summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--3d.xml.in (renamed from 3d.xml)58
1 files changed, 29 insertions, 29 deletions
diff --git a/3d.xml b/3d.xml.in
index c8540b0..df11df1 100644
--- a/3d.xml
+++ b/3d.xml.in
@@ -1,8 +1,8 @@
<?xml version="1.0"?>
<compiz>
<plugin name="3d" useBcop="true">
- <short>3D Windows</short>
- <long>Elevates windows while rotating the cube</long>
+ <_short>3D Windows</_short>
+ <_long>Elevates windows while rotating the cube</_long>
<category>Effects</category>
<deps>
<requirement>
@@ -14,84 +14,84 @@
</deps>
<screen>
<group>
- <short>Misc. Options</short>
+ <_short>Misc. Options</_short>
<option name="window_match" type="match">
- <short>Window Match</short>
- <long>Windows that should be handled by 3D</long>
+ <_short>Window Match</_short>
+ <_long>Windows that should be handled by 3D</_long>
<default>Toolbar | Utility | Dialog | Normal | Unknown</default>
</option>
<option name="space" type="float">
- <short>Window Space</short>
- <long>Change the amount of space between the windows.</long>
+ <_short>Window Space</_short>
+ <_long>Change the amount of space between the windows.</_long>
<default>0.02</default>
<min>0.0</min>
<max>1.0</max>
<precision>0.001</precision>
</option>
<option name="speed" type="float">
- <short>Animation Speed</short>
- <long>Change the speed of the 3D animation</long>
+ <_short>Animation Speed</_short>
+ <_long>Change the speed of the 3D animation</_long>
<default>0.02</default>
<min>0.0</min>
<max>1.0</max>
<precision>0.001</precision>
</option>
<option name="width" type="float">
- <short>Window Width</short>
- <long>Window width</long>
+ <_short>Window Width</_short>
+ <_long>Window width</_long>
<default>0.3</default>
<min>0.0</min>
<max>1.0</max>
<precision>0.001</precision>
</option>
<option name="mipmaps" type="bool">
- <short>Create Mipmaps</short>
- <long>This will create mipmaps which improve overall texture appearence, and reduce jagged edges.</long>
+ <_short>Create Mipmaps</_short>
+ <_long>This will create mipmaps which improve overall texture appearence, and reduce jagged edges.</_long>
<default>false</default>
</option>
<option name="disable_culling" type="bool">
- <short>Draw Window Backsides</short>
- <long>Enables the drawing of the backside of windows.</long>
+ <_short>Draw Window Backsides</_short>
+ <_long>Enables the drawing of the backside of windows.</_long>
<default>true</default>
</option>
<option name="disable_caps" type="bool">
- <short>Disable Caps for Inside Cube</short>
- <long>Disables the drawing of the cube caps when the inside cube mode is set.</long>
+ <_short>Disable Caps for Inside Cube</_short>
+ <_long>Disables the drawing of the cube caps when the inside cube mode is set.</_long>
<default>true</default>
</option>
<option name="manual_only" type="bool">
- <short>3D Only On Mouse Rotate</short>
- <long>Initiates the 3D display only if rotate is mouse driven. (Ex. You rotate the cube via the mouse)</long>
+ <_short>3D Only On Mouse Rotate</_short>
+ <_long>Initiates the 3D display only if rotate is mouse driven. (Ex. You rotate the cube via the mouse)</_long>
<default>true</default>
</option>
</group>
<group>
<short>Corner Bevelling</short>
<option name="bevel" type="int">
- <short>Bevel Corners</short>
- <long>Roundoff corners for consistency with rounded decorations</long>
+ <_short>Bevel Corners</_short>
+ <_long>Roundoff corners for consistency with rounded decorations</_long>
<default>0</default>
<min>0</min>
<max>20</max>
</option>
<option name="bevel_topleft" type="bool">
- <short>Bevel Top Left</short>
- <long>Bevel top left corner</long>
+ <_short>Bevel Top Left</_short>
+ <_long>Bevel top left corner</_long>
<default>true</default>
</option>
<option name="bevel_topright" type="bool">
- <short>Bevel Top Right</short>
- <long>Bevel top right corner</long>
+ <_short>Bevel Top Right</_short>
+ <_long>Bevel top right corner</_long>
<default>true</default>
</option>
<option name="bevel_bottomleft" type="bool">
- <short>Bevel Bottom Left</short>
- <long>Bevel bottom left corner</long>
+ <_short>Bevel Bottom Left</_short>
+ <_long>Bevel bottom left corner</_long>
<default>false</default>
</option>
<option name="bevel_bottomright" type="bool">
- <short>Bevel Bottom Right</short>
- <long>Bevel top bottom right corner</long>
+ <_short>Bevel Bottom Right</_short>
+ <_long>Bevel top bottom right corner</_long>
<default>false</default>
</option>
</group>