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+/* $XFree86: xc/lib/GL/glx/render2.c,v 1.6 2004/01/31 09:29:33 alanh Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#include "packrender.h"
+#include "indirect.h"
+#include "indirect_size.h"
+
+/*
+** This file contains routines that might need to be transported as
+** GLXRender or GLXRenderLarge commands, and these commands don't
+** use the pixel header. See renderpix.c for those routines.
+*/
+
+void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+ GLint order, const GLdouble *pnts)
+{
+ __GLX_DECLARE_VARIABLES();
+ GLint k;
+
+ __GLX_LOAD_VARIABLES();
+ k = __glMap1d_size(target);
+ if (k == 0) {
+ __glXSetError(gc, GL_INVALID_ENUM);
+ return;
+ } else if (stride < k || order <= 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ compsize = k * order * __GLX_SIZE_FLOAT64;
+ cmdlen = 28+compsize;
+ if (!gc->currentDpy) return;
+
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ /* Use GLXRender protocol to send small command */
+ __GLX_BEGIN_VARIABLE(X_GLrop_Map1d,cmdlen);
+ __GLX_PUT_DOUBLE(4,u1);
+ __GLX_PUT_DOUBLE(12,u2);
+ __GLX_PUT_LONG(20,target);
+ __GLX_PUT_LONG(24,order);
+ /*
+ ** NOTE: the doubles that follow are not aligned because of 3
+ ** longs preceeding
+ */
+ __glFillMap1d(k, order, stride, pnts, (pc+28));
+ __GLX_END(cmdlen);
+ } else {
+ /* Use GLXRenderLarge protocol to send command */
+ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d,cmdlen+4);
+ __GLX_PUT_DOUBLE(8,u1);
+ __GLX_PUT_DOUBLE(16,u2);
+ __GLX_PUT_LONG(24,target);
+ __GLX_PUT_LONG(28,order);
+
+ /*
+ ** NOTE: the doubles that follow are not aligned because of 3
+ ** longs preceeding
+ */
+ if (stride != k) {
+ GLubyte *buf;
+
+ buf = (GLubyte *) Xmalloc(compsize);
+ if (!buf) {
+ __glXSetError(gc, GL_OUT_OF_MEMORY);
+ return;
+ }
+ __glFillMap1d(k, order, stride, pnts, buf);
+ __glXSendLargeCommand(gc, pc, 32, buf, compsize);
+ Xfree((char*) buf);
+ } else {
+ /* Data is already packed. Just send it out */
+ __glXSendLargeCommand(gc, pc, 32, pnts, compsize);
+ }
+ }
+}
+
+void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+ GLint order, const GLfloat *pnts)
+{
+ __GLX_DECLARE_VARIABLES();
+ GLint k;
+
+ __GLX_LOAD_VARIABLES();
+ k = __glMap1f_size(target);
+ if (k == 0) {
+ __glXSetError(gc, GL_INVALID_ENUM);
+ return;
+ } else if (stride < k || order <= 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ compsize = k * order * __GLX_SIZE_FLOAT32;
+ cmdlen = 20+compsize;
+ if (!gc->currentDpy) return;
+
+ /*
+ ** The order that arguments are packed is different from the order
+ ** for glMap1d.
+ */
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ /* Use GLXRender protocol to send small command */
+ __GLX_BEGIN_VARIABLE(X_GLrop_Map1f,cmdlen);
+ __GLX_PUT_LONG(4,target);
+ __GLX_PUT_FLOAT(8,u1);
+ __GLX_PUT_FLOAT(12,u2);
+ __GLX_PUT_LONG(16,order);
+ __glFillMap1f(k, order, stride, pnts, (GLubyte*) (pc+20));
+ __GLX_END(cmdlen);
+ } else {
+ /* Use GLXRenderLarge protocol to send command */
+ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f,cmdlen+4);
+ __GLX_PUT_LONG(8,target);
+ __GLX_PUT_FLOAT(12,u1);
+ __GLX_PUT_FLOAT(16,u2);
+ __GLX_PUT_LONG(20,order);
+
+ if (stride != k) {
+ GLubyte *buf;
+
+ buf = (GLubyte *) Xmalloc(compsize);
+ if (!buf) {
+ __glXSetError(gc, GL_OUT_OF_MEMORY);
+ return;
+ }
+ __glFillMap1f(k, order, stride, pnts, buf);
+ __glXSendLargeCommand(gc, pc, 24, buf, compsize);
+ Xfree((char*) buf);
+ } else {
+ /* Data is already packed. Just send it out */
+ __glXSendLargeCommand(gc, pc, 24, pnts, compsize);
+ }
+ }
+}
+
+void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, GLint uord,
+ GLdouble v1, GLdouble v2, GLint vstr, GLint vord,
+ const GLdouble *pnts)
+{
+ __GLX_DECLARE_VARIABLES();
+ GLint k;
+
+ __GLX_LOAD_VARIABLES();
+ k = __glMap2d_size(target);
+ if (k == 0) {
+ __glXSetError(gc, GL_INVALID_ENUM);
+ return;
+ } else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ compsize = k * uord * vord * __GLX_SIZE_FLOAT64;
+ cmdlen = 48+compsize;
+ if (!gc->currentDpy) return;
+
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ /* Use GLXRender protocol to send small command */
+ __GLX_BEGIN_VARIABLE(X_GLrop_Map2d,cmdlen);
+ __GLX_PUT_DOUBLE(4,u1);
+ __GLX_PUT_DOUBLE(12,u2);
+ __GLX_PUT_DOUBLE(20,v1);
+ __GLX_PUT_DOUBLE(28,v2);
+ __GLX_PUT_LONG(36,target);
+ __GLX_PUT_LONG(40,uord);
+ __GLX_PUT_LONG(44,vord);
+ /*
+ ** Pack into a u-major ordering.
