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+#!/usr/bin/env python
+
+# $Id: mesadef.py,v 1.1 2006-09-04 16:12:10 quinn Exp $
+
+# Mesa 3-D graphics library
+# Version: 4.1
+#
+# Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+# Generate the mesa.def file for Windows.
+#
+# Usage:
+# mesadef.py >mesa.def
+# Then copy to src/mesa/drivers/windows/gdi
+#
+# Dependencies:
+# The apispec file must be in the current directory.
+
+
+
+import apiparser
+import string
+
+
+def PrintHead():
+ print '; DO NOT EDIT - This file generated automatically by mesadef.py script'
+ print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\''
+ print 'VERSION 6.0'
+ print ';'
+ print '; Module definition file for Mesa (OPENGL32.DLL)'
+ print ';'
+ print '; Note: The OpenGL functions use the STDCALL'
+ print '; function calling convention. Microsoft\'s'
+ print '; OPENGL32 uses this convention and so must the'
+ print '; Mesa OPENGL32 so that the Mesa DLL can be used'
+ print '; as a drop-in replacement.'
+ print ';'
+ print '; The linker exports STDCALL entry points with'
+ print '; \'decorated\' names; e.g., _glBegin@0, where the'
+ print '; trailing number is the number of bytes of '
+ print '; parameter data pushed onto the stack. The'
+ print '; callee is responsible for popping this data'
+ print '; off the stack, usually via a RETF n instruction.'
+ print ';'
+ print '; However, the Microsoft OPENGL32.DLL does not export'
+ print '; the decorated names, even though the calling convention'
+ print '; is STDCALL. So, this module definition file is'
+ print '; needed to force the Mesa OPENGL32.DLL to export the'
+ print '; symbols in the same manner as the Microsoft DLL.'
+ print '; Were it not for this problem, this file would not'
+ print '; be needed (for the gl* functions) since the entry'
+ print '; points are compiled with dllexport declspec.'
+ print ';'
+ print '; However, this file is still needed to export "internal"'
+ print '; Mesa symbols for the benefit of the OSMESA32.DLL.'
+ print ';'
+ print 'EXPORTS'
+ return
+#enddef
+
+
+def PrintTail():
+ print ';'
+ print '; WGL API'
+ print '\twglChoosePixelFormat'
+ print '\twglCopyContext'
+ print '\twglCreateContext'
+ print '\twglCreateLayerContext'
+ print '\twglDeleteContext'
+ print '\twglDescribeLayerPlane'
+ print '\twglDescribePixelFormat'
+ print '\twglGetCurrentContext'
+ print '\twglGetCurrentDC'
+ print '\twglGetExtensionsStringARB'
+ print '\twglGetLayerPaletteEntries'
+ print '\twglGetPixelFormat'
+ print '\twglGetProcAddress'
+ print '\twglMakeCurrent'
+ print '\twglRealizeLayerPalette'
+ print '\twglSetLayerPaletteEntries'
+ print '\twglSetPixelFormat'
+ print '\twglShareLists'
+ print '\twglSwapBuffers'
+ print '\twglSwapLayerBuffers'
+ print '\twglUseFontBitmapsA'
+ print '\twglUseFontBitmapsW'
+ print '\twglUseFontOutlinesA'
+ print '\twglUseFontOutlinesW'
+ print ';'
+ print '; Mesa internals - mostly for OSMESA'
+ print '\t_ac_CreateContext'
+ print '\t_ac_DestroyContext'
+ print '\t_ac_InvalidateState'
+ print '\t_glapi_get_context'
+ print '\t_glapi_get_proc_address'
+ print '\t_mesa_buffer_data'
+ print '\t_mesa_buffer_map'
+ print '\t_mesa_buffer_subdata'
+ print '\t_mesa_bzero'
+ print '\t_mesa_calloc'
