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/*
* Copyright (c) 2006 Darryll Truchan <moppsy@comcast.net>
*
* Pixel shader negating by Dennis Kasprzyk <onestone@beryl-project.org>
* Usage of matches by Danny Baumann <maniac@beryl-project.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <core/core.h>
#include <core/pluginclasshandler.h>
#include <core/serialization.h>
#include <composite/composite.h>
#include <opengl/opengl.h>
#include "neg_options.h"
class NegScreen :
public PluginClassHandler <NegScreen, CompScreen>,
public NegOptions
{
public:
NegScreen (CompScreen *);
int negFunction;
int negAlphaFunction;
bool isNeg;
bool
checkStateTimeout ();
void
optionChanged (CompOption *opt,
NegOptions::Options num);
bool
toggle (CompAction *action,
CompAction::State state,
CompOption::Vector opt,
bool all);
void
ToggleScreen ();
int
getFragmentFunction (GLTexture *texture,
bool alpha);
GLScreen *gScreen;
};
class NegWindow :
public PluginClassHandler <NegWindow, CompWindow>,
public PluginStateWriter <NegWindow>,
public GLWindowInterface
{
public:
template <class Archive>
void serialize (Archive &ar, const unsigned int version)
{
ar & isNeg;
}
void postLoad ();
NegWindow (CompWindow *);
~NegWindow ();
CompWindow *window;
CompositeWindow *cWindow;
GLWindow *gWindow;
bool isNeg;
void
glDrawTexture(GLTexture *texture,
GLFragment::Attrib &attrib,
unsigned int mask);
void toggle ();
};
#define NEG_SCREEN(s) \
NegScreen *ns = NegScreen::get (s);
#define NEG_WINDOW(w) \
NegWindow *nw = NegWindow::get (w);
class NegPluginVTable :
public CompPlugin::VTableForScreenAndWindow <NegScreen, NegWindow>
{
public:
bool init ();
};
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