMAP_LINEAR\0"
+ "GL_NEAREST_MIPMAP_NEAREST\0"
+ "GL_NEVER\0"
+ "GL_NICEST\0"
+ "GL_NONE\0"
+ "GL_NOOP\0"
+ "GL_NOR\0"
+ "GL_NORMALIZE\0"
+ "GL_NORMAL_ARRAY\0"
+ "GL_NORMAL_ARRAY_BUFFER_BINDING\0"
+ "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_NORMAL_ARRAY_POINTER\0"
+ "GL_NORMAL_ARRAY_STRIDE\0"
+ "GL_NORMAL_ARRAY_TYPE\0"
+ "GL_NORMAL_MAP\0"
+ "GL_NORMAL_MAP_ARB\0"
+ "GL_NORMAL_MAP_NV\0"
+ "GL_NOTEQUAL\0"
+ "GL_NO_ERROR\0"
+ "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+ "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
+ "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
+ "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
+ "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
+ "GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
+ "GL_OBJECT_COMPILE_STATUS_ARB\0"
+ "GL_OBJECT_DELETE_STATUS_ARB\0"
+ "GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
+ "GL_OBJECT_LINEAR\0"
+ "GL_OBJECT_LINK_STATUS_ARB\0"
+ "GL_OBJECT_PLANE\0"
+ "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
+ "GL_OBJECT_SUBTYPE_ARB\0"
+ "GL_OBJECT_TYPE_ARB\0"
+ "GL_OBJECT_VALIDATE_STATUS_ARB\0"
+ "GL_OCCLUSION_TEST_HP\0"
+ "GL_OCCLUSION_TEST_RESULT_HP\0"
+ "GL_ONE\0"
+ "GL_ONE_MINUS_CONSTANT_ALPHA\0"
+ "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
+ "GL_ONE_MINUS_CONSTANT_COLOR\0"
+ "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
+ "GL_ONE_MINUS_DST_ALPHA\0"
+ "GL_ONE_MINUS_DST_COLOR\0"
+ "GL_ONE_MINUS_SRC_ALPHA\0"
+ "GL_ONE_MINUS_SRC_COLOR\0"
+ "GL_OPERAND0_ALPHA\0"
+ "GL_OPERAND0_ALPHA_ARB\0"
+ "GL_OPERAND0_ALPHA_EXT\0"
+ "GL_OPERAND0_RGB\0"
+ "GL_OPERAND0_RGB_ARB\0"
+ "GL_OPERAND0_RGB_EXT\0"
+ "GL_OPERAND1_ALPHA\0"
+ "GL_OPERAND1_ALPHA_ARB\0"
+ "GL_OPERAND1_ALPHA_EXT\0"
+ "GL_OPERAND1_RGB\0"
+ "GL_OPERAND1_RGB_ARB\0"
+ "GL_OPERAND1_RGB_EXT\0"
+ "GL_OPERAND2_ALPHA\0"
+ "GL_OPERAND2_ALPHA_ARB\0"
+ "GL_OPERAND2_ALPHA_EXT\0"
+ "GL_OPERAND2_RGB\0"
+ "GL_OPERAND2_RGB_ARB\0"
+ "GL_OPERAND2_RGB_EXT\0"
+ "GL_OPERAND3_ALPHA_NV\0"
+ "GL_OPERAND3_RGB_NV\0"
+ "GL_OR\0"
+ "GL_ORDER\0"
+ "GL_OR_INVERTED\0"
+ "GL_OR_REVERSE\0"
+ "GL_OUT_OF_MEMORY\0"
+ "GL_PACK_ALIGNMENT\0"
+ "GL_PACK_IMAGE_HEIGHT\0"
+ "GL_PACK_INVERT_MESA\0"
+ "GL_PACK_LSB_FIRST\0"
+ "GL_PACK_ROW_LENGTH\0"
+ "GL_PACK_SKIP_IMAGES\0"
+ "GL_PACK_SKIP_PIXELS\0"
+ "GL_PACK_SKIP_ROWS\0"
+ "GL_PACK_SWAP_BYTES\0"
+ "GL_PALETTE4_R5_G6_B5_OES\0"
+ "GL_PALETTE4_RGB5_A1_OES\0"
+ "GL_PALETTE4_RGB8_OES\0"
+ "GL_PALETTE4_RGBA4_OES\0"
+ "GL_PALETTE4_RGBA8_OES\0"
+ "GL_PALETTE8_R5_G6_B5_OES\0"
+ "GL_PALETTE8_RGB5_A1_OES\0"
+ "GL_PALETTE8_RGB8_OES\0"
+ "GL_PALETTE8_RGBA4_OES\0"
+ "GL_PALETTE8_RGBA8_OES\0"
+ "GL_PASS_THROUGH_TOKEN\0"
+ "GL_PERSPECTIVE_CORRECTION_HINT\0"
+ "GL_PIXEL_MAP_A_TO_A\0"
+ "GL_PIXEL_MAP_A_TO_A_SIZE\0"
+ "GL_PIXEL_MAP_B_TO_B\0"
+ "GL_PIXEL_MAP_B_TO_B_SIZE\0"
+ "GL_PIXEL_MAP_G_TO_G\0"
+ "GL_PIXEL_MAP_G_TO_G_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_A\0"
+ "GL_PIXEL_MAP_I_TO_A_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_B\0"
+ "GL_PIXEL_MAP_I_TO_B_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_G\0"
+ "GL_PIXEL_MAP_I_TO_G_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_I\0"
+ "GL_PIXEL_MAP_I_TO_I_SIZE\0"
+ "GL_PIXEL_MAP_I_TO_R\0"
+ "GL_PIXEL_MAP_I_TO_R_SIZE\0"
+ "GL_PIXEL_MAP_R_TO_R\0"
+ "GL_PIXEL_MAP_R_TO_R_SIZE\0"
+ "GL_PIXEL_MAP_S_TO_S\0"
+ "GL_PIXEL_MAP_S_TO_S_SIZE\0"
+ "GL_PIXEL_MODE_BIT\0"
+ "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
+ "GL_PIXEL_PACK_BUFFER_EXT\0"
+ "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
+ "GL_PIXEL_UNPACK_BUFFER_EXT\0"
+ "GL_POINT\0"
+ "GL_POINTS\0"
+ "GL_POINT_BIT\0"
+ "GL_POINT_DISTANCE_ATTENUATION\0"
+ "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
+ "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
+ "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
+ "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
+ "GL_POINT_SIZE\0"
+ "GL_POINT_SIZE_GRANULARITY\0"
+ "GL_POINT_SIZE_MAX\0"
+ "GL_POINT_SIZE_MAX_ARB\0"
+ "GL_POINT_SIZE_MAX_EXT\0"
+ "GL_POINT_SIZE_MAX_SGIS\0"
+ "GL_POINT_SIZE_MIN\0"
+ "GL_POINT_SIZE_MIN_ARB\0"
+ "GL_POINT_SIZE_MIN_EXT\0"
+ "GL_POINT_SIZE_MIN_SGIS\0"
+ "GL_POINT_SIZE_RANGE\0"
+ "GL_POINT_SMOOTH\0"
+ "GL_POINT_SMOOTH_HINT\0"
+ "GL_POINT_SPRITE_ARB\0"
+ "GL_POINT_SPRITE_COORD_ORIGIN\0"
+ "GL_POINT_SPRITE_NV\0"
+ "GL_POINT_SPRITE_R_MODE_NV\0"
+ "GL_POINT_TOKEN\0"
+ "GL_POLYGON\0"
+ "GL_POLYGON_BIT\0"
+ "GL_POLYGON_MODE\0"
+ "GL_POLYGON_OFFSET_BIAS\0"
+ "GL_POLYGON_OFFSET_FACTOR\0"
+ "GL_POLYGON_OFFSET_FILL\0"
+ "GL_POLYGON_OFFSET_LINE\0"
+ "GL_POLYGON_OFFSET_POINT\0"
+ "GL_POLYGON_OFFSET_UNITS\0"
+ "GL_POLYGON_SMOOTH\0"
+ "GL_POLYGON_SMOOTH_HINT\0"
+ "GL_POLYGON_STIPPLE\0"
+ "GL_POLYGON_STIPPLE_BIT\0"
+ "GL_POLYGON_TOKEN\0"
+ "GL_POSITION\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
+ "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
+ "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
+ "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
+ "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
+ "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS\0"
+ "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE\0"
+ "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS\0"
+ "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE\0"
+ "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS\0"
+ "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE\0"
+ "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_COLOR_TABLE\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS\0"
+ "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_RED_BIAS\0"
+ "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_RED_SCALE\0"
+ "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
+ "GL_PREVIOUS\0"
+ "GL_PREVIOUS_ARB\0"
+ "GL_PREVIOUS_EXT\0"
+ "GL_PRIMARY_COLOR\0"
+ "GL_PRIMARY_COLOR_ARB\0"
+ "GL_PRIMARY_COLOR_EXT\0"
+ "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_ATTRIBS_ARB\0"
+ "GL_PROGRAM_BINDING_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_NV\0"
+ "GL_PROGRAM_ERROR_STRING_ARB\0"
+ "GL_PROGRAM_FORMAT_ARB\0"
+ "GL_PROGRAM_FORMAT_ASCII_ARB\0"
+ "GL_PROGRAM_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_LENGTH_ARB\0"
+ "GL_PROGRAM_LENGTH_NV\0"
+ "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+ "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_OBJECT_ARB\0"
+ "GL_PROGRAM_PARAMETERS_ARB\0"
+ "GL_PROGRAM_PARAMETER_NV\0"
+ "GL_PROGRAM_RESIDENT_NV\0"
+ "GL_PROGRAM_STRING_ARB\0"
+ "GL_PROGRAM_STRING_NV\0"
+ "GL_PROGRAM_TARGET_NV\0"
+ "GL_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
+ "GL_PROJECTION\0"
+ "GL_PROJECTION_MATRIX\0"
+ "GL_PROJECTION_STACK_DEPTH\0"
+ "GL_PROXY_COLOR_TABLE\0"
+ "GL_PROXY_HISTOGRAM\0"
+ "GL_PROXY_HISTOGRAM_EXT\0"
+ "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
+ "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
+ "GL_PROXY_TEXTURE_1D\0"
+ "GL_PROXY_TEXTURE_1D_EXT\0"
+ "GL_PROXY_TEXTURE_2D\0"
+ "GL_PROXY_TEXTURE_2D_EXT\0"
+ "GL_PROXY_TEXTURE_3D\0"
+ "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
+ "GL_Q\0"
+ "GL_QUADRATIC_ATTENUATION\0"
+ "GL_QUADS\0"
+ "GL_QUAD_MESH_SUN\0"
+ "GL_QUAD_STRIP\0"
+ "GL_QUERY_COUNTER_BITS\0"
+ "GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_RESULT\0"
+ "GL_QUERY_RESULT_ARB\0"
+ "GL_QUERY_RESULT_AVAILABLE\0"
+ "GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_R\0"
+ "GL_R3_G3_B2\0"
+ "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
+ "GL_READ_BUFFER\0"
+ "GL_READ_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_READ_FRAMEBUFFER_EXT\0"
+ "GL_READ_ONLY\0"
+ "GL_READ_ONLY_ARB\0"
+ "GL_READ_WRITE\0"
+ "GL_READ_WRITE_ARB\0"
+ "GL_RED\0"
+ "GL_REDUCE\0"
+ "GL_REDUCE_EXT\0"
+ "GL_RED_BIAS\0"
+ "GL_RED_BITS\0"
+ "GL_RED_SCALE\0"
+ "GL_REFLECTION_MAP\0"
+ "GL_REFLECTION_MAP_ARB\0"
+ "GL_REFLECTION_MAP_NV\0"
+ "GL_RENDER\0"
+ "GL_RENDERBUFFER_BINDING_EXT\0"
+ "GL_RENDERBUFFER_EXT\0"
+ "GL_RENDERBUFFER_HEIGHT_EXT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
+ "GL_RENDERBUFFER_WIDTH_EXT\0"
+ "GL_RENDERER\0"
+ "GL_RENDER_MODE\0"
+ "GL_REPEAT\0"
+ "GL_REPLACE\0"
+ "GL_REPLACE_EXT\0"
+ "GL_REPLICATE_BORDER_HP\0"
+ "GL_RESCALE_NORMAL\0"
+ "GL_RESCALE_NORMAL_EXT\0"
+ "GL_RETURN\0"
+ "GL_RGB\0"
+ "GL_RGB10\0"
+ "GL_RGB10_A2\0"
+ "GL_RGB10_A2_EXT\0"
+ "GL_RGB10_EXT\0"
+ "GL_RGB12\0"
+ "GL_RGB12_EXT\0"
+ "GL_RGB16\0"
+ "GL_RGB16_EXT\0"
+ "GL_RGB2_EXT\0"
+ "GL_RGB4\0"
+ "GL_RGB4_EXT\0"
+ "GL_RGB4_S3TC\0"
+ "GL_RGB5\0"
+ "GL_RGB5_A1\0"
+ "GL_RGB5_A1_EXT\0"
+ "GL_RGB5_EXT\0"
+ "GL_RGB8\0"
+ "GL_RGB8_EXT\0"
+ "GL_RGBA\0"
+ "GL_RGBA12\0"
+ "GL_RGBA12_EXT\0"
+ "GL_RGBA16\0"
+ "GL_RGBA16_EXT\0"
+ "GL_RGBA2\0"
+ "GL_RGBA2_EXT\0"
+ "GL_RGBA4\0"
+ "GL_RGBA4_DXT5_S3TC\0"
+ "GL_RGBA4_EXT\0"
+ "GL_RGBA4_S3TC\0"
+ "GL_RGBA8\0"
+ "GL_RGBA8_EXT\0"
+ "GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_MODE\0"
+ "GL_RGBA_S3TC\0"
+ "GL_RGB_S3TC\0"
+ "GL_RGB_SCALE\0"
+ "GL_RGB_SCALE_ARB\0"
+ "GL_RGB_SCALE_EXT\0"
+ "GL_RIGHT\0"
+ "GL_S\0"
+ "GL_SAMPLES\0"
+ "GL_SAMPLES_3DFX\0"
+ "GL_SAMPLES_ARB\0"
+ "GL_SAMPLES_PASSED\0"
+ "GL_SAMPLES_PASSED_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_ONE\0"
+ "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
+ "GL_SAMPLE_BUFFERS\0"
+ "GL_SAMPLE_BUFFERS_3DFX\0"
+ "GL_SAMPLE_BUFFERS_ARB\0"
+ "GL_SAMPLE_COVERAGE\0"
+ "GL_SAMPLE_COVERAGE_ARB\0"
+ "GL_SAMPLE_COVERAGE_INVERT\0"
+ "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
+ "GL_SAMPLE_COVERAGE_VALUE\0"
+ "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
+ "GL_SCISSOR_BIT\0"
+ "GL_SCISSOR_BOX\0"
+ "GL_SCISSOR_TEST\0"
+ "GL_SECONDARY_COLOR_ARRAY\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
+ "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
+ "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
+ "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
+ "GL_SELECT\0"
+ "GL_SELECTION_BUFFER_POINTER\0"
+ "GL_SELECTION_BUFFER_SIZE\0"
+ "GL_SEPARABLE_2D\0"
+ "GL_SEPARATE_SPECULAR_COLOR\0"
+ "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
+ "GL_SET\0"
+ "GL_SHADER_OBJECT_ARB\0"
+ "GL_SHADE_MODEL\0"
+ "GL_SHADOW_AMBIENT_SGIX\0"
+ "GL_SHARED_TEXTURE_PALETTE_EXT\0"
+ "GL_SHININESS\0"
+ "GL_SHORT\0"
+ "GL_SINGLE_COLOR\0"
+ "GL_SINGLE_COLOR_EXT\0"
+ "GL_SLICE_ACCUM_SUN\0"
+ "GL_SMOOTH\0"
+ "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
+ "GL_SMOOTH_LINE_WIDTH_RANGE\0"
+ "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
+ "GL_SMOOTH_POINT_SIZE_RANGE\0"
+ "GL_SOURCE0_ALPHA\0"
+ "GL_SOURCE0_ALPHA_ARB\0"
+ "GL_SOURCE0_ALPHA_EXT\0"
+ "GL_SOURCE0_RGB\0"
+ "GL_SOURCE0_RGB_ARB\0"
+ "GL_SOURCE0_RGB_EXT\0"
+ "GL_SOURCE1_ALPHA\0"
+ "GL_SOURCE1_ALPHA_ARB\0"
+ "GL_SOURCE1_ALPHA_EXT\0"
+ "GL_SOURCE1_RGB\0"
+ "GL_SOURCE1_RGB_ARB\0"
+ "GL_SOURCE1_RGB_EXT\0"
+ "GL_SOURCE2_ALPHA\0"
+ "GL_SOURCE2_ALPHA_ARB\0"
+ "GL_SOURCE2_ALPHA_EXT\0"
+ "GL_SOURCE2_RGB\0"
+ "GL_SOURCE2_RGB_ARB\0"
+ "GL_SOURCE2_RGB_EXT\0"
+ "GL_SOURCE3_ALPHA_NV\0"
+ "GL_SOURCE3_RGB_NV\0"
+ "GL_SPECULAR\0"
+ "GL_SPHERE_MAP\0"
+ "GL_SPOT_CUTOFF\0"
+ "GL_SPOT_DIRECTION\0"
+ "GL_SPOT_EXPONENT\0"
+ "GL_SRC0_ALPHA\0"
+ "GL_SRC0_RGB\0"
+ "GL_SRC1_ALPHA\0"
+ "GL_SRC1_RGB\0"
+ "GL_SRC2_ALPHA\0"
+ "GL_SRC2_RGB\0"
+ "GL_SRC_ALPHA\0"
+ "GL_SRC_ALPHA_SATURATE\0"
+ "GL_SRC_COLOR\0"
+ "GL_STACK_OVERFLOW\0"
+ "GL_STACK_UNDERFLOW\0"
+ "GL_STATIC_COPY\0"
+ "GL_STATIC_COPY_ARB\0"
+ "GL_STATIC_DRAW\0"
+ "GL_STATIC_DRAW_ARB\0"
+ "GL_STATIC_READ\0"
+ "GL_STATIC_READ_ARB\0"
+ "GL_STENCIL\0"
+ "GL_STENCIL_ATTACHMENT_EXT\0"
+ "GL_STENCIL_BITS\0"
+ "GL_STENCIL_BUFFER_BIT\0"
+ "GL_STENCIL_CLEAR_VALUE\0"
+ "GL_STENCIL_FAIL\0"
+ "GL_STENCIL_FUNC\0"
+ "GL_STENCIL_INDEX\0"
+ "GL_STENCIL_INDEX16_EXT\0"
+ "GL_STENCIL_INDEX1_EXT\0"
+ "GL_STENCIL_INDEX4_EXT\0"
+ "GL_STENCIL_INDEX8_EXT\0"
+ "GL_STENCIL_INDEX_EXT\0"
+ "GL_STENCIL_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_REF\0"
+ "GL_STENCIL_TEST\0"
+ "GL_STENCIL_TEST_TWO_SIDE_EXT\0"
+ "GL_STENCIL_VALUE_MASK\0"
+ "GL_STENCIL_WRITEMASK\0"
+ "GL_STEREO\0"
+ "GL_STREAM_COPY\0"
+ "GL_STREAM_COPY_ARB\0"
+ "GL_STREAM_DRAW\0"
+ "GL_STREAM_DRAW_ARB\0"
+ "GL_STREAM_READ\0"
+ "GL_STREAM_READ_ARB\0"
+ "GL_SUBPIXEL_BITS\0"
+ "GL_SUBTRACT\0"
+ "GL_SUBTRACT_ARB\0"
+ "GL_T\0"
+ "GL_T2F_C3F_V3F\0"
+ "GL_T2F_C4F_N3F_V3F\0"
+ "GL_T2F_C4UB_V3F\0"
+ "GL_T2F_N3F_V3F\0"
+ "GL_T2F_V3F\0"
+ "GL_T4F_C4F_N3F_V4F\0"
+ "GL_T4F_V4F\0"
+ "GL_TABLE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE\0"
+ "GL_TEXTURE0\0"
+ "GL_TEXTURE0_ARB\0"
+ "GL_TEXTURE1\0"
+ "GL_TEXTURE10\0"
+ "GL_TEXTURE10_ARB\0"
+ "GL_TEXTURE11\0"
+ "GL_TEXTURE11_ARB\0"
+ "GL_TEXTURE12\0"
+ "GL_TEXTURE12_ARB\0"
+ "GL_TEXTURE13\0"
+ "GL_TEXTURE13_ARB\0"
+ "GL_TEXTURE14\0"
+ "GL_TEXTURE14_ARB\0"
+ "GL_TEXTURE15\0"
+ "GL_TEXTURE15_ARB\0"
+ "GL_TEXTURE16\0"
+ "GL_TEXTURE16_ARB\0"
+ "GL_TEXTURE17\0"
+ "GL_TEXTURE17_ARB\0"
+ "GL_TEXTURE18\0"
+ "GL_TEXTURE18_ARB\0"
+ "GL_TEXTURE19\0"
+ "GL_TEXTURE19_ARB\0"
+ "GL_TEXTURE1_ARB\0"
+ "GL_TEXTURE2\0"
+ "GL_TEXTURE20\0"
+ "GL_TEXTURE20_ARB\0"
+ "GL_TEXTURE21\0"
+ "GL_TEXTURE21_ARB\0"
+ "GL_TEXTURE22\0"
+ "GL_TEXTURE22_ARB\0"
+ "GL_TEXTURE23\0"
+ "GL_TEXTURE23_ARB\0"
+ "GL_TEXTURE24\0"
+ "GL_TEXTURE24_ARB\0"
+ "GL_TEXTURE25\0"
+ "GL_TEXTURE25_ARB\0"
+ "GL_TEXTURE26\0"
+ "GL_TEXTURE26_ARB\0"
+ "GL_TEXTURE27\0"
+ "GL_TEXTURE27_ARB\0"
+ "GL_TEXTURE28\0"
+ "GL_TEXTURE28_ARB\0"
+ "GL_TEXTURE29\0"
+ "GL_TEXTURE29_ARB\0"
+ "GL_TEXTURE2_ARB\0"
+ "GL_TEXTURE3\0"
+ "GL_TEXTURE30\0"
+ "GL_TEXTURE30_ARB\0"
+ "GL_TEXTURE31\0"
+ "GL_TEXTURE31_ARB\0"
+ "GL_TEXTURE3_ARB\0"
+ "GL_TEXTURE4\0"
+ "GL_TEXTURE4_ARB\0"
+ "GL_TEXTURE5\0"
+ "GL_TEXTURE5_ARB\0"
+ "GL_TEXTURE6\0"
+ "GL_TEXTURE6_ARB\0"
+ "GL_TEXTURE7\0"
+ "GL_TEXTURE7_ARB\0"
+ "GL_TEXTURE8\0"
+ "GL_TEXTURE8_ARB\0"
+ "GL_TEXTURE9\0"
+ "GL_TEXTURE9_ARB\0"
+ "GL_TEXTURE_1D\0"
+ "GL_TEXTURE_2D\0"
+ "GL_TEXTURE_3D\0"
+ "GL_TEXTURE_ALPHA_SIZE\0"
+ "GL_TEXTURE_ALPHA_SIZE_EXT\0"
+ "GL_TEXTURE_BASE_LEVEL\0"
+ "GL_TEXTURE_BINDING_1D\0"
+ "GL_TEXTURE_BINDING_2D\0"
+ "GL_TEXTURE_BINDING_3D\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
+ "GL_TEXTURE_BIT\0"
+ "GL_TEXTURE_BLUE_SIZE\0"
+ "GL_TEXTURE_BLUE_SIZE_EXT\0"
+ "GL_TEXTURE_BORDER\0"
+ "GL_TEXTURE_BORDER_COLOR\0"
+ "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+ "GL_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
+ "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
+ "GL_TEXTURE_COMPARE_FUNC\0"
+ "GL_TEXTURE_COMPARE_FUNC_ARB\0"
+ "GL_TEXTURE_COMPARE_MODE\0"
+ "GL_TEXTURE_COMPARE_MODE_ARB\0"
+ "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
+ "GL_TEXTURE_COMPARE_SGIX\0"
+ "GL_TEXTURE_COMPONENTS\0"
+ "GL_TEXTURE_COMPRESSED\0"
+ "GL_TEXTURE_COMPRESSED_ARB\0"
+ "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
+ "GL_TEXTURE_COMPRESSION_HINT\0"
+ "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY_POINTER\0"
+ "GL_TEXTURE_COORD_ARRAY_SIZE\0"
+ "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
+ "GL_TEXTURE_COORD_ARRAY_TYPE\0"
+ "GL_TEXTURE_CUBE_MAP\0"
+ "GL_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
+ "GL_TEXTURE_DEPTH\0"
+ "GL_TEXTURE_DEPTH_SIZE\0"
+ "GL_TEXTURE_DEPTH_SIZE_ARB\0"
+ "GL_TEXTURE_ENV\0"
+ "GL_TEXTURE_ENV_COLOR\0"
+ "GL_TEXTURE_ENV_MODE\0"
+ "GL_TEXTURE_FILTER_CONTROL\0"
+ "GL_TEXTURE_GEN_MODE\0"
+ "GL_TEXTURE_GEN_Q\0"
+ "GL_TEXTURE_GEN_R\0"
+ "GL_TEXTURE_GEN_S\0"
+ "GL_TEXTURE_GEN_T\0"
+ "GL_TEXTURE_GEQUAL_R_SGIX\0"
+ "GL_TEXTURE_GREEN_SIZE\0"
+ "GL_TEXTURE_GREEN_SIZE_EXT\0"
+ "GL_TEXTURE_HEIGHT\0"
+ "GL_TEXTURE_INDEX_SIZE_EXT\0"
+ "GL_TEXTURE_INTENSITY_SIZE\0"
+ "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
+ "GL_TEXTURE_INTERNAL_FORMAT\0"
+ "GL_TEXTURE_LEQUAL_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS\0"
+ "GL_TEXTURE_LOD_BIAS_EXT\0"
+ "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
+ "GL_TEXTURE_LUMINANCE_SIZE\0"
+ "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
+ "GL_TEXTURE_MAG_FILTER\0"
+ "GL_TEXTURE_MATRIX\0"
+ "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
+ "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
+ "GL_TEXTURE_MAX_LEVEL\0"
+ "GL_TEXTURE_MAX_LOD\0"
+ "GL_TEXTURE_MIN_FILTER\0"
+ "GL_TEXTURE_MIN_LOD\0"
+ "GL_TEXTURE_PRIORITY\0"
+ "GL_TEXTURE_RECTANGLE_ARB\0"
+ "GL_TEXTURE_RECTANGLE_NV\0"
+ "GL_TEXTURE_RED_SIZE\0"
+ "GL_TEXTURE_RED_SIZE_EXT\0"
+ "GL_TEXTURE_RESIDENT\0"
+ "GL_TEXTURE_STACK_DEPTH\0"
+ "GL_TEXTURE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
+ "GL_TEXTURE_WIDTH\0"
+ "GL_TEXTURE_WRAP_R\0"
+ "GL_TEXTURE_WRAP_S\0"
+ "GL_TEXTURE_WRAP_T\0"
+ "GL_TIME_ELAPSED_EXT\0"
+ "GL_TRACK_MATRIX_NV\0"
+ "GL_TRACK_MATRIX_TRANSFORM_NV\0"
+ "GL_TRANSFORM_BIT\0"
+ "GL_TRANSPOSE_COLOR_MATRIX\0"
+ "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
+ "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
+ "GL_TRANSPOSE_NV\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
+ "GL_TRIANGLES\0"
+ "GL_TRIANGLE_FAN\0"
+ "GL_TRIANGLE_MESH_SUN\0"
+ "GL_TRIANGLE_STRIP\0"
+ "GL_TRUE\0"
+ "GL_UNPACK_ALIGNMENT\0"
+ "GL_UNPACK_IMAGE_HEIGHT\0"
+ "GL_UNPACK_LSB_FIRST\0"
+ "GL_UNPACK_ROW_LENGTH\0"
+ "GL_UNPACK_SKIP_IMAGES\0"
+ "GL_UNPACK_SKIP_PIXELS\0"
+ "GL_UNPACK_SKIP_ROWS\0"
+ "GL_UNPACK_SWAP_BYTES\0"
+ "GL_UNSIGNED_BYTE\0"
+ "GL_UNSIGNED_BYTE_2_3_3_REV\0"
+ "GL_UNSIGNED_BYTE_3_3_2\0"
+ "GL_UNSIGNED_INT\0"
+ "GL_UNSIGNED_INT_10_10_10_2\0"
+ "GL_UNSIGNED_INT_24_8_NV\0"
+ "GL_UNSIGNED_INT_2_10_10_10_REV\0"
+ "GL_UNSIGNED_INT_8_8_8_8\0"
+ "GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_SHORT\0"
+ "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
+ "GL_UNSIGNED_SHORT_5_5_5_1\0"
+ "GL_UNSIGNED_SHORT_5_6_5\0"
+ "GL_UNSIGNED_SHORT_5_6_5_REV\0"
+ "GL_UNSIGNED_SHORT_8_8_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_MESA\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
+ "GL_V2F\0"
+ "GL_V3F\0"
+ "GL_VENDOR\0"
+ "GL_VERSION\0"
+ "GL_VERTEX_ARRAY\0"
+ "GL_VERTEX_ARRAY_BINDING_APPLE\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ARRAY_POINTER\0"
+ "GL_VERTEX_ARRAY_SIZE\0"
+ "GL_VERTEX_ARRAY_STRIDE\0"
+ "GL_VERTEX_ARRAY_TYPE\0"
+ "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
+ "GL_VERTEX_BLEND_ARB\0"
+ "GL_VERTEX_PROGRAM_ARB\0"
+ "GL_VERTEX_PROGRAM_BINDING_NV\0"
+ "GL_VERTEX_PROGRAM_NV\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
+ "GL_VERTEX_SHADER_ARB\0"
+ "GL_VERTEX_STATE_PROGRAM_NV\0"
+ "GL_VIEWPORT\0"
+ "GL_VIEWPORT_BIT\0"
+ "GL_WEIGHT_ARRAY_ARB\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_WEIGHT_ARRAY_POINTER_ARB\0"
+ "GL_WEIGHT_ARRAY_SIZE_ARB\0"
+ "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
+ "GL_WEIGHT_ARRAY_TYPE_ARB\0"
+ "GL_WEIGHT_SUM_UNITY_ARB\0"
+ "GL_WRAP_BORDER_SUN\0"
+ "GL_WRITE_ONLY\0"
+ "GL_WRITE_ONLY_ARB\0"
+ "GL_XOR\0"
+ "GL_YCBCR_422_APPLE\0"
+ "GL_YCBCR_MESA\0"
+ "GL_ZERO\0"
+ "GL_ZOOM_X\0"
+ "GL_ZOOM_Y\0"
+ ;
+
+static const enum_elt all_enums[1621] =
+{
+ { 0, 0x00000600 }, /* GL_2D */
+ { 6, 0x00001407 }, /* GL_2_BYTES */
+ { 17, 0x00000601 }, /* GL_3D */
+ { 23, 0x00000602 }, /* GL_3D_COLOR */
+ { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
+ { 55, 0x00001408 }, /* GL_3_BYTES */
+ { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
+ { 86, 0x00001409 }, /* GL_4_BYTES */
+ { 97, 0x00000100 }, /* GL_ACCUM */
+ { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
+ { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
+ { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
+ { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
+ { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
+ { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
+ { 224, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ { 251, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 269, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 291, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 318, 0x00000104 }, /* GL_ADD */
+ { 325, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 339, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 357, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 375, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 403, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 431, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 450, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 476, 0x00001906 }, /* GL_ALPHA */
