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2012-02-08Enable wobbly plugin compilationglesFrederic Plourde1-1/+1
2012-02-08Port the Wobbly plugins to glesFrederic Plourde3-153/+317
2012-02-08Fix decoration mapping instabilities and texturing artefactsFrederic Plourde2-3/+3
2012-01-24Draw resize plugin in fullscreen mode to workaround rendering instabilitiesFrederic Plourde1-0/+2
2012-01-24Fix blending in the resize pluginFrederic Plourde1-0/+7
2012-01-24Workaround GL_LINE_LOOP usage in resize pluginFrederic Plourde1-12/+39
2012-01-24Fix compiz decorator's shadow blendingFrederic Plourde1-2/+12
2012-01-17kde: Explicitly use the global namespace to refer to the X11 Region typeAlexandros Frantzis1-4/+4
2012-01-17Properly initialize the GLVertexBuffer object in all rendering cases.Alexandros Frantzis1-2/+2
2011-12-07Conditionally rebind to oldFbo if we initially did bind scratchFboFrederic Plourde1-2/+2
2011-12-06fix opengl plugin build issue with CFLAGSADD lacking quotesFrederic Plourde1-1/+1
2011-11-30use FBO for partial screen paints againTravis Watkins6-97/+128
2011-11-29Revert "GL_BLEND : don't assume plugins are properly managing GL_BLEND states"Travis Watkins2-22/+2
2011-11-29fix initial paint and fullscreen->region paint switchTravis Watkins2-0/+23
2011-11-23Fix GLFramebufferObject allocation on ::outputChangeNotify too.Frederic Plourde1-1/+1
2011-11-23GL_BLEND : don't assume plugins are properly managing GL_BLEND statesFrederic Plourde2-2/+22
2011-11-08Remove unused oldViewport variableFrederic Plourde1-1/+0
2011-11-04spacing fixesTravis Watkins3-5/+5
2011-11-02refactor painting the screen on GLESTravis Watkins6-154/+117
2011-11-01readd some calls to code still needed in waterTravis Watkins2-19/+22
2011-11-01drop water fallback paths, only use FBO/shaderTravis Watkins3-386/+2
2011-10-24Enable water pluginFrederic Plourde1-1/+1
2011-10-24Port water plugin to GLESFrederic Plourde4-528/+562
2011-10-21Fix partial screen damage rendering to allow plugins to shade finalFrederic Plourde3-84/+172
2011-10-20GLFramebufferObject : When allocating, allow consumers to set textureData, fo...Frederic Plourde2-4/+11
2011-10-19Fix GLFramebufferObject coding styleFrederic Plourde1-8/+16
2011-10-19Get rid of irrelevant GLVertexBuffer operations when usingFrederic Plourde3-13/+31
2011-10-18Fix opengl plugin's GL_BLEND misusageFrederic Plourde2-5/+2
2011-10-18Get rid of unrelevant compilation warning when #ifdef USE_GLES.Frederic Plourde1-1/+1
2011-10-18Use CompizLogMessage instead of printfFrederic Plourde1-1/+1
2011-10-18Fix GLWindow and GLScreen WrapableHandler 'N' template argument.Frederic Plourde1-2/+2
2011-10-18Set GL_TEXTURE0 as the main openGL plugin texture unitFrederic Plourde2-0/+7
2011-10-18Add GLVector(X,Y,Z) ctorFrederic Plourde1-1/+1
2011-10-18Add GLUniform per-plugin mechanismFrederic Plourde3-0/+171
2011-10-18Add uniform{2i,3i,4i} support to GLProgramFrederic Plourde4-0/+68
2011-10-18Request to preserve contents on eglSwapBuffers ()Pekka Paalanen1-0/+3
2011-10-18On GLES, render partial screen damage to FBOPekka Paalanen2-9/+106
2011-10-18Implement GLFramebufferObject for GLESv2Pekka Paalanen2-0/+287
2011-10-18switcher: fix box verticesPekka Paalanen1-4/+12
2011-10-17Check OES_texture_npot mipmapping in GLES2Pekka Paalanen3-7/+15
2011-10-17annotate: fix multiple quad renderingPekka Paalanen1-21/+42
2011-10-17Fix multiple quad rendering for backgroundPekka Paalanen2-19/+55
2011-10-11Merge branch 'master' of ssh://git.compiz.org/git/compiz/core into glesTravis Watkins9-150/+694
2011-09-29Merge lp:~compiz-team/compiz-core/compiz-core.fix_861909Sam Spilsbury1-2/+10
2011-09-29Fix LP #861909 , check if w->prev is validSam Spilsbury1-2/+10
2011-09-29Merge lp:~compiz-team/compiz-core/compiz-core.fix_861341Sam Spilsbury1-3/+4
2011-09-29Merge lp:~compiz-team/compiz-core/compiz-core.fix_716521Sam Spilsbury1-0/+18
2011-09-29Merge lp:~compiz-team/compiz-core/compiz-core.fix_796594Sam Spilsbury2-2/+6
2011-09-29Merge lp:~compiz-team/compiz-core/compiz-core.fix_853951Sam Spilsbury1-3/+11
2011-09-29Merge lp:~compiz-team/compiz-core/compiz-core.fix_861793Sam Spilsbury1-21/+23