AgeCommit message (Collapse)AuthorFilesLines
2011-07-14Add RELEASED filecompiz- Spilsbury1-0/+1
2011-07-14Update NEWS for Spilsbury3-0/+325
2011-07-07Add VERSION file ( Spilsbury1-0/+1
2011-03-15Update for new core APISam Spilsbury1-12/+12
2010-09-28Don't require composite since opengl already does.Scott Moreau1-1/+0
2010-08-05Interface ::damageRect correctly, previous behaviour would damage the entire ↵Sam Spilsbury2-2/+2
window region and not the miniaturized one
2010-05-25Load after decor plugin to prevent windows moving after plugin loadSam Spilsbury1-0/+1
2010-04-29Use C++ boolSam Spilsbury1-15/+15
2010-04-11Ensure loading after required pluginsSam Spilsbury1-0/+2
2010-01-18Remove unused variablesSam Spilsbury1-2/+0
2010-01-18Fix IPW configuringSam Spilsbury2-75/+42
2009-12-07Fix input shapingSam Spilsbury2-51/+70
2009-08-15Remove dummySam Spilsbury1-0/+0
2009-08-15Dummy commitSam Spilsbury1-0/+0
2009-08-15Initial C++ port. Window Shape restore and IPW adjustment are currently ↵Sam Spilsbury7-1595/+1091
broken for reasons I cannot determine.
2008-09-01Track core changes.Danny Baumann1-1/+1
2008-05-20Damage fix.Danny Baumann1-1/+1
2008-04-04CMake build file.Dennis Kasprzyk1-0/+3
2008-04-03Makefile update.Dennis Kasprzyk1-5/+5
2008-03-15ActivateWindow is now wrappable.Danny Baumann1-1/+1
2008-03-14Makefile update.Dennis Kasprzyk1-2/+2
2008-03-14Makefile update.Dennis Kasprzyk1-2/+18
2008-03-12Makefile updateDanny Baumann1-1/+2
2008-02-13Cleanup.Danny Baumann1-34/+24
2008-02-12Minor cleanup.Danny Baumann1-3/+4
2008-02-12Implicitly obey click_to_focus policy by relaying IPW window enter events to ↵Danny Baumann1-0/+20
its main window.
2008-02-12Force IPW to be stacked under its main window.Danny Baumann1-20/+1
We don't need to check for the frame window, as the cost of core stacking the frame between main window and IPW is only one restack. We gain much cleaner code for that.
2008-02-12Fix IPW blocking input from other windows.Danny Baumann1-4/+27
For some reason, ButtonPress events are blocked from other windows if override_redirect windows are stacked directly under those windows. Stacking the IPW under the window we want to block input from anyway works around this.
2008-02-12We don't translate by the border side, we translate by the amount the border ↵Danny Baumann1-6/+14
became smaller through scaling.
2008-02-12Keep upper left corner at the same point.Danny Baumann1-3/+8
2008-02-12Fix damage handling.Danny Baumann1-12/+3
2008-02-12Properly damage when the shelf scale cahnges, even when going to 1.0f.Kristian Lyngstol1-4/+2
2008-02-12Load after wall.Danny Baumann1-2/+7
2008-02-12Wrap into paint output and properly flag transformed windows.Danny Baumann1-1/+26
2008-02-12Merge branch 'master' of ↵Danny Baumann2-0/+21
2008-02-12Abort search if we found the window to remove.Danny Baumann1-0/+3
Hopefully should fix rare crash.
2008-02-12Add a reset bindingKristian Lyngstol2-0/+21
2008-02-12Use linked list for doing window-id-for-ipw check.Danny Baumann1-7/+9
Initialize grabbedWindow.
2008-02-12Raise window on click.Danny Baumann1-2/+1
2008-02-12Use linked list to always keep IPW stacked right above its window.Danny Baumann1-1/+37
Not currently working yet, intermediate checkin.
2008-02-12Save shelfed windows in a linked list.Danny Baumann1-1/+52
2008-02-12Correctly save and restore window and frame input shape.Danny Baumann1-35/+153
2008-02-12Loads of hack fixes and coding style fixes.Danny Baumann1-147/+256
- Don't use static variables when unnecessary. - Remove unuse variables. - Use Compiz coding style. - Added FIXMEs.
2008-02-08Dummy commit.Danny Baumann1-0/+1
2008-01-23Makefile update.Dennis Kasprzyk1-8/+61
2008-01-18Improve move correctness - still not quite thereKristian Lyngstol1-5/+9
2008-01-18Binding to scale to a 1/2, 1/3 or a 1/6th of the screen.Kristian Lyngstol2-1/+52
2008-01-11Rudementary window movement supportKristian Lyngstol1-27/+125
2008-01-11Listen for windowMoveNotify events and shape "correctly"Kristian Lyngstol1-11/+45
2008-01-01HandleEvent to pass off focus to the shelfed window.Kristian Lyngstol1-0/+30
More to come for movement and similar. Cleanup needed.