+ { 485, 0x0000803D }, /* GL_ALPHA12 */
+ { 496, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 511, 0x0000803E }, /* GL_ALPHA16 */
+ { 522, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 537, 0x0000803B }, /* GL_ALPHA4 */
+ { 547, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 561, 0x0000803C }, /* GL_ALPHA8 */
+ { 571, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 585, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 599, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 613, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 628, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 642, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 661, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 679, 0x00000207 }, /* GL_ALWAYS */
+ { 689, 0x00001200 }, /* GL_AMBIENT */
+ { 700, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 723, 0x00001501 }, /* GL_AND */
+ { 730, 0x00001504 }, /* GL_AND_INVERTED */
+ { 746, 0x00001502 }, /* GL_AND_REVERSE */
+ { 761, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 777, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
+ { 797, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 821, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 849, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 876, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 900, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 926, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 950, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 972, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 987, 0x00000409 }, /* GL_AUX0 */
+ { 995, 0x0000040A }, /* GL_AUX1 */
+ { 1003, 0x0000040B }, /* GL_AUX2 */
+ { 1011, 0x0000040C }, /* GL_AUX3 */
+ { 1019, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1034, 0x00000405 }, /* GL_BACK */
+ { 1042, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1055, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1069, 0x000080E0 }, /* GL_BGR */
+ { 1076, 0x000080E1 }, /* GL_BGRA */
+ { 1084, 0x00001A00 }, /* GL_BITMAP */
+ { 1094, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1110, 0x00000BE2 }, /* GL_BLEND */
+ { 1119, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1134, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1153, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1166, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1185, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1202, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1220, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1248, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1270, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1296, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1309, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1328, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1345, 0x00001905 }, /* GL_BLUE */
+ { 1353, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1366, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1379, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1393, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1405, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1422, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1439, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1456, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1473, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1494, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1511, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1532, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1554, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1580, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1595, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1614, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1630, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1650, 0x00001400 }, /* GL_BYTE */
+ { 1658, 0x00002A24 }, /* GL_C3F_V3F */
+ { 1669, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 1684, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 1696, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 1708, 0x00000901 }, /* GL_CCW */
+ { 1715, 0x00002900 }, /* GL_CLAMP */
+ { 1724, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 1743, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 1766, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 1790, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 1807, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 1829, 0x00001500 }, /* GL_CLEAR */
+ { 1838, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 1863, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 1892, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 1918, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 1947, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 1973, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2000, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2015, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2030, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2045, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2060, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2075, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2090, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2123, 0x00000A00 }, /* GL_COEFF */
+ { 2132, 0x00001800 }, /* GL_COLOR */
+ { 2141, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2156, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2186, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2220, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2243, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2263, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2285, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2305, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2330, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2356, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2382, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2408, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2434, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2460, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2486, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 2511, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 2536, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 2561, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 2586, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 2611, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 2636, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 2661, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 2686, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 2711, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 2731, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 2752, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 2767, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 2784, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 2802, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 2820, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 2843, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 2871, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 2887, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 2907, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 2935, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 2967, 0x00008458 }, /* GL_COLOR_SUM */
+ { 2980, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 2997, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3012, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3038, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3068, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3088, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3113, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3142, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3164, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3190, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3216, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 3246, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 3276, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 3310, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 3340, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 3374, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 3398, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 3426, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 3447, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 3468, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 3493, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 3512, 0x00008570 }, /* GL_COMBINE */
+ { 3523, 0x00008503 }, /* GL_COMBINE4 */
+ { 3535, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 3552, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 3573, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 3594, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 3609, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 3624, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 3639, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 3658, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 3677, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 3701, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 3729, 0x00001300 }, /* GL_COMPILE */
+ { 3740, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 3763, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 3783, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 3807, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 3831, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 3859, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 3883, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 3913, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 3947, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 3975, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 3993, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 4012, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 4035, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 4064, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 4097, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 4130, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 4163, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 4185, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 4213, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 4245, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 4275, 0x00008576 }, /* GL_CONSTANT */
+ { 4287, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 4305, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 4327, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 4343, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 4367, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 4389, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 4407, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 4429, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 4445, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 4463, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 4481, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 4509, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 4540, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 4567, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 4598, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 4625, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 4656, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 4684, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 4716, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 4738, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 4764, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 4786, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 4812, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 4833, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 4858, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 4879, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 4899, 0x00001503 }, /* GL_COPY */
+ { 4907, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 4924, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 4944, 0x00000B44 }, /* GL_CULL_FACE */
+ { 4957, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 4975, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 4994, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 5026, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 5061, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 5082, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 5097, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 5114, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 5135, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 5161, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 5178, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 5200, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 5228, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 5249, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 5283, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 5316, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 5334, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 5364, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 5381, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 5402, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 5426, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 5453, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 5477, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 5504, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 5537, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 5570, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 5597, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 5623, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 5652, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 5674, 0x00000900 }, /* GL_CW */
+ { 5680, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 5701, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 5722, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 5742, 0x00002101 }, /* GL_DECAL */
+ { 5751, 0x00001E03 }, /* GL_DECR */
+ { 5759, 0x00008508 }, /* GL_DECR_WRAP */
+ { 5772, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 5789, 0x00001801 }, /* GL_DEPTH */
+ { 5798, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 5822, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 5836, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 5850, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 5870, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 5895, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 5915, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 5933, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 5954, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 5973, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 5994, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 6019, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 6045, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 6066, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 6091, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 6117, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 6138, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 6163, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 6189, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 6203, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 6218, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 6233, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 6253, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 6281, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 6309, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 6323, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 6345, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 6371, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 6390, 0x00001201 }, /* GL_DIFFUSE */
+ { 6401, 0x00000BD0 }, /* GL_DITHER */
+ { 6411, 0x00000A02 }, /* GL_DOMAIN */
+ { 6421, 0x00001100 }, /* GL_DONT_CARE */
+ { 6434, 0x000086AE }, /* GL_DOT3_RGB */
+ { 6446, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 6459, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 6476, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 6493, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 6509, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 6525, 0x0000140A }, /* GL_DOUBLE */
+ { 6535, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 6551, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 6566, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 6586, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 6606, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 6627, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 6648, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 6669, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 6690, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 6711, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 6732, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 6753, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 6774, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 6795, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 6816, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 6837, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 6858, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 6878, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 6898, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 6918, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 6938, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 6958, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 6978, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 6998, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 7018, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 7038, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 7058, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 7078, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 7098, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 7118, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 7138, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 7158, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 7178, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 7198, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 7218, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 7250, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 7274, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 7294, 0x00000304 }, /* GL_DST_ALPHA */
+ { 7307, 0x00000306 }, /* GL_DST_COLOR */
+ { 7320, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 7336, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 7356, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 7372, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 7392, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 7408, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 7428, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 7441, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 7460, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 7494, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 7532, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 7559, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 7585, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 7609, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