+ print '\t_mesa_choose_tex_format'
+ print '\t_mesa_compressed_texture_size'
+ print '\t_mesa_create_framebuffer'
+ print '\t_mesa_create_visual'
+ print '\t_mesa_delete_buffer_object'
+ print '\t_mesa_delete_texture_object'
+ print '\t_mesa_destroy_framebuffer'
+ print '\t_mesa_destroy_visual'
+ print '\t_mesa_enable_1_3_extensions'
+ print '\t_mesa_enable_1_4_extensions'
+ print '\t_mesa_enable_1_5_extensions'
+ print '\t_mesa_enable_sw_extensions'
+ print '\t_mesa_error'
+ print '\t_mesa_free'
+ print '\t_mesa_free_context_data'
+ print '\t_mesa_get_current_context'
+ print '\t_mesa_init_default_imports'
+ print '\t_mesa_initialize_context'
+ print '\t_mesa_make_current'
+ print '\t_mesa_memcpy'
+ print '\t_mesa_memset'
+ print '\t_mesa_new_buffer_object'
+ print '\t_mesa_new_texture_object'
+ print '\t_mesa_problem'
+ print '\t_mesa_ResizeBuffersMESA'
+ print '\t_mesa_store_compressed_teximage1d'
+ print '\t_mesa_store_compressed_teximage2d'
+ print '\t_mesa_store_compressed_teximage3d'
+ print '\t_mesa_store_compressed_texsubimage1d'
+ print '\t_mesa_store_compressed_texsubimage2d'
+ print '\t_mesa_store_compressed_texsubimage3d'
+ print '\t_mesa_store_teximage1d'
+ print '\t_mesa_store_teximage2d'
+ print '\t_mesa_store_teximage3d'
+ print '\t_mesa_store_texsubimage1d'
+ print '\t_mesa_store_texsubimage2d'
+ print '\t_mesa_store_texsubimage3d'
+ print '\t_mesa_strcmp'
+ print '\t_mesa_test_proxy_teximage'
+ print '\t_mesa_Viewport'
+ print '\t_swrast_Accum'
+ print '\t_swrast_alloc_buffers'
+ print '\t_swrast_Bitmap'
+ print '\t_swrast_CopyPixels'
+ print '\t_swrast_DrawPixels'
+ print '\t_swrast_GetDeviceDriverReference'
+ print '\t_swrast_Clear'
+ print '\t_swrast_choose_line'
+ print '\t_swrast_choose_triangle'
+ print '\t_swrast_CopyColorSubTable'
+ print '\t_swrast_CopyColorTable'
+ print '\t_swrast_CopyConvolutionFilter1D'
+ print '\t_swrast_CopyConvolutionFilter2D'
+ print '\t_swrast_copy_teximage1d'
+ print '\t_swrast_copy_teximage2d'
+ print '\t_swrast_copy_texsubimage1d'
+ print '\t_swrast_copy_texsubimage2d'
+ print '\t_swrast_copy_texsubimage3d'
+ print '\t_swrast_CreateContext'
+ print '\t_swrast_DestroyContext'
+ print '\t_swrast_InvalidateState'
+ print '\t_swrast_ReadPixels'
+ print '\t_swrast_zbuffer_address'
+ print '\t_swsetup_Wakeup'
+ print '\t_swsetup_CreateContext'
+ print '\t_swsetup_DestroyContext'
+ print '\t_swsetup_InvalidateState'
+ print '\t_tnl_CreateContext'
+ print '\t_tnl_DestroyContext'
+ print '\t_tnl_InvalidateState'
+ print '\t_tnl_MakeCurrent'
+ print '\t_tnl_run_pipeline'
+#enddef
+
+
+records = []
+
+def FindOffset(funcName):
+ for (name, alias, offset) in records:
+ if name == funcName:
+ return offset
+ #endif
+ #endfor
+ return -1
+#enddef
+
+
+def EmitEntry(name, returnType, argTypeList, argNameList, alias, offset):
+ if alias == '':
+ dispatchName = name
+ else:
+ dispatchName = alias
+ if offset < 0:
+ offset = FindOffset(dispatchName)
+ if offset >= 0 and string.find(name, "unused") == -1:
+ print '\tgl%s' % (name)
+ # save this info in case we need to look up an alias later
+ records.append((name, dispatchName, offset))
+
+#enddef
+
+
+PrintHead()
+apiparser.ProcessSpecFile("APIspec", EmitEntry)
+PrintTail()