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+/*
+ * Mesa 3-D graphics library
+ * Version: 6.3
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file dispatch.c
+ *
+ * This file generates all the gl* function entrypoints. This code is not
+ * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S
+ * on IA32 or sparc/glapi_sparc.S on SPARC).
+ *
+ * \note
+ * This file is also used to build the client-side libGL that loads DRI-based
+ * device drivers. At build-time it is symlinked to src/glx/x11.
+ *
+ * \author Brian Paul <brian@precisioninsight.com>
+ */
+
+#ifndef GLX_USE_APPLEGL
+
+#include "glheader.h"
+#include "glapi.h"
+#include "glapitable.h"
+#include "glthread.h"
+
+
+#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM))
+
+#if defined(WIN32)
+#define KEYWORD1 GLAPI
+#else
+#define KEYWORD1 PUBLIC
+#endif
+
+#define KEYWORD2 GLAPIENTRY
+
+#if defined(USE_MGL_NAMESPACE)
+#define NAME(func) mgl##func
+#else
+#define NAME(func) gl##func
+#endif
+
+#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */
+
+#define F stdout
+#define DISPATCH(FUNC, ARGS, MESSAGE) \
+ fprintf MESSAGE; \
+ CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
+ fprintf MESSAGE; \
+ return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+#else
+
+#define DISPATCH(FUNC, ARGS, MESSAGE) \
+ CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
+ return CALL_ ## FUNC(GET_DISPATCH(), ARGS);
+
+#endif /* logging */
+
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#include "dispatch.h"
+#include "glapitemp.h"
+
+#endif /* USE_X86_ASM */
+
+#endif /* !GLX_USE_APPLEGL */