+ { 7637, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 7669, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 7705, 0x00001600 }, /* GL_EMISSION */
+ { 7717, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 7731, 0x00000202 }, /* GL_EQUAL */
+ { 7740, 0x00001509 }, /* GL_EQUIV */
+ { 7749, 0x00010000 }, /* GL_EVAL_BIT */
+ { 7761, 0x00000800 }, /* GL_EXP */
+ { 7768, 0x00000801 }, /* GL_EXP2 */
+ { 7776, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 7790, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 7804, 0x00002502 }, /* GL_EYE_PLANE */
+ { 7817, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 7842, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 7859, 0x00000000 }, /* GL_FALSE */
+ { 7868, 0x00001101 }, /* GL_FASTEST */
+ { 7879, 0x00001C01 }, /* GL_FEEDBACK */
+ { 7891, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 7918, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 7942, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 7966, 0x00001B02 }, /* GL_FILL */
+ { 7974, 0x00001D00 }, /* GL_FLAT */
+ { 7982, 0x00001406 }, /* GL_FLOAT */
+ { 7991, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 8009, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 8027, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 8045, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 8063, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 8081, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 8099, 0x00000B60 }, /* GL_FOG */
+ { 8106, 0x00000080 }, /* GL_FOG_BIT */
+ { 8117, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 8130, 0x00008451 }, /* GL_FOG_COORD */
+ { 8143, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 8161, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 8185, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 8224, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 8267, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 8299, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 8330, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 8359, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 8384, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 8403, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 8437, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 8464, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 8490, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 8514, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 8531, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 8546, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 8570, 0x00000B64 }, /* GL_FOG_END */
+ { 8581, 0x00000C54 }, /* GL_FOG_HINT */
+ { 8593, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 8606, 0x00000B65 }, /* GL_FOG_MODE */
+ { 8618, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 8637, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 8662, 0x00000B63 }, /* GL_FOG_START */
+ { 8675, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 8693, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 8717, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 8740, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 8782, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 8824, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 8873, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 8925, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 8969, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 8996, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 9024, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 9043, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 9084, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 9125, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 9167, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 9218, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 9256, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 9305, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 9347, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 9379, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 9410, 0x00000404 }, /* GL_FRONT */
+ { 9419, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 9437, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 9451, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 9465, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 9480, 0x00008006 }, /* GL_FUNC_ADD */
+ { 9492, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 9508, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 9533, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 9562, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 9579, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 9600, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 9619, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 9643, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 9672, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 9696, 0x00000206 }, /* GL_GEQUAL */
+ { 9706, 0x00000204 }, /* GL_GREATER */
+ { 9717, 0x00001904 }, /* GL_GREEN */
+ { 9726, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 9740, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 9754, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 9769, 0x00008000 }, /* GL_HINT_BIT */
+ { 9781, 0x00008024 }, /* GL_HISTOGRAM */
+ { 9794, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 9818, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 9846, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 9869, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 9896, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 9913, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 9933, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 9957, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 9981, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 10009, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 10037, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 10069, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 10091, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 10117, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 10135, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 10157, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 10176, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 10199, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 10214, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 10234, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 10274, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 10312, 0x00001E02 }, /* GL_INCR */
+ { 10320, 0x00008507 }, /* GL_INCR_WRAP */
+ { 10333, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 10350, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 10365, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 10395, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 10429, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 10452, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 10474, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 10494, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 10508, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 10529, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 10547, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 10561, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 10577, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 10592, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 10611, 0x00001404 }, /* GL_INT */
+ { 10618, 0x00008049 }, /* GL_INTENSITY */
+ { 10631, 0x0000804C }, /* GL_INTENSITY12 */
+ { 10646, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 10665, 0x0000804D }, /* GL_INTENSITY16 */
+ { 10680, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 10699, 0x0000804A }, /* GL_INTENSITY4 */
+ { 10713, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 10731, 0x0000804B }, /* GL_INTENSITY8 */
+ { 10745, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 10763, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 10780, 0x00008575 }, /* GL_INTERPOLATE */
+ { 10795, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 10814, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 10833, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 10849, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 10865, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 10881, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 10897, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 10934, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 10955, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 10972, 0x0000862B }, /* GL_INVERSE_NV */
+ { 10986, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 11010, 0x0000150A }, /* GL_INVERT */
+ { 11020, 0x00001E00 }, /* GL_KEEP */
+ { 11028, 0x00000406 }, /* GL_LEFT */
+ { 11036, 0x00000203 }, /* GL_LEQUAL */
+ { 11046, 0x00000201 }, /* GL_LESS */
+ { 11054, 0x00004000 }, /* GL_LIGHT0 */
+ { 11064, 0x00004001 }, /* GL_LIGHT1 */
+ { 11074, 0x00004002 }, /* GL_LIGHT2 */
+ { 11084, 0x00004003 }, /* GL_LIGHT3 */
+ { 11094, 0x00004004 }, /* GL_LIGHT4 */
+ { 11104, 0x00004005 }, /* GL_LIGHT5 */
+ { 11114, 0x00004006 }, /* GL_LIGHT6 */
+ { 11124, 0x00004007 }, /* GL_LIGHT7 */
+ { 11134, 0x00000B50 }, /* GL_LIGHTING */
+ { 11146, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 11162, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 11185, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 11214, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 11247, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 11275, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 11299, 0x00001B01 }, /* GL_LINE */
+ { 11307, 0x00002601 }, /* GL_LINEAR */
+ { 11317, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 11339, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 11369, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 11400, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 11424, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 11449, 0x00000001 }, /* GL_LINES */
+ { 11458, 0x00000004 }, /* GL_LINE_BIT */
+ { 11470, 0x00000002 }, /* GL_LINE_LOOP */
+ { 11483, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 11503, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 11518, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 11538, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 11554, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 11578, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 11601, 0x00000003 }, /* GL_LINE_STRIP */
+ { 11615, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 11629, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 11643, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 11669, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 11689, 0x00000B32 }, /* GL_LIST_BASE */
+ { 11702, 0x00020000 }, /* GL_LIST_BIT */
+ { 11714, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 11728, 0x00000B30 }, /* GL_LIST_MODE */
+ { 11741, 0x00000101 }, /* GL_LOAD */
+ { 11749, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 11761, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 11778, 0x00001909 }, /* GL_LUMINANCE */
+ { 11791, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 11806, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 11829, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 11856, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 11878, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 11904, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 11923, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 11938, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 11961, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 11988, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 12007, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 12021, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 12042, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 12067, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 12085, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 12106, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 12131, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 12145, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 12166, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 12191, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 12209, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 12228, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 12244, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 12264, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 12286, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 12300, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 12315, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 12339, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 12363, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 12387, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 12411, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 12428, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 12445, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 12473, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 12502, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 12531, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 12560, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 12589, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 12618, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 12647, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 12675, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 12703, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 12731, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 12759, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 12787, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 12815, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 12843, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 12871, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 12899, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 12915, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 12935, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 12957, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 12971, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 12986, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 13010, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 13034, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 13058, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 13082, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 13099, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 13116, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 13144, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 13173, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 13202, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 13231, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 13260, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 13289, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 13318, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 13346, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 13374, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 13402, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 13430, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 13458, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 13486, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 13514, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 13542, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 13570, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 13583, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 13598, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 13613, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 13627, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 13643, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 13659, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 13675, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 13691, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 13707, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 13723, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 13739, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 13755, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 13771, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 13787, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 13802, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 13816, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 13832, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 13848, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 13864, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 13880, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 13896, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 13912, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 13928, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 13944, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 13960, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 13976, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 13991, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 14005, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 14021, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 14037, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 14052, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 14066, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 14081, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 14095, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 14110, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 14124, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 14139, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 14153, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 14168, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 14182, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 14197, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 14212, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 14238, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 14272, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 14303, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 14336, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 14367, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 14382, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 14404, 0x00008008 }, /* GL_MAX */
+ { 14411, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 14434, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 14460, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 14493, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 14519, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 14553, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 14572, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 14601, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 14633, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 14669, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 14709, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 14735, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 14765, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 14790, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 14819, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 14848, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 14881, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 14905, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 14929, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 14953, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 14978, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 14996, 0x00008008 }, /* GL_MAX_EXT */