+ ** NOTE: the doubles that follow are not aligned because of 5
+ ** longs preceeding
+ */
+ __glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble*) (pc+48));
+ __GLX_END(cmdlen);
+ } else {
+ /* Use GLXRenderLarge protocol to send command */
+ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d,cmdlen+4);
+ __GLX_PUT_DOUBLE(8,u1);
+ __GLX_PUT_DOUBLE(16,u2);
+ __GLX_PUT_DOUBLE(24,v1);
+ __GLX_PUT_DOUBLE(32,v2);
+ __GLX_PUT_LONG(40,target);
+ __GLX_PUT_LONG(44,uord);
+ __GLX_PUT_LONG(48,vord);
+
+ /*
+ ** NOTE: the doubles that follow are not aligned because of 5
+ ** longs preceeding
+ */
+ if ((vstr != k) || (ustr != k*vord)) {
+ GLdouble *buf;
+
+ buf = (GLdouble *) Xmalloc(compsize);
+ if (!buf) {
+ __glXSetError(gc, GL_OUT_OF_MEMORY);
+ return;
+ }
+ /*
+ ** Pack into a u-major ordering.
+ */
+ __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf);
+ __glXSendLargeCommand(gc, pc, 52, buf, compsize);
+ Xfree((char*) buf);
+ } else {
+ /* Data is already packed. Just send it out */
+ __glXSendLargeCommand(gc, pc, 52, pnts, compsize);
+ }
+ }
+}
+
+void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, GLint uord,
+ GLfloat v1, GLfloat v2, GLint vstr, GLint vord,
+ const GLfloat *pnts)
+{
+ __GLX_DECLARE_VARIABLES();
+ GLint k;
+
+ __GLX_LOAD_VARIABLES();
+ k = __glMap2f_size(target);
+ if (k == 0) {
+ __glXSetError(gc, GL_INVALID_ENUM);
+ return;
+ } else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
+ __glXSetError(gc, GL_INVALID_VALUE);
+ return;
+ }
+ compsize = k * uord * vord * __GLX_SIZE_FLOAT32;
+ cmdlen = 32+compsize;
+ if (!gc->currentDpy) return;
+
+ /*
+ ** The order that arguments are packed is different from the order
+ ** for glMap2d.
+ */
+ if (cmdlen <= gc->maxSmallRenderCommandSize) {
+ /* Use GLXRender protocol to send small command */
+ __GLX_BEGIN_VARIABLE(X_GLrop_Map2f,cmdlen);
+ __GLX_PUT_LONG(4,target);
+ __GLX_PUT_FLOAT(8,u1);
+ __GLX_PUT_FLOAT(12,u2);
+ __GLX_PUT_LONG(16,uord);
+ __GLX_PUT_FLOAT(20,v1);
+ __GLX_PUT_FLOAT(24,v2);
+ __GLX_PUT_LONG(28,vord);
+ /*
+ ** Pack into a u-major ordering.
+ */
+ __glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat*) (pc+32));
+ __GLX_END(cmdlen);
+ } else {
+ /* Use GLXRenderLarge protocol to send command */
+ __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f,cmdlen+4);
+ __GLX_PUT_LONG(8,target);
+ __GLX_PUT_FLOAT(12,u1);
+ __GLX_PUT_FLOAT(16,u2);
+ __GLX_PUT_LONG(20,uord);
+ __GLX_PUT_FLOAT(24,v1);
+ __GLX_PUT_FLOAT(28,v2);
+ __GLX_PUT_LONG(32,vord);
+
+ if ((vstr != k) || (ustr != k*vord)) {
+ GLfloat *buf;
+
+ buf = (GLfloat *) Xmalloc(compsize);
+ if (!buf) {
+ __glXSetError(gc, GL_OUT_OF_MEMORY);
+ return;
+ }
+ /*
+ ** Pack into a u-major ordering.
+ */
+ __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf);
+ __glXSendLargeCommand(gc, pc, 36, buf, compsize);
+ Xfree((char*) buf);
+ } else {
+ /* Data is already packed. Just send it out */
+ __glXSendLargeCommand(gc, pc, 36, pnts, compsize);
+ }
+ }
+}
+
+void __indirect_glEnable(GLenum cap)
+{
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if (!gc->currentDpy) return;
+
+ switch(cap) {
+ case GL_COLOR_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_VERTEX_ARRAY:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_FOG_COORD_ARRAY:
+ __indirect_glEnableClientState(cap);
+ return;
+ default:
+ break;
+ }
+
+ __GLX_BEGIN(X_GLrop_Enable,8);
+ __GLX_PUT_LONG(4,cap);
+ __GLX_END(8);
+}
+
+void __indirect_glDisable(GLenum cap)
+{
+ __GLX_DECLARE_VARIABLES();
+
+ __GLX_LOAD_VARIABLES();
+ if (!gc->currentDpy) return;
+
+ switch(cap) {
+ case GL_COLOR_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_VERTEX_ARRAY:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_FOG_COORD_ARRAY:
+ __indirect_glDisableClientState(cap);
+ return;
+ default:
+ break;
+ }
+
+ __GLX_BEGIN(X_GLrop_Disable,8);
+ __GLX_PUT_LONG(4,cap);
+ __GLX_END(8);
+}