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authorDanny Baumann <dannybaumann@web.de>2007-04-08 09:50:35 +0200
committerDanny Baumann <dannybaumann@web.de>2007-04-08 09:50:35 +0200
commit597cd27c0c363f135de89a84b9a3643a54a708e3 (patch)
tree7eb60ae39a397462ebdfe903765cd4ea480f51cd
parent3a6ece86d89c2de0f10838b9e3fef5e368decc5b (diff)
downloadberyl-premerge-597cd27c0c363f135de89a84b9a3643a54a708e3.tar.gz
beryl-premerge-597cd27c0c363f135de89a84b9a3643a54a708e3.tar.bz2
Adaptions for changed API of function updateWindowAttributes
-rw-r--r--src/extrawm.c2
-rw-r--r--src/group/group.c4
-rw-r--r--src/wall.c3
3 files changed, 5 insertions, 4 deletions
diff --git a/src/extrawm.c b/src/extrawm.c
index 227ae27..d4ef7c3 100644
--- a/src/extrawm.c
+++ b/src/extrawm.c
@@ -70,7 +70,7 @@ fullscreenWindow (CompWindow * w,
recalcWindowType(w);
recalcWindowActions(w);
changeWindowState(w, newState);
- updateWindowAttributes(w, FALSE);
+ updateWindowAttributes(w, CompStackingUpdateModeNone);
}
static Bool
diff --git a/src/group/group.c b/src/group/group.c
index d7cde1a..1e4a5ed 100644
--- a/src/group/group.c
+++ b/src/group/group.c
@@ -274,7 +274,7 @@ groupShadeWindows(CompWindow *top, GroupSelection *group, Bool shade)
state = w->state & ~CompWindowStateShadedMask;
changeWindowState(w, state);
- updateWindowAttributes(w, FALSE);
+ updateWindowAttributes(w, CompStackingUpdateModeNone);
}
}
@@ -1214,7 +1214,7 @@ void groupHandleEvent(CompDisplay * d, XEvent * event)
top-tab instead - but only if is visible */
if (tw->shaded) {
changeWindowState(tw, tw->state & ~CompWindowStateShadedMask);
- updateWindowAttributes(tw, FALSE);
+ updateWindowAttributes(tw, CompStackingUpdateModeNone);
} else if (tw->minimized)
unminimizeWindow(tw);
diff --git a/src/wall.c b/src/wall.c
index ea9bc43..607f607 100644
--- a/src/wall.c
+++ b/src/wall.c
@@ -776,7 +776,8 @@ static void wallHandleEvent(CompDisplay * d, XEvent * event)
/* update window attibutes to make sure a
moved maximized window is properly snapped
to the work area */
- updateWindowAttributes(ws->dndWindow, FALSE);
+ updateWindowAttributes(ws->dndWindow,
+ CompStackingUpdateModeNone);
}
ws->dndState = DnDNone;