+ { 15007, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 15046, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 15060, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 15080, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 15118, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 15147, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 15171, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 15199, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 15222, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 15259, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 15295, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 15322, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 15351, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 15385, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 15421, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 15448, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 15480, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 15516, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 15545, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 15574, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 15602, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 15640, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 15684, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 15727, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 15761, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 15800, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 15837, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 15875, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 15918, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 15961, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 15991, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 16022, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 16058, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 16094, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 16124, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 16158, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 16191, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 16220, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 16240, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 16264, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 16290, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 16321, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 16345, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 16379, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 16399, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 16426, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 16447, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 16472, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 16497, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 16532, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 16558, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 16584, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 16622, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 16659, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 16683, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 16704, 0x00008007 }, /* GL_MIN */
+ { 16711, 0x0000802E }, /* GL_MINMAX */
+ { 16721, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 16735, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 16752, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 16773, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 16788, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 16807, 0x00008007 }, /* GL_MIN_EXT */
+ { 16818, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 16837, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 16860, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 16883, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 16903, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 16923, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 16953, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 16981, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 17009, 0x00001700 }, /* GL_MODELVIEW */
+ { 17022, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 17040, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 17059, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 17078, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 17097, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 17116, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 17135, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 17154, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 17173, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 17192, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 17211, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 17230, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 17248, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 17267, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 17286, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 17305, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 17324, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 17343, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 17362, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 17381, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 17400, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 17419, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 17438, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 17456, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 17475, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 17494, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 17512, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 17530, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 17548, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 17566, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 17584, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 17602, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 17620, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 17640, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 17667, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 17692, 0x00002100 }, /* GL_MODULATE */
+ { 17704, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 17724, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 17751, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 17776, 0x00000103 }, /* GL_MULT */
+ { 17784, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 17799, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 17819, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 17838, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 17857, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 17881, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 17904, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 17934, 0x00002A25 }, /* GL_N3F_V3F */
+ { 17945, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 17965, 0x0000150E }, /* GL_NAND */
+ { 17973, 0x00002600 }, /* GL_NEAREST */
+ { 17984, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 18015, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 18047, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 18072, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 18098, 0x00000200 }, /* GL_NEVER */
+ { 18107, 0x00001102 }, /* GL_NICEST */
+ { 18117, 0x00000000 }, /* GL_NONE */
+ { 18125, 0x00001505 }, /* GL_NOOP */
+ { 18133, 0x00001508 }, /* GL_NOR */
+ { 18140, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 18153, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 18169, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 18200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 18235, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 18259, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 18282, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 18303, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 18317, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 18335, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 18352, 0x00000205 }, /* GL_NOTEQUAL */
+ { 18364, 0x00000000 }, /* GL_NO_ERROR */
+ { 18376, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 18410, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 18448, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 18480, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 18522, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 18552, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 18592, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 18623, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 18652, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 18680, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 18710, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 18727, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 18753, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 18769, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 18804, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 18826, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 18845, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 18875, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 18896, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 18924, 0x00000001 }, /* GL_ONE */
+ { 18931, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 18959, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 18991, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 19019, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 19051, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 19074, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 19097, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 19120, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 19143, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 19161, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 19183, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 19205, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 19221, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 19241, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 19261, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 19279, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 19301, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 19323, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 19339, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 19359, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 19379, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 19397, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 19419, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 19441, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 19457, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 19477, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 19497, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 19518, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 19537, 0x00001507 }, /* GL_OR */
+ { 19543, 0x00000A01 }, /* GL_ORDER */
+ { 19552, 0x0000150D }, /* GL_OR_INVERTED */
+ { 19567, 0x0000150B }, /* GL_OR_REVERSE */
+ { 19581, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 19598, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 19616, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 19637, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 19657, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 19675, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 19694, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 19714, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 19734, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 19752, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 19771, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 19796, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 19820, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 19841, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 19863, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 19885, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 19910, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 19934, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 19955, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 19977, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 19999, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 20021, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 20052, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 20072, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 20097, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 20117, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 20142, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 20162, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 20187, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 20207, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 20232, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 20252, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 20277, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 20297, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 20322, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 20342, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 20367, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 20387, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 20412, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 20432, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 20457, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 20477, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 20502, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 20520, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 20553, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 20578, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 20613, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 20640, 0x00001B00 }, /* GL_POINT */
+ { 20649, 0x00000000 }, /* GL_POINTS */
+ { 20659, 0x00000002 }, /* GL_POINT_BIT */
+ { 20672, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 20702, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 20736, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 20770, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 20805, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 20834, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 20867, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 20900, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 20934, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 20948, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 20974, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 20992, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 21014, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 21036, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 21059, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 21077, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 21099, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 21121, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 21144, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 21164, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 21180, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 21201, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 21221, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 21250, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 21269, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 21295, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 21310, 0x00000009 }, /* GL_POLYGON */
+ { 21321, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 21336, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 21352, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 21375, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 21400, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 21423, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 21446, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 21470, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 21494, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 21512, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 21535, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 21554, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 21577, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 21594, 0x00001203 }, /* GL_POSITION */
+ { 21606, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 21638, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 21674, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 21707, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 21744, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 21775, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 21810, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 21842, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 21878, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 21911, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 21943, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 21979, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 22012, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 22049, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 22079, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 22113, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 22144, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 22179, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 22210, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 22245, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 22277, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 22313, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 22343, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 22377, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 22408, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 22443, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 22475, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 22506, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 22541, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 22573, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 22609, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 22638, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 22671, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 22701, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 22735, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 22774, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 22807, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 22847, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 22881, 0x00008578 }, /* GL_PREVIOUS */
+ { 22893, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 22909, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 22925, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 22942, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 22963, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 22984, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 23017, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 23049, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 23072, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 23095, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 23125, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 23154, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 23182, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 23204, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 23232, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 23260, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 23282, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 23303, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 23343, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 23382, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 23412, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 23447, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 23480, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 23514, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 23553, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 23592, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 23614, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 23640, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 23664, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 23687, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 23709, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 23730, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 23751, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 23778, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 23810, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 23842, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 23877, 0x00001701 }, /* GL_PROJECTION */
+ { 23891, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 23912, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 23938, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 23959, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 23978, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 24001, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 24040, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 24078, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 24098, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 24122, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 24142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 24166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 24186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 24219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 24245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 24275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 24306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 24336, 0x00002003 }, /* GL_Q */
+ { 24341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 24366, 0x00000007 }, /* GL_QUADS */
+ { 24375, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 24392, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 24406, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 24428, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 24454, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 24470, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 24490, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 24516, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 24546, 0x00002002 }, /* GL_R */
+ { 24551, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 24563, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 24596, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 24611, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 24643, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 24667, 0x000088B8 }, /* GL_READ_ONLY */
+ { 24680, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 24697, 0x000088BA }, /* GL_READ_WRITE */
+ { 24711, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 24729, 0x00001903 }, /* GL_RED */
+ { 24736, 0x00008016 }, /* GL_REDUCE */
+ { 24746, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 24760, 0x00000D15 }, /* GL_RED_BIAS */
+ { 24772, 0x00000D52 }, /* GL_RED_BITS */
+ { 24784, 0x00000D14 }, /* GL_RED_SCALE */
+ { 24797, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 24815, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 24837, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 24858, 0x00001C00 }, /* GL_RENDER */
+ { 24868, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 24896, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 24916, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 24943, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 24979, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 25005, 0x00001F01 }, /* GL_RENDERER */
+ { 25017, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 25032, 0x00002901 }, /* GL_REPEAT */
+ { 25042, 0x00001E01 }, /* GL_REPLACE */
+ { 25053, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 25068, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 25091, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 25109, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 25131, 0x00000102 }, /* GL_RETURN */
+ { 25141, 0x00001907 }, /* GL_RGB */
+ { 25148, 0x00008052 }, /* GL_RGB10 */
+ { 25157, 0x00008059 }, /* GL_RGB10_A2 */
+ { 25169, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 25185, 0x00008052 }, /* GL_RGB10_EXT */
+ { 25198, 0x00008053 }, /* GL_RGB12 */
+ { 25207, 0x00008053 }, /* GL_RGB12_EXT */
+ { 25220, 0x00008054 }, /* GL_RGB16 */
+ { 25229, 0x00008054 }, /* GL_RGB16_EXT */
+ { 25242, 0x0000804E }, /* GL_RGB2_EXT */
+ { 25254, 0x0000804F }, /* GL_RGB4 */
+ { 25262, 0x0000804F }, /* GL_RGB4_EXT */
+ { 25274, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 25287, 0x00008050 }, /* GL_RGB5 */
+ { 25295, 0x00008057 }, /* GL_RGB5_A1 */
+ { 25306, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 25321, 0x00008050 }, /* GL_RGB5_EXT */
+ { 25333, 0x00008051 }, /* GL_RGB8 */
+ { 25341, 0x00008051 }, /* GL_RGB8_EXT */
+ { 25353, 0x00001908 }, /* GL_RGBA */
+ { 25361, 0x0000805A }, /* GL_RGBA12 */
+ { 25371, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 25385, 0x0000805B }, /* GL_RGBA16 */
+ { 25395, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 25409, 0x00008055 }, /* GL_RGBA2 */
+ { 25418, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 25431, 0x00008056 }, /* GL_RGBA4 */
+ { 25440, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 25459, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 25472, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 25486, 0x00008058 }, /* GL_RGBA8 */
+ { 25495, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 25508, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 25526, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 25539, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 25552, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 25564, 0x00008573 }, /* GL_RGB_SCALE */
+ { 25577, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 25594, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 25611, 0x00000407 }, /* GL_RIGHT */
+ { 25620, 0x00002000 }, /* GL_S */
+ { 25625, 0x000080A9 }, /* GL_SAMPLES */
+ { 25636, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 25652, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 25667, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 25685, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 25707, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 25735, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 25767, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 25790, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 25817, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 25835, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 25858, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 25880, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 25899, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 25922, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 25948, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 25978, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 26003, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 26032, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 26047, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 26062, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 26078, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 26103, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 26143, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 26187, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 26220, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 26250, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 26282, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 26312, 0x00001C02 }, /* GL_SELECT */
+ { 26322, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 26350, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 26375, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 26391, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 26418, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 26449, 0x0000150F }, /* GL_SET */
+ { 26456, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 26477, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 26492, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 26515, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 26545, 0x00001601 }, /* GL_SHININESS */
+ { 26558, 0x00001402 }, /* GL_SHORT */
+ { 26567, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 26583, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 26603, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 26622, 0x00001D01 }, /* GL_SMOOTH */
+ { 26632, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 26665, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 26692, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 26725, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 26752, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 26769, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 26790, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 26811, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 26826, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 26845, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 26864, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 26881, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 26902, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 26923, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 26938, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 26957, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 26976, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 26993, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 27014, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 27035, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 27050, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 27069, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 27088, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 27108, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 27126, 0x00001202 }, /* GL_SPECULAR */
+ { 27138, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 27152, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 27167, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 27185, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 27202, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 27216, 0x00008580 }, /* GL_SRC0_RGB */
+ { 27228, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 27242, 0x00008581 }, /* GL_SRC1_RGB */
+ { 27254, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 27268, 0x00008582 }, /* GL_SRC2_RGB */
+ { 27280, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 27293, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 27315, 0x00000300 }, /* GL_SRC_COLOR */
+ { 27328, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 27346, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 27365, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 27380, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 27399, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 27414, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 27433, 0x000088E5 }, /* GL_STATIC_READ */
+ { 27448, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 27467, 0x00001802 }, /* GL_STENCIL */
+ { 27478, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 27504, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 27520, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 27542, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 27565, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 27581, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 27597, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 27614, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 27637, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 27659, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 27681, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 27703, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 27724, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 27751, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 27778, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 27793, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 27809, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 27838, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 27860, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 27881, 0x00000C33 }, /* GL_STEREO */
+ { 27891, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 27906, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 27925, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 27940, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 27959, 0x000088E1 }, /* GL_STREAM_READ */
+ { 27974, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 27993, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 28010, 0x000084E7 }, /* GL_SUBTRACT */
+ { 28022, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 28038, 0x00002001 }, /* GL_T */
+ { 28043, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 28058, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 28077, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 28093, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 28108, 0x00002A27 }, /* GL_T2F_V3F */
+ { 28119, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 28138, 0x00002A28 }, /* GL_T4F_V4F */
+ { 28149, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 28172, 0x00001702 }, /* GL_TEXTURE */
+ { 28183, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 28195, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 28211, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 28223, 0x000084CA }, /* GL_TEXTURE10 */
+ { 28236, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 28253, 0x000084CB }, /* GL_TEXTURE11 */
+ { 28266, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 28283, 0x000084CC }, /* GL_TEXTURE12 */
+ { 28296, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 28313, 0x000084CD }, /* GL_TEXTURE13 */
+ { 28326, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 28343, 0x000084CE }, /* GL_TEXTURE14 */
+ { 28356, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 28373, 0x000084CF }, /* GL_TEXTURE15 */
+ { 28386, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 28403, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 28416, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 28433, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 28446, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 28463, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 28476, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 28493, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 28506, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 28523, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 28539, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 28551, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 28564, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 28581, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 28594, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 28611, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 28624, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 28641, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 28654, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 28671, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 28684, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 28701, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 28714, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 28731, 0x000084DA }, /* GL_TEXTURE26 */
+ { 28744, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 28761, 0x000084DB }, /* GL_TEXTURE27 */
+ { 28774, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 28791, 0x000084DC }, /* GL_TEXTURE28 */
+ { 28804, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 28821, 0x000084DD }, /* GL_TEXTURE29 */
+ { 28834, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 28851, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 28867, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 28879, 0x000084DE }, /* GL_TEXTURE30 */
+ { 28892, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 28909, 0x000084DF }, /* GL_TEXTURE31 */
+ { 28922, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 28939, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 28955, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 28967, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 28983, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 28995, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 29011, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 29023, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 29039, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 29051, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 29067, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 29079, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 29095, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 29107, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 29123, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 29137, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 29151, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 29165, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 29187, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 29213, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 29235, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 29257, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 29279, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 29301, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 29329, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 29361, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 29394, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 29426, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 29441, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 29462, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 29487, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 29505, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 29529, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 29560, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 29590, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 29620, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 29655, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 29686, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 29724, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 29751, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 29783, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 29817, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 29841, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 29869, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 29893, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 29921, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 29954, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 29978, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 30000, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 30022, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 30048, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 30082, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 30115, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 30152, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 30180, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 30212, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 30235, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 30273, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 30315, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 30346, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 30374, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 30404, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 30432, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 30452, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 30476, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 30507, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 30542, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 30573, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 30608, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 30639, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 30674, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 30705, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 30740, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 30771, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 30806, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 30837, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 30872, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 30889, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 30911, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 30937, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 30952, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 30973, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 30993, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 31019, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 31039, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 31056, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 31073, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 31090, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 31107, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 31132, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 31154, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 31180, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 31198, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 31224, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 31250, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 31280, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 31307, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 31332, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 31352, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 31376, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 31403, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 31430, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 31457, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 31483, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 31513, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 31535, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 31553, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 31583, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 31611, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 31639, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 31667, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 31688, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 31707, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 31729, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 31748, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 31768, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 31793, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 31817, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 31837, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 31861, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 31881, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 31904, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 31929, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 31963, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 31980, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 31998, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 32016, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 32034, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 32054, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 32073, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 32102, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 32119, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 32145, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 32175, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 32207, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 32237, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 32271, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 32287, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 32318, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 32353, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 32381, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 32413, 0x00000004 }, /* GL_TRIANGLES */
+ { 32426, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 32442, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 32463, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 32481, 0x00000001 }, /* GL_TRUE */
+ { 32489, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 32509, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 32532, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 32552, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 32573, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 32595, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 32617, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 32637, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 32658, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 32675, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 32702, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 32725, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 32741, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 32768, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 32792, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 32823, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 32847, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 32875, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 32893, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 32923, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 32949, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 32979, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 33005, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 33029, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 33057, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 33085, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 33112, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 33144, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 33175, 0x00002A20 }, /* GL_V2F */
+ { 33182, 0x00002A21 }, /* GL_V3F */
+ { 33189, 0x00001F00 }, /* GL_VENDOR */
+ { 33199, 0x00001F02 }, /* GL_VERSION */
+ { 33210, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 33226, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 33256, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 33287, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 33322, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 33346, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 33367, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 33390, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 33411, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 33438, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 33466, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 33494, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 33522, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 33550, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 33578, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 33606, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 33633, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 33660, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 33687, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 33714, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 33741, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 33768, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 33795, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 33822, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 33849, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 33887, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 33929, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 33964, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 34002, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 34037, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 34069, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 34103, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 34135, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 34155, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 34177, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 34206, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 34227, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 34260, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 34292, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 34323, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 34353, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 34374, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 34401, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 34413, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 34429, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 34449, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 34480, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 34515, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 34543, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 34568, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 34595, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 34620, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 34644, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 34663, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 34677, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 34695, 0x00001506 }, /* GL_XOR */
+ { 34702, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 34721, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 34735, 0x00000000 }, /* GL_ZERO */
+ { 34743, 0x00000D16 }, /* GL_ZOOM_X */
+ { 34753, 0x00000D17 }, /* GL_ZOOM_Y */
+};
+
+static const unsigned reduced_enums[1240] =
+{
+ 394, /* GL_FALSE */
+ 566, /* GL_LINES */
+ 568, /* GL_LINE_LOOP */
+ 575, /* GL_LINE_STRIP */
+ 1523, /* GL_TRIANGLES */
+ 1526, /* GL_TRIANGLE_STRIP */
+ 1524, /* GL_TRIANGLE_FAN */
+ 1117, /* GL_QUADS */
+ 1119, /* GL_QUAD_STRIP */
+ 1007, /* GL_POLYGON */
+ 1019, /* GL_POLYGON_STIPPLE_BIT */
+ 973, /* GL_PIXEL_MODE_BIT */
+ 553, /* GL_LIGHTING_BIT */
+ 410, /* GL_FOG_BIT */
+ 8, /* GL_ACCUM */
+ 584, /* GL_LOAD */
+ 1159, /* GL_RETURN */
+ 846, /* GL_MULT */
+ 19, /* GL_ADD */
+ 862, /* GL_NEVER */
+ 543, /* GL_LESS */
+ 384, /* GL_EQUAL */
+ 542, /* GL_LEQUAL */
+ 472, /* GL_GREATER */
+ 877, /* GL_NOTEQUAL */
+ 471, /* GL_GEQUAL */
+ 42, /* GL_ALWAYS */
+ 1283, /* GL_SRC_COLOR */
+ 906, /* GL_ONE_MINUS_SRC_COLOR */
+ 1281, /* GL_SRC_ALPHA */
+ 905, /* GL_ONE_MINUS_SRC_ALPHA */
+ 364, /* GL_DST_ALPHA */
+ 903, /* GL_ONE_MINUS_DST_ALPHA */
+ 365, /* GL_DST_COLOR */
+ 904, /* GL_ONE_MINUS_DST_COLOR */
+ 1282, /* GL_SRC_ALPHA_SATURATE */
+ 459, /* GL_FRONT_LEFT */
+ 460, /* GL_FRONT_RIGHT */
+ 64, /* GL_BACK_LEFT */
+ 65, /* GL_BACK_RIGHT */
+ 456, /* GL_FRONT */
+ 63, /* GL_BACK */
+ 541, /* GL_LEFT */
+ 1199, /* GL_RIGHT */
+ 457, /* GL_FRONT_AND_BACK */
+ 58, /* GL_AUX0 */
+ 59, /* GL_AUX1 */
+ 60, /* GL_AUX2 */
+ 61, /* GL_AUX3 */
+ 533, /* GL_INVALID_ENUM */
+ 536, /* GL_INVALID_VALUE */
+ 535, /* GL_INVALID_OPERATION */
+ 1284, /* GL_STACK_OVERFLOW */
+ 1285, /* GL_STACK_UNDERFLOW */
+ 931, /* GL_OUT_OF_MEMORY */
+ 534, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ 0, /* GL_2D */
+ 2, /* GL_3D */
+ 3, /* GL_3D_COLOR */
+ 4, /* GL_3D_COLOR_TEXTURE */
+ 6, /* GL_4D_COLOR_TEXTURE */
+ 951, /* GL_PASS_THROUGH_TOKEN */
+ 1006, /* GL_POINT_TOKEN */
+ 576, /* GL_LINE_TOKEN */
+ 1020, /* GL_POLYGON_TOKEN */
+ 69, /* GL_BITMAP_TOKEN */
+ 363, /* GL_DRAW_PIXEL_TOKEN */
+ 248, /* GL_COPY_PIXEL_TOKEN */
+ 569, /* GL_LINE_RESET_TOKEN */
+ 387, /* GL_EXP */
+ 388, /* GL_EXP2 */
+ 279, /* GL_CW */
+ 106, /* GL_CCW */
+ 127, /* GL_COEFF */
+ 928, /* GL_ORDER */
+ 318, /* GL_DOMAIN */
+ 256, /* GL_CURRENT_COLOR */
+ 259, /* GL_CURRENT_INDEX */
+ 265, /* GL_CURRENT_NORMAL */
+ 276, /* GL_CURRENT_TEXTURE_COORDS */
+ 269, /* GL_CURRENT_RASTER_COLOR */
+ 271, /* GL_CURRENT_RASTER_INDEX */
+ 274, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 272, /* GL_CURRENT_RASTER_POSITION */
+ 273, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 270, /* GL_CURRENT_RASTER_DISTANCE */
+ 1000, /* GL_POINT_SMOOTH */
+ 989, /* GL_POINT_SIZE */
+ 999, /* GL_POINT_SIZE_RANGE */
+ 990, /* GL_POINT_SIZE_GRANULARITY */
+ 570, /* GL_LINE_SMOOTH */
+ 577, /* GL_LINE_WIDTH */
+ 579, /* GL_LINE_WIDTH_RANGE */
+ 578, /* GL_LINE_WIDTH_GRANULARITY */
+ 572, /* GL_LINE_STIPPLE */
+ 573, /* GL_LINE_STIPPLE_PATTERN */
+ 574, /* GL_LINE_STIPPLE_REPEAT */
+ 583, /* GL_LIST_MODE */
+ 737, /* GL_MAX_LIST_NESTING */
+ 580, /* GL_LIST_BASE */
+ 582, /* GL_LIST_INDEX */
+ 1009, /* GL_POLYGON_MODE */
+ 1016, /* GL_POLYGON_SMOOTH */
+ 1018, /* GL_POLYGON_STIPPLE */
+ 372, /* GL_EDGE_FLAG */
+ 249, /* GL_CULL_FACE */
+ 250, /* GL_CULL_FACE_MODE */
+ 458, /* GL_FRONT_FACE */
+ 552, /* GL_LIGHTING */
+ 557, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 558, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 554, /* GL_LIGHT_MODEL_AMBIENT */
+ 1237, /* GL_SHADE_MODEL */
+ 158, /* GL_COLOR_MATERIAL_FACE */
+ 159, /* GL_COLOR_MATERIAL_PARAMETER */
+ 157, /* GL_COLOR_MATERIAL */
+ 409, /* GL_FOG */
+ 431, /* GL_FOG_INDEX */
+ 427, /* GL_FOG_DENSITY */
+ 435, /* GL_FOG_START */
+ 429, /* GL_FOG_END */
+ 432, /* GL_FOG_MODE */
+ 411, /* GL_FOG_COLOR */
+ 307, /* GL_DEPTH_RANGE */
+ 312, /* GL_DEPTH_TEST */
+ 315, /* GL_DEPTH_WRITEMASK */
+ 295, /* GL_DEPTH_CLEAR_VALUE */
+ 306, /* GL_DEPTH_FUNC */
+ 12, /* GL_ACCUM_CLEAR_VALUE */
+ 1308, /* GL_STENCIL_TEST */
+ 1296, /* GL_STENCIL_CLEAR_VALUE */
+ 1298, /* GL_STENCIL_FUNC */
+ 1310, /* GL_STENCIL_VALUE_MASK */
+ 1297, /* GL_STENCIL_FAIL */
+ 1305, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1306, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1307, /* GL_STENCIL_REF */
+ 1311, /* GL_STENCIL_WRITEMASK */
+ 710, /* GL_MATRIX_MODE */
+ 867, /* GL_NORMALIZE */
+ 1602, /* GL_VIEWPORT */
+ 841, /* GL_MODELVIEW_STACK_DEPTH */
+ 1099, /* GL_PROJECTION_STACK_DEPTH */
+ 1502, /* GL_TEXTURE_STACK_DEPTH */
+ 839, /* GL_MODELVIEW_MATRIX */
+ 1098, /* GL_PROJECTION_MATRIX */
+ 1487, /* GL_TEXTURE_MATRIX */
+ 56, /* GL_ATTRIB_STACK_DEPTH */
+ 117, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 39, /* GL_ALPHA_TEST */
+ 40, /* GL_ALPHA_TEST_FUNC */
+ 41, /* GL_ALPHA_TEST_REF */
+ 317, /* GL_DITHER */
+ 73, /* GL_BLEND_DST */
+ 80, /* GL_BLEND_SRC */
+ 70, /* GL_BLEND */
+ 586, /* GL_LOGIC_OP_MODE */
+ 511, /* GL_INDEX_LOGIC_OP */
+ 156, /* GL_COLOR_LOGIC_OP */
+ 62, /* GL_AUX_BUFFERS */
+ 328, /* GL_DRAW_BUFFER */
+ 1129, /* GL_READ_BUFFER */
+ 1220, /* GL_SCISSOR_BOX */
+ 1221, /* GL_SCISSOR_TEST */
+ 510, /* GL_INDEX_CLEAR_VALUE */
+ 515, /* GL_INDEX_WRITEMASK */
+ 153, /* GL_COLOR_CLEAR_VALUE */
+ 185, /* GL_COLOR_WRITEMASK */
+ 512, /* GL_INDEX_MODE */
+ 1193, /* GL_RGBA_MODE */
+ 327, /* GL_DOUBLEBUFFER */
+ 1312, /* GL_STEREO */
+ 1152, /* GL_RENDER_MODE */
+ 952, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1001, /* GL_POINT_SMOOTH_HINT */
+ 571, /* GL_LINE_SMOOTH_HINT */
+ 1017, /* GL_POLYGON_SMOOTH_HINT */
+ 430, /* GL_FOG_HINT */
+ 1468, /* GL_TEXTURE_GEN_S */
+ 1469, /* GL_TEXTURE_GEN_T */
+ 1467, /* GL_TEXTURE_GEN_R */
+ 1466, /* GL_TEXTURE_GEN_Q */
+ 965, /* GL_PIXEL_MAP_I_TO_I */
+ 971, /* GL_PIXEL_MAP_S_TO_S */
+ 967, /* GL_PIXEL_MAP_I_TO_R */
+ 963, /* GL_PIXEL_MAP_I_TO_G */
+ 961, /* GL_PIXEL_MAP_I_TO_B */
+ 959, /* GL_PIXEL_MAP_I_TO_A */
+ 969, /* GL_PIXEL_MAP_R_TO_R */
+ 957, /* GL_PIXEL_MAP_G_TO_G */
+ 955, /* GL_PIXEL_MAP_B_TO_B */
+ 953, /* GL_PIXEL_MAP_A_TO_A */
+ 966, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 972, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 968, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 964, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 962, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 960, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 970, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 958, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 956, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 954, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1535, /* GL_UNPACK_SWAP_BYTES */
+ 1530, /* GL_UNPACK_LSB_FIRST */
+ 1531, /* GL_UNPACK_ROW_LENGTH */
+ 1534, /* GL_UNPACK_SKIP_ROWS */
+ 1533, /* GL_UNPACK_SKIP_PIXELS */
+ 1528, /* GL_UNPACK_ALIGNMENT */
+ 940, /* GL_PACK_SWAP_BYTES */
+ 935, /* GL_PACK_LSB_FIRST */
+ 936, /* GL_PACK_ROW_LENGTH */
+ 939, /* GL_PACK_SKIP_ROWS */
+ 938, /* GL_PACK_SKIP_PIXELS */
+ 932, /* GL_PACK_ALIGNMENT */
+ 663, /* GL_MAP_COLOR */
+ 664, /* GL_MAP_STENCIL */
+ 514, /* GL_INDEX_SHIFT */
+ 513, /* GL_INDEX_OFFSET */
+ 1141, /* GL_RED_SCALE */
+ 1139, /* GL_RED_BIAS */
+ 1619, /* GL_ZOOM_X */
+ 1620, /* GL_ZOOM_Y */
+ 476, /* GL_GREEN_SCALE */
+ 474, /* GL_GREEN_BIAS */
+ 86, /* GL_BLUE_SCALE */
+ 84, /* GL_BLUE_BIAS */
+ 38, /* GL_ALPHA_SCALE */
+ 36, /* GL_ALPHA_BIAS */
+ 308, /* GL_DEPTH_SCALE */
+ 289, /* GL_DEPTH_BIAS */
+ 733, /* GL_MAX_EVAL_ORDER */
+ 736, /* GL_MAX_LIGHTS */
+ 718, /* GL_MAX_CLIP_PLANES */
+ 778, /* GL_MAX_TEXTURE_SIZE */
+ 742, /* GL_MAX_PIXEL_MAP_TABLE */
+ 714, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 739, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 740, /* GL_MAX_NAME_STACK_DEPTH */
+ 768, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 779, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 789, /* GL_MAX_VIEWPORT_DIMS */
+ 715, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1319, /* GL_SUBPIXEL_BITS */
+ 509, /* GL_INDEX_BITS */
+ 1140, /* GL_RED_BITS */
+ 475, /* GL_GREEN_BITS */
+ 85, /* GL_BLUE_BITS */
+ 37, /* GL_ALPHA_BITS */
+ 290, /* GL_DEPTH_BITS */
+ 1294, /* GL_STENCIL_BITS */
+ 14, /* GL_ACCUM_RED_BITS */
+ 13, /* GL_ACCUM_GREEN_BITS */
+ 10, /* GL_ACCUM_BLUE_BITS */
+ 9, /* GL_ACCUM_ALPHA_BITS */
+ 855, /* GL_NAME_STACK_DEPTH */
+ 57, /* GL_AUTO_NORMAL */
+ 609, /* GL_MAP1_COLOR_4 */
+ 612, /* GL_MAP1_INDEX */
+ 613, /* GL_MAP1_NORMAL */
+ 614, /* GL_MAP1_TEXTURE_COORD_1 */
+ 615, /* GL_MAP1_TEXTURE_COORD_2 */
+ 616, /* GL_MAP1_TEXTURE_COORD_3 */
+ 617, /* GL_MAP1_TEXTURE_COORD_4 */
+ 618, /* GL_MAP1_VERTEX_3 */
+ 619, /* GL_MAP1_VERTEX_4 */
+ 636, /* GL_MAP2_COLOR_4 */
+ 639, /* GL_MAP2_INDEX */
+ 640, /* GL_MAP2_NORMAL */
+ 641, /* GL_MAP2_TEXTURE_COORD_1 */
+ 642, /* GL_MAP2_TEXTURE_COORD_2 */
+ 643, /* GL_MAP2_TEXTURE_COORD_3 */
+ 644, /* GL_MAP2_TEXTURE_COORD_4 */
+ 645, /* GL_MAP2_VERTEX_3 */
+ 646, /* GL_MAP2_VERTEX_4 */
+ 610, /* GL_MAP1_GRID_DOMAIN */
+ 611, /* GL_MAP1_GRID_SEGMENTS */
+ 637, /* GL_MAP2_GRID_DOMAIN */
+ 638, /* GL_MAP2_GRID_SEGMENTS */
+ 1396, /* GL_TEXTURE_1D */
+ 1397, /* GL_TEXTURE_2D */
+ 397, /* GL_FEEDBACK_BUFFER_POINTER */
+ 398, /* GL_FEEDBACK_BUFFER_SIZE */
+ 399, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1230, /* GL_SELECTION_BUFFER_POINTER */
+ 1231, /* GL_SELECTION_BUFFER_SIZE */
+ 1505, /* GL_TEXTURE_WIDTH */
+ 1473, /* GL_TEXTURE_HEIGHT */
+ 1429, /* GL_TEXTURE_COMPONENTS */
+ 1413, /* GL_TEXTURE_BORDER_COLOR */
+ 1412, /* GL_TEXTURE_BORDER */
+ 319, /* GL_DONT_CARE */
+ 395, /* GL_FASTEST */
+ 863, /* GL_NICEST */
+ 43, /* GL_AMBIENT */
+ 316, /* GL_DIFFUSE */
+ 1270, /* GL_SPECULAR */
+ 1021, /* GL_POSITION */
+ 1273, /* GL_SPOT_DIRECTION */
+ 1274, /* GL_SPOT_EXPONENT */
+ 1272, /* GL_SPOT_CUTOFF */
+ 223, /* GL_CONSTANT_ATTENUATION */
+ 561, /* GL_LINEAR_ATTENUATION */
+ 1116, /* GL_QUADRATIC_ATTENUATION */
+ 198, /* GL_COMPILE */
+ 199, /* GL_COMPILE_AND_EXECUTE */
+ 101, /* GL_BYTE */
+ 1536, /* GL_UNSIGNED_BYTE */
+ 1241, /* GL_SHORT */
+ 1545, /* GL_UNSIGNED_SHORT */
+ 516, /* GL_INT */
+ 1539, /* GL_UNSIGNED_INT */
+ 402, /* GL_FLOAT */
+ 1, /* GL_2_BYTES */
+ 5, /* GL_3_BYTES */
+ 7, /* GL_4_BYTES */
+ 326, /* GL_DOUBLE */
+ 113, /* GL_CLEAR */
+ 45, /* GL_AND */
+ 47, /* GL_AND_REVERSE */
+ 246, /* GL_COPY */
+ 46, /* GL_AND_INVERTED */
+ 865, /* GL_NOOP */
+ 1615, /* GL_XOR */
+ 927, /* GL_OR */
+ 866, /* GL_NOR */
+ 385, /* GL_EQUIV */
+ 539, /* GL_INVERT */
+ 930, /* GL_OR_REVERSE */
+ 247, /* GL_COPY_INVERTED */
+ 929, /* GL_OR_INVERTED */
+ 856, /* GL_NAND */
+ 1235, /* GL_SET */
+ 382, /* GL_EMISSION */
+ 1240, /* GL_SHININESS */
+ 44, /* GL_AMBIENT_AND_DIFFUSE */
+ 155, /* GL_COLOR_INDEXES */
+ 806, /* GL_MODELVIEW */
+ 1097, /* GL_PROJECTION */
+ 1331, /* GL_TEXTURE */
+ 128, /* GL_COLOR */
+ 287, /* GL_DEPTH */
+ 1292, /* GL_STENCIL */
+ 154, /* GL_COLOR_INDEX */
+ 1299, /* GL_STENCIL_INDEX */
+ 296, /* GL_DEPTH_COMPONENT */
+ 1136, /* GL_RED */
+ 473, /* GL_GREEN */
+ 83, /* GL_BLUE */
+ 27, /* GL_ALPHA */
+ 1160, /* GL_RGB */
+ 1179, /* GL_RGBA */
+ 587, /* GL_LUMINANCE */
+ 608, /* GL_LUMINANCE_ALPHA */
+ 68, /* GL_BITMAP */
+ 978, /* GL_POINT */
+ 559, /* GL_LINE */
+ 400, /* GL_FILL */
+ 1145, /* GL_RENDER */
+ 396, /* GL_FEEDBACK */
+ 1229, /* GL_SELECT */
+ 401, /* GL_FLAT */
+ 1245, /* GL_SMOOTH */
+ 540, /* GL_KEEP */
+ 1154, /* GL_REPLACE */
+ 500, /* GL_INCR */
+ 284, /* GL_DECR */
+ 1558, /* GL_VENDOR */
+ 1151, /* GL_RENDERER */
+ 1559, /* GL_VERSION */
+ 389, /* GL_EXTENSIONS */
+ 1200, /* GL_S */
+ 1322, /* GL_T */
+ 1126, /* GL_R */
+ 1115, /* GL_Q */
+ 842, /* GL_MODULATE */
+ 283, /* GL_DECAL */
+ 1463, /* GL_TEXTURE_ENV_MODE */
+ 1462, /* GL_TEXTURE_ENV_COLOR */
+ 1461, /* GL_TEXTURE_ENV */
+ 390, /* GL_EYE_LINEAR */
+ 889, /* GL_OBJECT_LINEAR */
+ 1271, /* GL_SPHERE_MAP */
+ 1465, /* GL_TEXTURE_GEN_MODE */
+ 891, /* GL_OBJECT_PLANE */
+ 391, /* GL_EYE_PLANE */
+ 857, /* GL_NEAREST */
+ 560, /* GL_LINEAR */
+ 861, /* GL_NEAREST_MIPMAP_NEAREST */
+ 565, /* GL_LINEAR_MIPMAP_NEAREST */
+ 860, /* GL_NEAREST_MIPMAP_LINEAR */
+ 564, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1486, /* GL_TEXTURE_MAG_FILTER */
+ 1494, /* GL_TEXTURE_MIN_FILTER */
+ 1507, /* GL_TEXTURE_WRAP_S */
+ 1508, /* GL_TEXTURE_WRAP_T */
+ 107, /* GL_CLAMP */
+ 1153, /* GL_REPEAT */
+ 1015, /* GL_POLYGON_OFFSET_UNITS */
+ 1014, /* GL_POLYGON_OFFSET_POINT */
+ 1013, /* GL_POLYGON_OFFSET_LINE */
+ 1127, /* GL_R3_G3_B2 */
+ 1556, /* GL_V2F */
+ 1557, /* GL_V3F */
+ 104, /* GL_C4UB_V2F */
+ 105, /* GL_C4UB_V3F */
+ 102, /* GL_C3F_V3F */
+ 854, /* GL_N3F_V3F */
+ 103, /* GL_C4F_N3F_V3F */
+ 1327, /* GL_T2F_V3F */
+ 1329, /* GL_T4F_V4F */
+ 1325, /* GL_T2F_C4UB_V3F */
+ 1323, /* GL_T2F_C3F_V3F */
+ 1326, /* GL_T2F_N3F_V3F */
+ 1324, /* GL_T2F_C4F_N3F_V3F */
+ 1328, /* GL_T4F_C4F_N3F_V4F */
+ 120, /* GL_CLIP_PLANE0 */
+ 121, /* GL_CLIP_PLANE1 */
+ 122, /* GL_CLIP_PLANE2 */
+ 123, /* GL_CLIP_PLANE3 */
+ 124, /* GL_CLIP_PLANE4 */
+ 125, /* GL_CLIP_PLANE5 */
+ 544, /* GL_LIGHT0 */
+ 545, /* GL_LIGHT1 */
+ 546, /* GL_LIGHT2 */
+ 547, /* GL_LIGHT3 */
+ 548, /* GL_LIGHT4 */
+ 549, /* GL_LIGHT5 */
+ 550, /* GL_LIGHT6 */
+ 551, /* GL_LIGHT7 */
+ 477, /* GL_HINT_BIT */
+ 225, /* GL_CONSTANT_COLOR */
+ 901, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 220, /* GL_CONSTANT_ALPHA */
+ 899, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 71, /* GL_BLEND_COLOR */
+ 461, /* GL_FUNC_ADD */
+ 790, /* GL_MIN */
+ 712, /* GL_MAX */
+ 76, /* GL_BLEND_EQUATION */
+ 465, /* GL_FUNC_SUBTRACT */
+ 463, /* GL_FUNC_REVERSE_SUBTRACT */
+ 228, /* GL_CONVOLUTION_1D */
+ 229, /* GL_CONVOLUTION_2D */
+ 1232, /* GL_SEPARABLE_2D */
+ 232, /* GL_CONVOLUTION_BORDER_MODE */
+ 236, /* GL_CONVOLUTION_FILTER_SCALE */
+ 234, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1137, /* GL_REDUCE */
+ 238, /* GL_CONVOLUTION_FORMAT */
+ 242, /* GL_CONVOLUTION_WIDTH */
+ 240, /* GL_CONVOLUTION_HEIGHT */
+ 725, /* GL_MAX_CONVOLUTION_WIDTH */
+ 723, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1054, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1050, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1045, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1041, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1052, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1048, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1043, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1039, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 478, /* GL_HISTOGRAM */
+ 1101, /* GL_PROXY_HISTOGRAM */
+ 494, /* GL_HISTOGRAM_WIDTH */
+ 484, /* GL_HISTOGRAM_FORMAT */
+ 490, /* GL_HISTOGRAM_RED_SIZE */
+ 486, /* GL_HISTOGRAM_GREEN_SIZE */
+ 481, /* GL_HISTOGRAM_BLUE_SIZE */
+ 479, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 488, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 492, /* GL_HISTOGRAM_SINK */
+ 791, /* GL_MINMAX */
+ 793, /* GL_MINMAX_FORMAT */
+ 795, /* GL_MINMAX_SINK */
+ 1330, /* GL_TABLE_TOO_LARGE_EXT */
+ 1538, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1547, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1549, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1543, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1540, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1012, /* GL_POLYGON_OFFSET_FILL */
+ 1011, /* GL_POLYGON_OFFSET_FACTOR */
+ 1010, /* GL_POLYGON_OFFSET_BIAS */
+ 1157, /* GL_RESCALE_NORMAL */
+ 32, /* GL_ALPHA4 */
+ 34, /* GL_ALPHA8 */
+ 28, /* GL_ALPHA12 */
+ 30, /* GL_ALPHA16 */
+ 598, /* GL_LUMINANCE4 */
+ 604, /* GL_LUMINANCE8 */
+ 588, /* GL_LUMINANCE12 */
+ 594, /* GL_LUMINANCE16 */
+ 599, /* GL_LUMINANCE4_ALPHA4 */
+ 602, /* GL_LUMINANCE6_ALPHA2 */
+ 605, /* GL_LUMINANCE8_ALPHA8 */
+ 591, /* GL_LUMINANCE12_ALPHA4 */
+ 589, /* GL_LUMINANCE12_ALPHA12 */
+ 595, /* GL_LUMINANCE16_ALPHA16 */
+ 517, /* GL_INTENSITY */
+ 522, /* GL_INTENSITY4 */
+ 524, /* GL_INTENSITY8 */
+ 518, /* GL_INTENSITY12 */
+ 520, /* GL_INTENSITY16 */
+ 1169, /* GL_RGB2_EXT */
+ 1170, /* GL_RGB4 */
+ 1173, /* GL_RGB5 */
+ 1177, /* GL_RGB8 */
+ 1161, /* GL_RGB10 */
+ 1165, /* GL_RGB12 */
+ 1167, /* GL_RGB16 */
+ 1184, /* GL_RGBA2 */
+ 1186, /* GL_RGBA4 */
+ 1174, /* GL_RGB5_A1 */
+ 1190, /* GL_RGBA8 */
+ 1162, /* GL_RGB10_A2 */
+ 1180, /* GL_RGBA12 */
+ 1182, /* GL_RGBA16 */
+ 1499, /* GL_TEXTURE_RED_SIZE */
+ 1471, /* GL_TEXTURE_GREEN_SIZE */
+ 1410, /* GL_TEXTURE_BLUE_SIZE */
+ 1399, /* GL_TEXTURE_ALPHA_SIZE */
+ 1484, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1475, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1155, /* GL_REPLACE_EXT */
+ 1105, /* GL_PROXY_TEXTURE_1D */
+ 1107, /* GL_PROXY_TEXTURE_2D */
+ 1503, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1496, /* GL_TEXTURE_PRIORITY */
+ 1501, /* GL_TEXTURE_RESIDENT */
+ 1402, /* GL_TEXTURE_BINDING_1D */
+ 1403, /* GL_TEXTURE_BINDING_2D */
+ 1404, /* GL_TEXTURE_BINDING_3D */
+ 937, /* GL_PACK_SKIP_IMAGES */
+ 933, /* GL_PACK_IMAGE_HEIGHT */
+ 1532, /* GL_UNPACK_SKIP_IMAGES */
+ 1529, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1398, /* GL_TEXTURE_3D */
+ 1109, /* GL_PROXY_TEXTURE_3D */
+ 1458, /* GL_TEXTURE_DEPTH */
+ 1506, /* GL_TEXTURE_WRAP_R */
+ 713, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1560, /* GL_VERTEX_ARRAY */
+ 868, /* GL_NORMAL_ARRAY */
+ 129, /* GL_COLOR_ARRAY */
+ 503, /* GL_INDEX_ARRAY */
+ 1437, /* GL_TEXTURE_COORD_ARRAY */
+ 373, /* GL_EDGE_FLAG_ARRAY */
+ 1565, /* GL_VERTEX_ARRAY_SIZE */
+ 1567, /* GL_VERTEX_ARRAY_TYPE */
+ 1566, /* GL_VERTEX_ARRAY_STRIDE */
+ 873, /* GL_NORMAL_ARRAY_TYPE */
+ 872, /* GL_NORMAL_ARRAY_STRIDE */
+ 133, /* GL_COLOR_ARRAY_SIZE */
+ 135, /* GL_COLOR_ARRAY_TYPE */
+ 134, /* GL_COLOR_ARRAY_STRIDE */
+ 508, /* GL_INDEX_ARRAY_TYPE */
+ 507, /* GL_INDEX_ARRAY_STRIDE */
+ 1441, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1443, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1442, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 377, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1564, /* GL_VERTEX_ARRAY_POINTER */
+ 871, /* GL_NORMAL_ARRAY_POINTER */
+ 132, /* GL_COLOR_ARRAY_POINTER */
+ 506, /* GL_INDEX_ARRAY_POINTER */
+ 1440, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 376, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 847, /* GL_MULTISAMPLE */
+ 1206, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1208, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1213, /* GL_SAMPLE_COVERAGE */
+ 1210, /* GL_SAMPLE_BUFFERS */
+ 1201, /* GL_SAMPLES */
+ 1217, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1215, /* GL_SAMPLE_COVERAGE_INVERT */
+ 160, /* GL_COLOR_MATRIX */
+ 162, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 720, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1037, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1033, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1028, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1024, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1035, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1031, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1026, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1022, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1420, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1110, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1422, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 75, /* GL_BLEND_DST_RGB */
+ 82, /* GL_BLEND_SRC_RGB */
+ 74, /* GL_BLEND_DST_ALPHA */
+ 81, /* GL_BLEND_SRC_ALPHA */
+ 166, /* GL_COLOR_TABLE */
+ 1047, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1030, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1100, /* GL_PROXY_COLOR_TABLE */
+ 1104, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1103, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 182, /* GL_COLOR_TABLE_SCALE */
+ 169, /* GL_COLOR_TABLE_BIAS */
+ 172, /* GL_COLOR_TABLE_FORMAT */
+ 183, /* GL_COLOR_TABLE_WIDTH */
+ 180, /* GL_COLOR_TABLE_RED_SIZE */
+ 174, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 170, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 167, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 178, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 176, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 66, /* GL_BGR */
+ 67, /* GL_BGRA */
+ 732, /* GL_MAX_ELEMENTS_VERTICES */
+ 731, /* GL_MAX_ELEMENTS_INDICES */
+ 1474, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 126, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 995, /* GL_POINT_SIZE_MIN */
+ 991, /* GL_POINT_SIZE_MAX */
+ 985, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 981, /* GL_POINT_DISTANCE_ATTENUATION */
+ 108, /* GL_CLAMP_TO_BORDER */
+ 111, /* GL_CLAMP_TO_EDGE */
+ 1495, /* GL_TEXTURE_MIN_LOD */
+ 1493, /* GL_TEXTURE_MAX_LOD */
+ 1401, /* GL_TEXTURE_BASE_LEVEL */
+ 1492, /* GL_TEXTURE_MAX_LEVEL */
+ 497, /* GL_IGNORE_BORDER_HP */
+ 224, /* GL_CONSTANT_BORDER_HP */
+ 1156, /* GL_REPLICATE_BORDER_HP */
+ 230, /* GL_CONVOLUTION_BORDER_COLOR */
+ 896, /* GL_OCCLUSION_TEST_HP */
+ 897, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 562, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1414, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1416, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1418, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1419, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1417, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1415, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 716, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 717, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1057, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1059, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1056, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1058, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1482, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1483, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1481, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 467, /* GL_GENERATE_MIPMAP */
+ 468, /* GL_GENERATE_MIPMAP_HINT */
+ 433, /* GL_FOG_OFFSET_SGIX */
+ 434, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1428, /* GL_TEXTURE_COMPARE_SGIX */
+ 1427, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1478, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1470, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 297, /* GL_DEPTH_COMPONENT16 */
+ 300, /* GL_DEPTH_COMPONENT24 */
+ 303, /* GL_DEPTH_COMPONENT32 */
+ 251, /* GL_CULL_VERTEX_EXT */
+ 253, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 252, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1612, /* GL_WRAP_BORDER_SUN */
+ 1421, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 555, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1242, /* GL_SINGLE_COLOR */
+ 1233, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1239, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1537, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1550, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1551, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1548, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1546, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1544, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1542, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1490, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1491, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1489, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 798, /* GL_MIRRORED_REPEAT */
+ 1195, /* GL_RGB_S3TC */
+ 1172, /* GL_RGB4_S3TC */
+ 1194, /* GL_RGBA_S3TC */
+ 1189, /* GL_RGBA4_S3TC */
+ 1192, /* GL_RGBA_DXT5_S3TC */
+ 1187, /* GL_RGBA4_DXT5_S3TC */
+ 217, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 212, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 213, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 214, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 859, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 858, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 563, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 420, /* GL_FOG_COORDINATE_SOURCE */
+ 412, /* GL_FOG_COORD */
+ 436, /* GL_FRAGMENT_DEPTH */
+ 257, /* GL_CURRENT_FOG_COORD */
+ 419, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 418, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 417, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 414, /* GL_FOG_COORDINATE_ARRAY */
+ 164, /* GL_COLOR_SUM */
+ 275, /* GL_CURRENT_SECONDARY_COLOR */
+ 1226, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1228, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1227, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1225, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1222, /* GL_SECONDARY_COLOR_ARRAY */
+ 24, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 23, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1332, /* GL_TEXTURE0 */
+ 1334, /* GL_TEXTURE1 */
+ 1356, /* GL_TEXTURE2 */
+ 1378, /* GL_TEXTURE3 */
+ 1384, /* GL_TEXTURE4 */
+ 1386, /* GL_TEXTURE5 */
+ 1388, /* GL_TEXTURE6 */
+ 1390, /* GL_TEXTURE7 */
+ 1392, /* GL_TEXTURE8 */
+ 1394, /* GL_TEXTURE9 */
+ 1335, /* GL_TEXTURE10 */
+ 1337, /* GL_TEXTURE11 */
+ 1339, /* GL_TEXTURE12 */
+ 1341, /* GL_TEXTURE13 */
+ 1343, /* GL_TEXTURE14 */
+ 1345, /* GL_TEXTURE15 */
+ 1347, /* GL_TEXTURE16 */
+ 1349, /* GL_TEXTURE17 */
+ 1351, /* GL_TEXTURE18 */
+ 1353, /* GL_TEXTURE19 */
+ 1357, /* GL_TEXTURE20 */
+ 1359, /* GL_TEXTURE21 */
+ 1361, /* GL_TEXTURE22 */
+ 1363, /* GL_TEXTURE23 */
+ 1365, /* GL_TEXTURE24 */
+ 1367, /* GL_TEXTURE25 */
+ 1369, /* GL_TEXTURE26 */
+ 1371, /* GL_TEXTURE27 */
+ 1373, /* GL_TEXTURE28 */
+ 1375, /* GL_TEXTURE29 */
+ 1379, /* GL_TEXTURE30 */
+ 1381, /* GL_TEXTURE31 */
+ 16, /* GL_ACTIVE_TEXTURE */
+ 114, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 780, /* GL_MAX_TEXTURE_UNITS */
+ 1516, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1519, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1521, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1513, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1320, /* GL_SUBTRACT */
+ 771, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 200, /* GL_COMPRESSED_ALPHA */
+ 204, /* GL_COMPRESSED_LUMINANCE */
+ 205, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 202, /* GL_COMPRESSED_INTENSITY */
+ 208, /* GL_COMPRESSED_RGB */
+ 209, /* GL_COMPRESSED_RGBA */
+ 1435, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1497, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1407, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1113, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 769, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 309, /* GL_DEPTH_STENCIL_NV */
+ 1541, /* GL_UNSIGNED_INT_24_8_NV */
+ 776, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1488, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 777, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1464, /* GL_TEXTURE_FILTER_CONTROL */
+ 1479, /* GL_TEXTURE_LOD_BIAS */
+ 187, /* GL_COMBINE4 */
+ 772, /* GL_MAX_SHININESS_NV */
+ 773, /* GL_MAX_SPOT_EXPONENT_NV */
+ 501, /* GL_INCR_WRAP */
+ 285, /* GL_DECR_WRAP */
+ 818, /* GL_MODELVIEW1_ARB */
+ 874, /* GL_NORMAL_MAP */
+ 1142, /* GL_REFLECTION_MAP */
+ 1444, /* GL_TEXTURE_CUBE_MAP */
+ 1405, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1452, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1446, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1454, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1448, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1456, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1450, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1111, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 727, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 853, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 428, /* GL_FOG_DISTANCE_MODE_NV */
+ 393, /* GL_EYE_RADIAL_NV */
+ 392, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 186, /* GL_COMBINE */
+ 193, /* GL_COMBINE_RGB */
+ 188, /* GL_COMBINE_ALPHA */
+ 1196, /* GL_RGB_SCALE */
+ 20, /* GL_ADD_SIGNED */
+ 527, /* GL_INTERPOLATE */
+ 219, /* GL_CONSTANT */
+ 1063, /* GL_PRIMARY_COLOR */
+ 1060, /* GL_PREVIOUS */
+ 1253, /* GL_SOURCE0_RGB */
+ 1259, /* GL_SOURCE1_RGB */
+ 1265, /* GL_SOURCE2_RGB */
+ 1269, /* GL_SOURCE3_RGB_NV */
+ 1250, /* GL_SOURCE0_ALPHA */
+ 1256, /* GL_SOURCE1_ALPHA */
+ 1262, /* GL_SOURCE2_ALPHA */
+ 1268, /* GL_SOURCE3_ALPHA_NV */
+ 910, /* GL_OPERAND0_RGB */
+ 916, /* GL_OPERAND1_RGB */
+ 922, /* GL_OPERAND2_RGB */
+ 926, /* GL_OPERAND3_RGB_NV */
+ 907, /* GL_OPERAND0_ALPHA */
+ 913, /* GL_OPERAND1_ALPHA */
+ 919, /* GL_OPERAND2_ALPHA */
+ 925, /* GL_OPERAND3_ALPHA_NV */
+ 1561, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1616, /* GL_YCBCR_422_APPLE */
+ 1552, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1554, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1244, /* GL_SLICE_ACCUM_SUN */
+ 1118, /* GL_QUAD_MESH_SUN */
+ 1525, /* GL_TRIANGLE_MESH_SUN */
+ 1593, /* GL_VERTEX_PROGRAM_ARB */
+ 1601, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1586, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ 1589, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ 1590, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ 1591, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ 277, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ 1076, /* GL_PROGRAM_LENGTH_ARB */
+ 1090, /* GL_PROGRAM_STRING_ARB */
+ 840, /* GL_MODELVIEW_PROJECTION_NV */
+ 496, /* GL_IDENTITY_NV */
+ 537, /* GL_INVERSE_NV */
+ 1518, /* GL_TRANSPOSE_NV */
+ 538, /* GL_INVERSE_TRANSPOSE_NV */
+ 755, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 754, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 666, /* GL_MATRIX0_NV */
+ 678, /* GL_MATRIX1_NV */
+ 690, /* GL_MATRIX2_NV */
+ 694, /* GL_MATRIX3_NV */
+ 696, /* GL_MATRIX4_NV */
+ 698, /* GL_MATRIX5_NV */
+ 700, /* GL_MATRIX6_NV */
+ 702, /* GL_MATRIX7_NV */
+ 263, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 260, /* GL_CURRENT_MATRIX_ARB */
+ 1596, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ 1598, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ 1088, /* GL_PROGRAM_PARAMETER_NV */
+ 1588, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ 1092, /* GL_PROGRAM_TARGET_NV */
+ 1089, /* GL_PROGRAM_RESIDENT_NV */
+ 1510, /* GL_TRACK_MATRIX_NV */
+ 1511, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1594, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1070, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 294, /* GL_DEPTH_CLAMP_NV */
+ 1568, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1575, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1576, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1577, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1578, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1579, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1580, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1581, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1582, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1583, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1569, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1570, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1571, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1572, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1573, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1574, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 620, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 627, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 628, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 629, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 630, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 631, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 632, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 633, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 634, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 635, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 621, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 622, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 623, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 624, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 625, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 626, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 647, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 654, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 655, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 656, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 657, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 658, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 659, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1069, /* GL_PROGRAM_BINDING_ARB */
+ 661, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 662, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 648, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 649, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 650, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 651, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 652, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 653, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1433, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1430, /* GL_TEXTURE_COMPRESSED */
+ 879, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 218, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 788, /* GL_MAX_VERTEX_UNITS_ARB */
+ 18, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 1611, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1592, /* GL_VERTEX_BLEND_ARB */
+ 278, /* GL_CURRENT_WEIGHT_ARB */
+ 1610, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1609, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1608, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1607, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1604, /* GL_WEIGHT_ARRAY_ARB */
+ 320, /* GL_DOT3_RGB */
+ 321, /* GL_DOT3_RGBA */
+ 216, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 211, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 848, /* GL_MULTISAMPLE_3DFX */
+ 1211, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1202, /* GL_SAMPLES_3DFX */
+ 829, /* GL_MODELVIEW2_ARB */
+ 832, /* GL_MODELVIEW3_ARB */
+ 833, /* GL_MODELVIEW4_ARB */
+ 834, /* GL_MODELVIEW5_ARB */
+ 835, /* GL_MODELVIEW6_ARB */
+ 836, /* GL_MODELVIEW7_ARB */
+ 837, /* GL_MODELVIEW8_ARB */
+ 838, /* GL_MODELVIEW9_ARB */
+ 808, /* GL_MODELVIEW10_ARB */
+ 809, /* GL_MODELVIEW11_ARB */
+ 810, /* GL_MODELVIEW12_ARB */
+ 811, /* GL_MODELVIEW13_ARB */
+ 812, /* GL_MODELVIEW14_ARB */
+ 813, /* GL_MODELVIEW15_ARB */
+ 814, /* GL_MODELVIEW16_ARB */
+ 815, /* GL_MODELVIEW17_ARB */
+ 816, /* GL_MODELVIEW18_ARB */
+ 817, /* GL_MODELVIEW19_ARB */
+ 819, /* GL_MODELVIEW20_ARB */
+ 820, /* GL_MODELVIEW21_ARB */
+ 821, /* GL_MODELVIEW22_ARB */
+ 822, /* GL_MODELVIEW23_ARB */
+ 823, /* GL_MODELVIEW24_ARB */
+ 824, /* GL_MODELVIEW25_ARB */
+ 825, /* GL_MODELVIEW26_ARB */
+ 826, /* GL_MODELVIEW27_ARB */
+ 827, /* GL_MODELVIEW28_ARB */
+ 828, /* GL_MODELVIEW29_ARB */
+ 830, /* GL_MODELVIEW30_ARB */
+ 831, /* GL_MODELVIEW31_ARB */
+ 325, /* GL_DOT3_RGB_EXT */
+ 323, /* GL_DOT3_RGBA_EXT */
+ 802, /* GL_MIRROR_CLAMP_EXT */
+ 805, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 843, /* GL_MODULATE_ADD_ATI */
+ 844, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 845, /* GL_MODULATE_SUBTRACT_ATI */
+ 1617, /* GL_YCBCR_MESA */
+ 934, /* GL_PACK_INVERT_MESA */
+ 281, /* GL_DEBUG_OBJECT_MESA */
+ 282, /* GL_DEBUG_PRINT_MESA */
+ 280, /* GL_DEBUG_ASSERT_MESA */
+ 97, /* GL_BUFFER_SIZE */
+ 99, /* GL_BUFFER_USAGE */
+ 437, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1067, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1095, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1094, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1079, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1085, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1084, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 744, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 767, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 766, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 757, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 763, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 762, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 729, /* GL_MAX_DRAW_BUFFERS_ARB */
+ 329, /* GL_DRAW_BUFFER0_ARB */
+ 343, /* GL_DRAW_BUFFER1_ARB */
+ 345, /* GL_DRAW_BUFFER2_ARB */
+ 347, /* GL_DRAW_BUFFER3_ARB */
+ 349, /* GL_DRAW_BUFFER4_ARB */
+ 351, /* GL_DRAW_BUFFER5_ARB */
+ 353, /* GL_DRAW_BUFFER6_ARB */
+ 355, /* GL_DRAW_BUFFER7_ARB */
+ 357, /* GL_DRAW_BUFFER8_ARB */
+ 359, /* GL_DRAW_BUFFER9_ARB */
+ 331, /* GL_DRAW_BUFFER10_ARB */
+ 333, /* GL_DRAW_BUFFER11_ARB */
+ 335, /* GL_DRAW_BUFFER12_ARB */
+ 337, /* GL_DRAW_BUFFER13_ARB */
+ 339, /* GL_DRAW_BUFFER14_ARB */
+ 341, /* GL_DRAW_BUFFER15_ARB */
+ 77, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ 711, /* GL_MATRIX_PALETTE_ARB */
+ 738, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 741, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 266, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 705, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 261, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 707, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 709, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 708, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 706, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1459, /* GL_TEXTURE_DEPTH_SIZE */
+ 313, /* GL_DEPTH_TEXTURE_MODE */
+ 1425, /* GL_TEXTURE_COMPARE_MODE */
+ 1423, /* GL_TEXTURE_COMPARE_FUNC */
+ 196, /* GL_COMPARE_R_TO_TEXTURE */
+ 1002, /* GL_POINT_SPRITE_ARB */
+ 244, /* GL_COORD_REPLACE_ARB */
+ 1005, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1120, /* GL_QUERY_COUNTER_BITS */
+ 267, /* GL_CURRENT_QUERY */
+ 1122, /* GL_QUERY_RESULT */
+ 1124, /* GL_QUERY_RESULT_AVAILABLE */
+ 785, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ 1587, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ 311, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 310, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 774, /* GL_MAX_TEXTURE_COORDS_ARB */
+ 775, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ 1072, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1074, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1073, /* GL_PROGRAM_FORMAT_ARB */
+ 1504, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 292, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 291, /* GL_DEPTH_BOUNDS_EXT */
+ 48, /* GL_ARRAY_BUFFER */
+ 378, /* GL_ELEMENT_ARRAY_BUFFER */
+ 50, /* GL_ARRAY_BUFFER_BINDING */
+ 380, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1562, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 869, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 130, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 504, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1438, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 374, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1223, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 415, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1605, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1584, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1075, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 750, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1081, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 759, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1093, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 765, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1083, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 761, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1087, /* GL_PROGRAM_PARAMETERS_ARB */
+ 764, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1082, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 760, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1068, /* GL_PROGRAM_ATTRIBS_ARB */
+ 745, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1080, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 758, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1066, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 743, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1078, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 756, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 751, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 747, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1096, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1515, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1132, /* GL_READ_ONLY */
+ 1613, /* GL_WRITE_ONLY */
+ 1134, /* GL_READ_WRITE */
+ 91, /* GL_BUFFER_ACCESS */
+ 93, /* GL_BUFFER_MAPPED */
+ 95, /* GL_BUFFER_MAP_POINTER */
+ 1509, /* GL_TIME_ELAPSED_EXT */
+ 665, /* GL_MATRIX0_ARB */
+ 677, /* GL_MATRIX1_ARB */
+ 689, /* GL_MATRIX2_ARB */
+ 693, /* GL_MATRIX3_ARB */
+ 695, /* GL_MATRIX4_ARB */
+ 697, /* GL_MATRIX5_ARB */
+ 699, /* GL_MATRIX6_ARB */
+ 701, /* GL_MATRIX7_ARB */
+ 703, /* GL_MATRIX8_ARB */
+ 704, /* GL_MATRIX9_ARB */
+ 667, /* GL_MATRIX10_ARB */
+ 668, /* GL_MATRIX11_ARB */
+ 669, /* GL_MATRIX12_ARB */
+ 670, /* GL_MATRIX13_ARB */
+ 671, /* GL_MATRIX14_ARB */
+ 672, /* GL_MATRIX15_ARB */
+ 673, /* GL_MATRIX16_ARB */
+ 674, /* GL_MATRIX17_ARB */
+ 675, /* GL_MATRIX18_ARB */
+ 676, /* GL_MATRIX19_ARB */
+ 679, /* GL_MATRIX20_ARB */
+ 680, /* GL_MATRIX21_ARB */
+ 681, /* GL_MATRIX22_ARB */
+ 682, /* GL_MATRIX23_ARB */
+ 683, /* GL_MATRIX24_ARB */
+ 684, /* GL_MATRIX25_ARB */
+ 685, /* GL_MATRIX26_ARB */
+ 686, /* GL_MATRIX27_ARB */
+ 687, /* GL_MATRIX28_ARB */
+ 688, /* GL_MATRIX29_ARB */
+ 691, /* GL_MATRIX30_ARB */
+ 692, /* GL_MATRIX31_ARB */
+ 1315, /* GL_STREAM_DRAW */
+ 1317, /* GL_STREAM_READ */
+ 1313, /* GL_STREAM_COPY */
+ 1288, /* GL_STATIC_DRAW */
+ 1290, /* GL_STATIC_READ */
+ 1286, /* GL_STATIC_COPY */
+ 368, /* GL_DYNAMIC_DRAW */
+ 370, /* GL_DYNAMIC_READ */
+ 366, /* GL_DYNAMIC_COPY */
+ 975, /* GL_PIXEL_PACK_BUFFER_EXT */
+ 977, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ 974, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ 976, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ 748, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 746, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 749, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 753, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 752, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 1309, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 15, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ 803, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1204, /* GL_SAMPLES_PASSED */
+ 438, /* GL_FRAGMENT_SHADER_ARB */
+ 1600, /* GL_VERTEX_SHADER_ARB */
+ 1086, /* GL_PROGRAM_OBJECT_ARB */
+ 1236, /* GL_SHADER_OBJECT_ARB */
+ 735, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ 787, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ 784, /* GL_MAX_VARYING_FLOATS_ARB */
+ 786, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ 722, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ 894, /* GL_OBJECT_TYPE_ARB */
+ 893, /* GL_OBJECT_SUBTYPE_ARB */
+ 406, /* GL_FLOAT_VEC2_ARB */
+ 407, /* GL_FLOAT_VEC3_ARB */
+ 408, /* GL_FLOAT_VEC4_ARB */
+ 530, /* GL_INT_VEC2_ARB */
+ 531, /* GL_INT_VEC3_ARB */
+ 532, /* GL_INT_VEC4_ARB */
+ 87, /* GL_BOOL_ARB */
+ 88, /* GL_BOOL_VEC2_ARB */
+ 89, /* GL_BOOL_VEC3_ARB */
+ 90, /* GL_BOOL_VEC4_ARB */
+ 403, /* GL_FLOAT_MAT2_ARB */
+ 404, /* GL_FLOAT_MAT3_ARB */
+ 405, /* GL_FLOAT_MAT4_ARB */
+ 887, /* GL_OBJECT_DELETE_STATUS_ARB */
+ 886, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ 890, /* GL_OBJECT_LINK_STATUS_ARB */
+ 895, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ 888, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ 885, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ 883, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ 884, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ 892, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ 881, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ 882, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ 943, /* GL_PALETTE4_RGB8_OES */
+ 945, /* GL_PALETTE4_RGBA8_OES */
+ 941, /* GL_PALETTE4_R5_G6_B5_OES */
+ 944, /* GL_PALETTE4_RGBA4_OES */
+ 942, /* GL_PALETTE4_RGB5_A1_OES */
+ 948, /* GL_PALETTE8_RGB8_OES */
+ 950, /* GL_PALETTE8_RGBA8_OES */
+ 946, /* GL_PALETTE8_R5_G6_B5_OES */
+ 949, /* GL_PALETTE8_RGBA4_OES */
+ 947, /* GL_PALETTE8_RGB5_A1_OES */
+ 499, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 498, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1003, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 361, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1146, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1131, /* GL_READ_FRAMEBUFFER_EXT */
+ 362, /* GL_DRAW_FRAMEBUFFER_EXT */
+ 1130, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 440, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ 439, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ 443, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ 442, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ 441, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ 445, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ 447, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ 452, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ 450, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 448, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 451, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 449, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 453, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 455, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ 454, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 719, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 136, /* GL_COLOR_ATTACHMENT0_EXT */
+ 143, /* GL_COLOR_ATTACHMENT1_EXT */
+ 144, /* GL_COLOR_ATTACHMENT2_EXT */
+ 145, /* GL_COLOR_ATTACHMENT3_EXT */
+ 146, /* GL_COLOR_ATTACHMENT4_EXT */
+ 147, /* GL_COLOR_ATTACHMENT5_EXT */
+ 148, /* GL_COLOR_ATTACHMENT6_EXT */
+ 149, /* GL_COLOR_ATTACHMENT7_EXT */
+ 150, /* GL_COLOR_ATTACHMENT8_EXT */
+ 151, /* GL_COLOR_ATTACHMENT9_EXT */
+ 137, /* GL_COLOR_ATTACHMENT10_EXT */
+ 138, /* GL_COLOR_ATTACHMENT11_EXT */
+ 139, /* GL_COLOR_ATTACHMENT12_EXT */
+ 140, /* GL_COLOR_ATTACHMENT13_EXT */
+ 141, /* GL_COLOR_ATTACHMENT14_EXT */
+ 142, /* GL_COLOR_ATTACHMENT15_EXT */
+ 288, /* GL_DEPTH_ATTACHMENT_EXT */
+ 1293, /* GL_STENCIL_ATTACHMENT_EXT */
+ 446, /* GL_FRAMEBUFFER_EXT */
+ 1147, /* GL_RENDERBUFFER_EXT */
+ 1150, /* GL_RENDERBUFFER_WIDTH_EXT */
+ 1148, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ 1149, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ 1304, /* GL_STENCIL_INDEX_EXT */
+ 1301, /* GL_STENCIL_INDEX1_EXT */
+ 1302, /* GL_STENCIL_INDEX4_EXT */
+ 1303, /* GL_STENCIL_INDEX8_EXT */
+ 1300, /* GL_STENCIL_INDEX16_EXT */
+ 386, /* GL_EVAL_BIT */
+ 1128, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 581, /* GL_LIST_BIT */
+ 1409, /* GL_TEXTURE_BIT */
+ 1219, /* GL_SCISSOR_BIT */
+ 25, /* GL_ALL_ATTRIB_BITS */
+ 850, /* GL_MULTISAMPLE_BIT */
+ 26, /* GL_ALL_CLIENT_ATTRIB_BITS */
+};
+
+#define Elements(x) sizeof(x)/sizeof(*x)
+
+typedef int (*cfunc)(const void *, const void *);
+
+/**
+ * Compare a key name to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an element of the \c all_enums array.
+ */
+static int compar_name( const char *a, const enum_elt *b )
+{
+ return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
+}
+
+/**
+ * Compare a key enum value to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an index into the \c all_enums array.
+ */
+static int compar_nr( const int *a, const unsigned *b )
+{
+ return a[0] - all_enums[*b].n;
+}
+
+
+static char token_tmp[20];
+
+const char *_mesa_lookup_enum_by_nr( int nr )
+{
+ unsigned * i;
+
+ i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums),
+ sizeof(reduced_enums[0]), (cfunc) compar_nr );
+
+ if ( i != NULL ) {
+ return & enum_string_table[ all_enums[ *i ].offset ];
+ }
+ else {
+ /* this is not re-entrant safe, no big deal here */
+ _mesa_sprintf(token_tmp, "0x%x", nr);
+ return token_tmp;
+ }
+}
+
+int _mesa_lookup_enum_by_name( const char *symbol )
+{
+ enum_elt * f = NULL;
+
+ if ( symbol != NULL ) {
+ f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums),
+ sizeof( enum_elt ), (cfunc) compar_name );
+ }
+
+ return (f != NULL) ? f->n : -1;
+}
+
+